View Full Version : 3D Quakers auto rig add-on problem
03 March 2008, 05:48 PM
I emailed Charbel about this but he didn't reply, so I wanted to see if anyone else encountered this problem. The plugin that is supplied with this tutorial doesn't work properly. When the rig is built, up vector controls for the legs and IK/FK snapping aren't created. I haven't finished the tutorial to script my own auto rig program yet, so maybe it will work then, but maybe not. I'm using XSI 6.02 on Vista 64. I know this is probably an obscure problem, but maybe someone can help.