View Full Version : Uplift Universe - Image Entry: Miguel Angelo CBT

03 March 2008, 11:19 AM
Miguel Angelo CBT is entered in the "Uplift Universe Challenge" update: View Challenge Page (

Latest Update: Final Image: Finito!


03 March 2008, 01:16 AM
So, the idea here is to do a team of two guys (Human + Alien), fighting against another race (some kind of robots or something). The pose of the main characters will back with back (making a break down, to begin or re-start the battle), a classic pose from cartoon\heroes movies. Let's see what will happen...=)

03 March 2008, 01:19 AM
The two guys of the main team. This is not the final concept, because when i'm doing the 3D models, i change alot the design of the characters.

03 March 2008, 01:25 AM
So, here's a preview of the kind of the design i will make. This will not be a hiper-realistic image, it will be some kind of fantasy\cartoon\heroes image, with stylized characters on it, the ideia is to do some kind of shot of an animation movie. Action on it
PD: With non-realistic approach, i'm not saying that i will not put details on it, i think details will help me and maybe it will be fun put some of that in this stylized characters and environement. Let's see how it goes in the future...
Cya soon! =)

03 March 2008, 03:05 AM
Hey! Almost 3am here, i wake up to write this:

-The other team\guys, don't will be robots (because i think it's a "little" bit 'naif' to do always the same thing: organic guys against robots\machines), but some kind of big guys made by rocks, some kind of a tribe in a middle of a forest or inside of an old temple. Our guys are fighting this rock men, because they have a powerful stone, and they need that stone to put in their space-ship to return to their planet. More fantasy style i guess...
Sleep time...

03 March 2008, 04:37 PM
So, i think this is it. The final characters. Here's de Rock warrior guy and the two friends (Human and Alien).

03 March 2008, 06:23 PM
The silhouettes seem to be impressive and evoke some manga-like style comparisons. Look 4wd to 3d models.

03 March 2008, 02:14 PM
So, here's the base meshes of the heads of the gang! =)

03 March 2008, 06:09 PM
very nice designs ... good proportion and stylized ...
good work ..

best of luck for your challenge..!

regards (

03 March 2008, 11:07 PM
allways nice to see a friend arround!
i really like how you re aproaching your designs speacilly the alien, you have pretty good thumbnails sketches.
im hoping you´ll come up with a powerfull dynamic composition
looking forward at your pic
best of luck


03 March 2008, 11:16 PM
I like your style. Strong shapes.
My best wishes,

03 March 2008, 12:00 AM
i like the design.

Keep it up!


03 March 2008, 10:24 AM
Thanks for the comments!
Last night I worked on the composition of the image. My goal was to concentrate the atention in the middle of the board, where is the main action (also the main characters action). I created also a dynamic line (with the flying rock guys), starting in the right upper corner and going arround to the middle of the image (to bold even more the idea of the main action, our two guys).

PD to renderwhite- Eh Semione! :D Cafezito? :P Começa na pic tb moço! ;)

03 March 2008, 10:19 PM
Another subject, more sensuality here. A little bit of romance: A girl is "kidnapped" by his special friend to a exotique dance in the middle of the night, is Summer, the sky is the dancefloor and the bodyes are moved by the song "Strangers in the Night" by Frank Sinatra...(That comes from within the Alien - Alien's small ship). A little bit tacky, but is all good... :p
And... I must envolve more in digital paint...

03 March 2008, 01:17 AM
So, this afternoon and night, I started the modeling of the girl. I'm thinking in the cloth...

04 April 2008, 11:39 AM
The same subject, another idea. This weekend I will continue de model of the girl.

04 April 2008, 09:50 PM
Base mesh of the body (with cloth here)

04 April 2008, 09:52 PM
Close up of the head of the girl

04 April 2008, 10:25 AM
she looking good .. keep it up

04 April 2008, 12:09 AM
Girl's Head. Hair not finished. Thanks!

04 April 2008, 10:44 PM
Another concept. I must mix this two worlds like a pro. The alien is too much cartoony. (outside of the look of the girl). 3D come here!!

04 April 2008, 04:53 PM
This will be the final idea for the image. Back to work...! Alot of this to do...

04 April 2008, 06:39 PM
Hi Malanjo,
I like a lot the girl's face.
I also like the "Another concept" . The alien animal looks like a mix of a fly and a rabbit. It can be great if you work on it.

04 April 2008, 10:45 PM
I started to place the 3D objects in the world. Playing arround with the composition...; Looking for depth, volume, dinamic shapes, etc...

04 April 2008, 10:48 PM
Detailing the girl's model...looking for interaction on the shapes and weight on the girl's body. Thanks!

04 April 2008, 12:16 AM
Wow! Great Work! :p

04 April 2008, 04:53 AM
Awsome! great modelling skils you have there. Cool style you had on your first idea, in modelling and in sketches.

04 April 2008, 02:52 PM
Thanks! Geometric Composition. 28 days to go...!

04 April 2008, 06:38 PM
A little bit of Zbrushing...

04 April 2008, 11:31 PM
Blocking light... just some direction how will be the point light...; 24 days to go!!!...... o_O!!!

04 April 2008, 09:39 PM
Coloring and shading stuff...

04 April 2008, 03:10 PM
Final color study and final concept\design sketch. Thanks!

04 April 2008, 08:47 PM
Testing the 3D render, and optmizing my scene for the final render...

04 April 2008, 09:53 PM
very impressive...

04 April 2008, 03:33 PM
Some tweaks to organize my ideas...

04 April 2008, 03:51 PM
The texturing is amazing!!! You did a great job on that. My only comment is that you might consider to watch out for the lighting, because the overall scene looks fairly dark, the glowing blue lights don't guide the eyes to "a focus point" in the image. If you want to make the face of the girl to be the "star", then make it the brightest area of the image, tone down the other lights. Keep it up, it rocks! :)

04 April 2008, 04:08 PM
Yeah Donglu-LittleFish, You're right!! My focus will be the face of the girl! Thanks for the tip!! Playing arround with the light, will help, indeed!

I think I will erase the planet at the background (maybe, a little bit disturbing ... ? )

Thanks! :)

04 April 2008, 12:07 AM
Playing arround with light...

04 April 2008, 02:02 AM
Hey, nice progress there with the lighting! I would like to suggest that you choose a fabric/motif more science-fiction for the girl, cauz the top she has now looks like something we would find in any today's clothing store, or it was your intention to portray her as an ordinary everyday girl having contact with aliens?

05 May 2008, 09:17 PM
Started the 3D render passes! Go little farm, go!! =p

05 May 2008, 09:17 PM
Donglu-LittleFish - Yes, my intention is to be a ordinary girl having a "metting" with a special friend.The idea is to have the 2 sides more pronounced: Ordinary Human vs Ordinary Alien.

Thanks! :)

05 May 2008, 07:20 AM
I've lost your track Malanjo i didn't saw your progress and also that you had changed your concept. So this one is nice the girl looks great.
I agree with Donglu-LittleFish about lights, around the girl it's still too much dark i think, we can't define what's around her. May be you can highlight the "Alien" by only one color blue for example, and keep the girl lighted with warm color.
But it's only my point of view, my 2cts advices. hope it will help you.

However Nice idea, and nice models.


05 May 2008, 05:45 PM
I started the composite 4 days ago. I need some tips. What do you think can I improve and\or tweak?

05 May 2008, 06:15 PM
"Dear diary,
Yesterday I met a new friend, and was a beautiful moment. He took me for a walk, in the sunset. I don't know if this meeting was real or not, but, I will never forget that moment,
when we look in the eyes of each other. I hope I can see him again. I don't think so, but good things are for those who wait..."

A little bit tacky, but that's ok... =p

I hope you enjoy it. Thanks for those who replied my thread!

Cherzz =)

05 May 2008, 06:19 PM
Came out pretty nicely :)

05 May 2008, 07:13 PM
Thanks azazel! :)

And a close up:

Thanks and Congrats to everyone envolved in this challenge!

05 May 2008, 06:21 AM
Excellent work!

Good luck with the judging.


05 May 2008, 06:29 AM

Can't believe I haven't spoted it earlier. Great work. Pretty nice concept and amazing job on modelling and texturing your main character. :applause: Hair looks very well also.
Congrats, bro! :beer:

05 May 2008, 06:36 AM
Great piece. I especially like the hair rendering on her :thumbsup:

05 May 2008, 10:39 AM
Hey Malanjo, I've been trying to contact you by email and by phone but as I can see, you've been very very busy.

I've been very busy too, and I just found you here today by accident.

I wanted to get on this one too, but I didn't find the time to even start... maybe next time.

I'm very happy to see some more of your great work, and this piece you've made is just fantastic... congratulations, and I hope you the best for the judging.

Diz qq coisa rapaz, gostava de saber o q andas fazendo e onde, se ainda deveremos pensar em ti como possivel colaborador ou não, enfim... something.

Estes são os meus contactos: ou

Não sei se já conheces o nosso novo site:

See you soon.
Cláudio Jordão

05 May 2008, 12:28 AM
Stunning work - left me speechless. Wonderful details on the alien :thumbsup:

06 June 2008, 04:42 AM
very nice visual concept.
lot of detail too.
great work.

06 June 2008, 01:03 PM
Good contrast, I like ti!

06 June 2008, 11:42 AM
Congratulations Malanjo, hope to hear from you soon.
Cláudio Jordão.

06 June 2008, 12:24 PM
Congratulations Malanjo. It's a fantastic piece of work.

06 June 2008, 12:29 PM
Hey guys! Thanks for the support! :)

Honorary mention, not bad! :)


06 June 2008, 01:15 PM
Congrats. :thumbsup: Great ranking.

06 June 2008, 09:04 PM
Malanjo, muitos parabens pela menção honrosa!
A imagem tá muito forte, e a atmosfera está envolvente! Portugal Allez!...

Malanje, lots of parabines for the honrose mention!
The image is very strong, the atmosphere is involving! PortugALL go!... ;)

06 June 2008, 09:38 AM
how did i not see this one untill the winners were anounced??? awesome image.

nice one! coingratulations :)A

06 June 2008, 09:46 PM
Congratulations !! Nice work.

06 June 2008, 04:40 PM
your work is just awe inspiring, it was so nice to see the progression to the final piece of artwork, very nice

06 June 2008, 04:44 PM
Really thanks once again people! :)
I dig you like it!

Best wishes and have a nice day! :)


10 October 2008, 10:39 PM
Ok, I've researched a great deal into digital art, especially when going from your sketch pad to the digital medium. Several pages here show very little concept art then jumping into major meshes and renders. My question is, is it really neccessary to sketch out your character or what have you in fine detail in order to move to the digital drawing board?

10 October 2008, 02:08 PM
Don't be fooled by the great work of these artists in here.
If you don't sketch down your character, or at least have a VERY clear understanding of the look of it, you will most likely waste a LOT of time, finding the right look.

It may take you about 2-5 minutes to rough down a sketch of a character, and that same thing could easily take a couple of hours on the computer.

If you spend lets say 2 hours on sketching characters down, you will probably have 2-4 good workable characters to choose from, instead of sticking with the one you started on directly in a cg environment.

(when you say the digital medium i assume you mean 3d, because if you mean 2d paintings, then you can just sketch down directly in photoshop/painter/whatever).

I know modelling has become faster with sculpting tools like mudbox/zbrush but it doens't do magic, and if you aren't as good a artist as Malanjo in this case, you will spend COUNTLESS hours, trying to make something look right, that may not even work with your concept in the first place.

So yeah, I would very much recomend sketching down before hand.
You don't need to make picture perfect (in fact you shouldn't!) characters, but loose vivid ones, with a lot of style and life. Because you do it so fast, you will be able to explore a lot more than you can do on the computer. A lot of them may not work at all, but some will for sure.

Hope it helps a bit.

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