View Full Version : Uplift Universe - Image Entry: andrea polato

03 March 2008, 11:05 AM
andrea polato is entered in the "Uplift Universe Challenge" update: View Challenge Page (

Latest Update: Work In Progress: human car (

03 March 2008, 09:40 PM
ideas comes:)

03 March 2008, 09:48 PM (

this is the first part of the concept.
this is the most common alien, maybe i will change the design it in the modelling stage.
the final concept is to recreate a car accident between an alien spaceship and a car.
i will post skecthes soon

03 March 2008, 11:44 PM (

this is the first idea for the astroship that hurts a the regular car. i didn't draw the cracks yet

03 March 2008, 12:47 AM
a good start :) Good luck!

03 March 2008, 08:12 AM
guess what?! you won't believe it but it was one of my ideas too :D
it scares me a bit this thing :)

in bocca al lupo zio !

03 March 2008, 10:31 AM (

this is the guy involved in the car/spaceship accident.
the idea comes from my real car that have a hurt in the rear part since 2004. all the image will have a cartoon look.

03 March 2008, 02:45 PM (

this is the last character of the scene, the cop that came to verify what happened

03 March 2008, 08:54 AM (

this is the last sketch; it fix the scene with the main characters and the position of vehicles. the police-alien is missing, i don't really know if i will model him. i don't still know how will be my car.
now begin the modelling part


03 March 2008, 09:43 AM
I like the idea! simple yet funny.. an I love your police-alien:) hope you'll throw him in the scene.. keep on the good work :thumbsup:

03 March 2008, 05:34 PM
Good luck Uncle...


04 April 2008, 11:05 PM
Hi Zio... try to make a police hat like London Bobbies. The head of alien officer suggest a shape lake this ;)

04 April 2008, 06:55 AM (

this is my first try with XSI.
the green alien match my blueprints and concept. neck and arms are missing.

04 April 2008, 11:44 AM
nice model!
go on!

04 April 2008, 12:45 AM (

here is the model of the alien all done in XSI in 4 days. i didn't know the power of XSI and the learning curve is very low.
i don't know if is better add 2 more extra arms to the alien...uhmmmm

04 April 2008, 12:53 AM
This is a very fun idea, i like it. For some reason it brought to mind Marvin the martian. :D I know it doesnt really look anything like Marvin but....perhaps its just the style lol.

04 April 2008, 08:17 AM (

added 2 more arms.
i don't know what to choose

04 April 2008, 09:40 AM
You could use the extra arms when it is in the UFO - spread out along all the controls, making it look like you need 4 arms to drive it. I like the policeman - how it's kind of like a creature vechicle :) Good work so far!

04 April 2008, 10:00 AM
Love the aliens they are so cute :) looks lke you are getting the hang of XSI fairly well, I have been fighting with it myself and not having much luck so far.

04 April 2008, 10:07 AM
haha...that's good idea. Interesting to me is what the environment will be...and the police man..haha..funny!! good luck, uncle.

04 April 2008, 10:15 AM
yes robomojo, the extra arm are for the complex comand of the alien spaceship:)

me too remember Marvin...maybe the big head and little body. also big round eyes could remember it:)

for the police hat: yes, the london bobbies hat should fit better:thumbsup:

now i start the policealien

04 April 2008, 11:28 PM (

these are the policeliens. maybe i will put 2 policelien that are arguing on what to do, while the green alien and the human are wachting their vehicles. the policeliens are different: one is smaller and fat, the other one taller.
I am in trouble with the eyes of the aliens: I've got some problems in the meshflow for the orbit of the eyes accordng to my first reference (6 eyes per alien)

edit: i also build an interior "tube" to simulate the stomach. I want to put some donut or other stuff to show the transparent nature of this kind of aliens:)

04 April 2008, 08:51 PM
The good and the bad officier... and the donut :)

I like it... XSI... it's very simple modelling that ;)

04 April 2008, 02:04 PM (

this is the car of the human character

04 April 2008, 04:23 PM
ooo, I'm liking the style of the 3d you've got going on so far. Great idea too, keep at it!


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04 April 2008, 04:23 PM
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