View Full Version : Uplift Universe - Image Entry: André de Souza
03 March 2008, 03:03 AM
André de Souza is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=14189)
Latest Update: Final Image: Final Image
03 March 2008, 03:12 AM
just dropping by and wish u luck in the challenge:)
03 March 2008, 03:54 AM
Thanks mate!! are join us?
04 April 2008, 09:12 PM
This is my first sketch. My intention is show the interaction of aliens and humans in a spacebar. It's very simple, just to visualize the scene.
there's a alien student with her boyfriend, a man in the bar watching her. A symbiotic alien/human, the barman, a smuggler and a police-man, a octopod serving a live and happy food.
04 April 2008, 09:46 PM
This kind of alien lives in a symbiosis with a weak human being. He belongs to a telepathic race and they have preference to live in symbiosis with strong and weak humans. Together they're a powerful and mortal combination.Usually they're involved in strange and dangerous jobs.
04 April 2008, 08:20 PM
This is the base mesh.
04 April 2008, 08:22 PM
Final base mesh.
04 April 2008, 08:23 PM
With some details in ZBrush.
04 April 2008, 08:41 PM
This "scholar alien" is not really a student. She just brought to reality the fantasy of her human boyfriend.
I've made this base mesh with Zspheres in Zbrush
04 April 2008, 08:44 PM
Adjusting the proportions.
04 April 2008, 08:47 PM
I've started to add some details to the base form
04 April 2008, 08:55 PM
Cloths and some details to the skin.
04 April 2008, 08:57 PM
I'm using normalmaps to put the skin details in the mesh in 3Dsmax.
04 April 2008, 03:27 AM
I've made the base mesh in Max and add the details and adjusted the proportions in Zbrush. Still missing somethings like hair and color.
04 April 2008, 09:21 PM
The hair is just for test, I need to improve it yet.
04 April 2008, 11:18 PM
Start the details on cloth.
04 April 2008, 03:05 AM
Finished body paint.
04 April 2008, 08:58 AM
holy S#!t! thats one ugly girlfriend! great concept man really funny, the only problem i have is that your sculpts in zbrush come across as very blobby, you may or may not want that, i suggest working on the natural creases of the body and muscles a bit more before moving to tertiary detail, even if its alien, humanoid or animal anatomy applies. but at the end is up to you
keep it up andré and good luck :thumbsup:
04 April 2008, 02:01 PM
Thank you Octostatue, I'm glad you liked it. About the body, actually was my intention but I'll try to improve her anatomy. The problem is the time. I had a crazy idea to make many characters. Maybe I'll put some of them out to give more attention to the rest.
Thanks for he comment!
04 April 2008, 07:54 PM
Added the skirt. I know that I would improve her a bit more but I'll waste a precious time. If I have enough time and have done everything before the deadline I back here and improve her body.
04 April 2008, 12:21 AM
This is a mongoloid man used by the symbioitic creature. He's the force while the alien is the brain.
04 April 2008, 12:25 AM
A bit more close
04 April 2008, 12:28 AM
04 April 2008, 07:19 AM
04 April 2008, 07:01 PM
I can't beieve I have'nt seen your post until now. Awesome work! I love the girlfriend, she looks just like my wife. Oops I'm trouble.LOL. Anyway's great concept idea. I love your Zbrush work, I wish I owned a copy. I'm doing things old school, in fact I just changed the oil in my computer. Keep up the great work. I'll be frequenting this thread for sure.
04 April 2008, 08:41 PM
He he he.. I agree..you're in trouble. Thanks for the comments mate! I was a little sad because nobody says anything here but you words gave me new energy and bring me back to work. Thanks a lot! About Zbrush.. well I love it. It's a wonderful software and save a lot of time when you're doing organic models.
04 April 2008, 10:46 PM
Painted some colors. Work on cloths now. I need to fix the hands too and add the eyes.
04 April 2008, 10:56 PM
I've made all the base textures in Zbrush. Here's the model before to export to 3dsmax.
04 April 2008, 10:58 PM
04 April 2008, 02:40 AM
Different views of Mong imported in 3dsmax.
04 April 2008, 03:17 AM
Hi Andre, sorry for missing your thread! I wouldn't even want to take that alien girlfriend out in the first place!!! She reminds me of the female gremlin in the movie "Gremlins 2: The New Batch". She must have brainwashed the human or put him under some charm. As for the symbiotic alien, perhaps you can try changing the body shape so that it will be able to stick to the back of the human perfectly without causing extreme back problems for the human by making him bend over all the time. Because you have disfigured the human's face so much, he looks alien-like and it will not immediately be obvious to us. I am curious as to how you will depict the scene in its whole.
Keep going, Andre!
04 April 2008, 06:06 AM
Looks like it's all coming together. The mongoloid looks good. Can't wait to see everything come together. Great Job man.
04 April 2008, 06:15 PM
hi andré, your girlfriend character came together with the skirt! also your "mongoloid man" character is coming along great too (i feel strange using that word :D ) i asume this is not the boyfriend hu? i think the boyfriend has to be beautiful to contrast with the revolting girlfriend :p
04 April 2008, 06:34 PM
Hey André, You've got a funny one shaping up here. The human character reminds me a bit of this guy ......Sloth (http://www.piratemerch.com/images/sloth_loves_chunk.jpg). :D. Your zbrushing is coming along, looks like you have all the muscle forms for the Mong in place, i think now you need to work on the connection between these forms. Anyways, I know time is short so keep at it!
04 April 2008, 07:06 PM
Jerome, I'm glad you liked the girl.. she's really very ugly and thinking about now I agree with you, she's like the female gremlin. About the symbiotic alien, I think yo're right, maybe I'll need to make some changes in his body, thanks for the advice. With the Mongoloid I'll try to find a way to fix the alien look. Actually I'm thinking to change somethings in my concept, I'll try to make a little sketch to put here. Thanks again!
Brad, thanks mate! I can't wait too and it's one of the reasons to change some aspects of my concept too.
Octostatue, The girl is almost doneand don't worry, Mong is not the boyfriend!http://forums.cgsociety.org/images/icons/icon10.gif A beautiful boy like you suggested will be in this place.Thanks for the kind words!
Ryan,Actually Sloth was my inspiration. I love the Goonies movie even now. You're right, I think now is time to work in the connection between them. Thanks for comments!
Thanks of all you guys!
04 April 2008, 12:29 AM
Bones structure for the Rig test.
04 April 2008, 12:32 AM
Well, I have some problems to upload the image now so, I'll try later.
04 April 2008, 12:33 AM
Re-uploading the image. Bones structure for the Rig test.
04 April 2008, 10:04 AM
05 May 2008, 01:31 AM
Nice scene mate!
very curious creatures you have here!
i liked this last one .... good texture on it =)
e correr contra o tempo!
05 May 2008, 12:59 AM
Well, I changed the environment of my concept. I choose an externa scene. I had the idea to put a boy with the skirt of the girlfriend in his hand and a spacebar is not a place to a little boy so I've made this choise. Here's the pre-visualization.
05 May 2008, 01:53 AM
Here's the final image. Its not so good like I expected.. my fault. I had a bad workflow. But after all these nights I just can't let it out of the challenge. I need my bed now. Good luck to all the entrants!
05 May 2008, 02:00 AM
A young man walks hand in hand with his alien and "sexy" girlfriend to see the famous Monument that represents the friendship between Humans and alien races, unfortunately, a dangerous and mercenary symbiotic alien with the big and mongoiloid human under his command found his targert there. A smart boy enjoy this moment to see something else beyond big guys fighting.
Because of the file size limit of 150k I loose some details here. I'll put a link to a HighRes.
05 May 2008, 02:25 AM
05 May 2008, 02:25 AM
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