View Full Version : Ugly 3D Fluid Falloff

03 March 2008, 02:31 AM
Hello everyone, Thanks for stopping by. I was hopeing someone may suggest a solution to this problem where the fluid falling off the edge of the glass is extremly flat, thick and transparent (green margin), plus any other advice would be great. I've fooled around with all the settings in the Surface and Shading tabs but I can't quite seem to get any good results.

Here are some of the container specs:
resolution: 140xyz
solver quality: 30
grid interpolator: hermite
density scale: .8
dropoff: off
soft surface
surface threshold: .108
surface tolerance: .447
transparency: .025
color: cyan->blue based on density
incandescence: aqua->blue based on density
opacity: zero-full (spline) based on density

Let me know what other fluid specs you may need to to diagnose this effect.

Thanks in advance for any assistance.

03 March 2008, 09:40 AM
dont know whats ur purpose of ur setup, or post scene file here

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03 March 2008, 09:40 AM
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