View Full Version : Maya5 and MentalRay texutebake problems

05 May 2003, 12:39 PM
I did some lightmaps bake tests last night with Maya 5/Mentalray and I get some ugly black stripes on the map.

If I have a object assigned to a bake set that has fill texture seams = 32 and fill scale = 1 i will still get the black stripes. How do I get rid of them?

Picture on the right is the object as seen i Maya and the picure on the left is the texture in UV-editor.

The qualitysetting is for Mentalray is production in the render global settings.

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