View Full Version : Baking animation...


Boucha
03 March 2008, 08:36 AM
I wanted to know if I can bake out the animations from a rigged character...so that I can import the baked animated geometry to other files, which works even without a rig...

shinyprem
03 March 2008, 02:13 PM
Hi Boucha...
Sure you can import the baked Geometry to another file and it will work without the rig as each of the vetices of the geometry are keyed.

Rgds,

Boucha
03 March 2008, 03:53 AM
Hey thanks for the reply bro....But I wanted to know the exact procedure for that...Can you give me a step by step process for that...

thanks in advance....

Boucha
03 March 2008, 08:43 AM
ahhh.....it was really easy...I figure it out myself....

thanks anyways.....

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03 March 2008, 08:43 AM
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