XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Some animated video effects I wrote....

03-05-2008, 02:49 PM
Hello there, folks,

I am a computer programmer who works mostly in machine vision, but I've been a cg and vfx enthusiast for a while. I write interactive video effects for fun, and I thought I'd share some video captures from them to see what interest there is in the cg community for them (I posted one of them here a year or so ago, thought I show off the latest stuff):

http://methodart.blogspot.com/2007/1...o-finally.html (http://methodart.blogspot.com/2007/10/i-had-this-idea-long-time-ago-finally.html)
http://methodart.blogspot.com/2007/0...th-messrs.html (http://methodart.blogspot.com/2007/09/some-fun-with-messrs.html)
http://methodart.blogspot.com/2006/1...-as-still.html (http://methodart.blogspot.com/2006/11/i-work-with-video-as-well-as-still.html)
http://methodart.blogspot.com/2007/0...while-but.html (http://methodart.blogspot.com/2007/09/been-too-busy-to-post-for-while-but.html)

They are all written to run at interactive rates, albeit at small, web-cam resolutions, but I'm thinking of possibly packaging them up as plugins (the waves one is already a directx plugin).

I've had some interest from a couple visual effects companies, and I guess I'm trying to stir up a little more :-)


Kevin Atkinson

P.S. Apologies if you've already seen this on vfxtalk....

03-12-2008, 05:05 PM
Dude - These are really cool!
Could these be made into a plug-in for after effects?

03-12-2008, 05:12 PM
Dude - These are really cool!
Could these be made into a plug-in for after effects?

Hey, thanks, man.

Yeah, they could be packaged up as After Effects plug-ins, and I may go that route. Still trying to decide exactly what to do with them, actually. They were written as real-time, interactive effects, though there's no reason they can't work in a post-production context.

The plan is to sit tight for a bit, and see if any of the interest so far pans out into a paying gig, and if not, then to create plug-ins based on them.



03-12-2008, 05:48 PM
awesome man the first one is my fav... reminds me of fear and loathing haha. really cool, i bet it's fun to play with in real time

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