I just applied a Controller Select and a Controller Drag to an handle an linked it to a null in the scene. The mouse buttons (LMB,MMB,RMB) of the "Controller Drag" are set to each position channel (x,y,z).
What I get now is the problem that the Null is just movable on the current active channel by the handle. The other two mousebuttons don't do anything.
Do you have the same problems or did I just miss an option to switch on?
Thx for any advice,