View Full Version : Trial at Red Rock Cliff
03 March 2008, 10:25 PM
(http://assets.cgsociety.org/nvart/1204669538/1024bound)This is the the daylight version of my third entry (thus, my fourth entry) for the NVArt Competition. Modeled in XSI, composed in After Effects. Comments and Crits welcome.
03 March 2008, 07:37 PM
I would like to see this picture in steps, how you did it!!!
03 March 2008, 04:18 PM
http://i257.photobucket.com/albums/hh223/Treytrumpet1/WiresofRedRockCliff.jpgThanks for the reply! Here are some wireframes of what I modeled in XSI. I used one point light and textured all in XSI. The Rock shot was composed in AE. I added some lens blur on the foreground rocks and composited the XSI model into by masking some rocks and adding some shadows. I also blurred out the extremem background and placed another model back there. I appreciate your interest in my humble work. I'm learning everyday!
03 March 2008, 04:40 PM
TC, nice modeling, and nice background but the composition of blending the two still need some improvement. if you notice the background it look as though theres an applied erosion- and its happening for centuries. the structure should also appear as though it's been on that location for ages. this mean it should not look clean and brand new as if a crew or a team recently installed this a few minutes ago. and so what should happen is there should be some appearances of ageing, which is natural part of life (entropy), like dust, grime, wear and tear etc. those kinds of things should be present on the model itself.
but if your intention is to present like its a project building an architecture on the middle of rocky surroundings then it is probably okay. you just have to convey the story and concept that it is really going in that direction like tell a story of a Italian/Roman company for some unknown reason decided to setup this structure. thats it, just keep on practising with attention to minute detail and youll be all set.
03 March 2008, 02:50 AM
Thanks for the post, and the suggestions. I know exactly what you mean. I just wish I could redo some of it and then submit it a revised version, but the competition is closed now. I think I'll probably revisit this one though, and take your advice. Thanks again for the post.
03 March 2008, 02:50 AM
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