LC #42 Pipers Alley

View Full Version : DWIII - 3D - Forcystus

02-29-2008, 09:35 PM
Hello everyone that looks at this!!:D
This is how my entry for the dominance war challenge, some features I might change due to well being me! For instance (I plan on adding a judgment book with chains) but this is sort of the way itís going so far;
i will keep posting updates and progress.
Feel free to comment!


concept update

02-29-2008, 10:29 PM
Name: Forcystus

Race: Angel female

Class: Warlady

Artifact Weapon Type: Light/Holy

02-29-2008, 10:33 PM

ďWe are at war

Knowledge and wisdom will guide us

With light as are sword and shield we will cut though that darkness

Unknown to death

Nor known to life

All those that stand in are way prepare to seek judgment

As judgment is passed on all those that defy ď

Forcystus is part of an angelic war race that pray to the war goddess Bellona ďLatin word for war". Their main purpose in life is purification and to pass judgment on all that oppose them and their religion and as such purify all. So because they believe that there goddess is the one and true all other races are seen as inferior or lost and seeking judgement.

Nothing will stop them in their task and their mission.

ďWe cannot afford mercy for any of our victims, too weak to take the correct path. Mercy destroys us; it weakens us and saps our resolve. Put aside all such thoughts and seek purificationĒ written in the book of judgement that every warrior carries into battle.

Each soldier is highly trained in the art of combat and that of magic making them a deadly foe to reckon with as they no, no fear nor show no mercy or fear death.

(more on background will be added soon)

03-01-2008, 06:04 PM
Some design changes to the armour

Plan on adding a circular blade shield that will fold up connected to the left arm but still in design phase!

03-02-2008, 12:14 AM
The final design for this character that will now be taken into the modelling stage!:bounce:

03-02-2008, 12:16 AM
under the mask design!:D

03-02-2008, 12:19 AM
hmm can't seem to see your stuff, sure your uploading them correctly or linking them correctly? Awesome story btw, can't wait to see the images.

03-02-2008, 12:32 AM
sorry about people not being able to see the images, must be esnip, uploading images now onto photobucket!
again sorry about that!

03-02-2008, 01:25 AM
Looks great, although I think the arms look a bit wierd or rather too wide maybe and the head is a bit too big. Cheers.

03-02-2008, 10:14 AM
thanks for the criticism:D anything to help improve it!

03-02-2008, 11:35 AM
Working on a new weapon design,
ill post that up when itís done!
Didnít like the lance idea that much!:wise:

03-07-2008, 10:16 PM
new updates befor taking into zbrush!
tri count altogether is 8,250

a few changes to the original design !!:shrug:

03-11-2008, 11:09 PM
z brush the chest plate, might make some changes later. also i have done the head but i think that it needs a little more tweeking so anyway here is the armor!:shrug: to add battle damage to it now e.g. scratches,cuts dints est!

made some changes to the armor and sword plus added that jugement book idea that will have the CG logo on it!

03-11-2008, 11:29 PM
the chest plate is awesome. i love the design

03-15-2008, 02:47 PM
Beautifull:eek: Chest plate looks awesome. Nice concept. All the best Dude:thumbsup:

03-16-2008, 12:14 PM
Realy good work man. Love the wings.

03-16-2008, 09:42 PM
some updates!
with the face design i plan on texturing a face tatoo over the top

03-17-2008, 06:05 AM
looking pretty sweet, like the detail on this, keep it up!

03-17-2008, 07:04 PM
update for concept work!:shrug:

03-24-2008, 11:05 PM
progress work so far :shrug:

done if not nearly all the normal mapping still need to do the wings but most of that will be done via "crazy bump"
also need to do the main belt.

Hope to start texturing tomorrow in CS3 and a bit with particle illusion some ware!
All the best to everyone!:D

03-25-2008, 12:03 AM
I am really enjoying your work on this things are nice and cleanly made! I am worried that your getting a little carried away with the stencils on the armor. Kinda randomly placed it seems in some places? That said I really like it keep it up.

03-26-2008, 08:06 AM
The low poly is looking pretty cool. I think I agree with Death Ninja regarding the stencils on the weapon.

Keep on pushing!


03-26-2008, 11:44 AM
Thanks I figured this out when normal mapping it might have been a little carried away in Photoshop with alpha maps!:shrug:
So Iím re-editing the chest plate, plus I didnít like the sword handle anyway so remaking that!
Ill will update that soon!

So much to do and so little time!

03-28-2008, 06:16 AM
Hey this is coming along pretty nice, only crit is that I would try to bump up the normal maps they are coming accross a little flat for some reason

04-02-2008, 08:51 PM
the main character textured still messing with lights just now need to do the sword and then the final render!
Also the sword has been compleatly redesigned but that will be revealed when textured:shrug:

04-07-2008, 12:46 PM
still need to do concept and beauty shot!:shrug:

04-07-2008, 12:47 PM
this render was just for fun!
was going to use the stand but it was to big to fit on the wp

04-08-2008, 04:51 AM
hey nice! you did a good job on this one man, although i think the background is messing whith the whole composition a little bit and taking the focus out of the character, i'd keep the background as simple as possible. also i think you should lighten up the torso a little bit cause right now i cant really see whats going on there, it's a little too dark. other than that it's all great, keep it up!

04-12-2008, 12:41 AM
last thread! all done and uploaded!
Was a lot of fun but next year need to come up with a mind blowing idear!
Something not human! Sound even more fun canít wait! :drool:

A yearís worth of entrance Zbrush training and learning new max tips should sort that out as I love learning new things and this compo has taught me a hell of a lot! So thanks to everyone and good luck to you all!:D
So anyway work never ends for me and so itís onto an animation project for uni!:shrug:

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