XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Would anyone be so kind as to re-compile a plugin source to Maya x64?

02-29-2008, 03:56 PM
Hi there,

I desperately need somebody who'd be so kind as to recompile a publicly available source code of a plugin that is only available in x86 compiled version, but I need a x64 version.

The plugin is Kai Wolter's PC2 Point Cache Maya Reader (http://www.kai-wolter.com/resources/maya/maya_pc_reader).

The source is available there as well (http://www.kai-wolter.com/resources/maya/maya_pc_reader?file_id=KP_PointCacheCore_Source.zip).

Would anyone do it? Or how do I go about doing this myself?

Thanks A LOT in advance! :thumbsup:

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