View Full Version : Would anyone be so kind as to re-compile a plugin source to Maya x64?

02 February 2008, 03:56 PM
Hi there,

I desperately need somebody who'd be so kind as to recompile a publicly available source code of a plugin that is only available in x86 compiled version, but I need a x64 version.

The plugin is Kai Wolter's PC2 Point Cache Maya Reader (

The source is available there as well (

Would anyone do it? Or how do I go about doing this myself?

Thanks A LOT in advance! :thumbsup:

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02 February 2008, 03:56 PM
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