LC #42 Pipers Alley

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02-26-2008, 06:20 PM

A bionic accident mutates vegetation. The Landscape is restructuring the man made architecture.

There will be more polishing work coming soon. Also light and posteffect will be added.

I made a Photo of a building near by and extract the textures.
The model is done in 3DSmax.
Textures in Photoshop.
Screenshot is from cryengine2.

02-26-2008, 06:27 PM
Very good pic, really realistic:thumbsup:

02-27-2008, 05:06 PM
totally love that!

02-28-2008, 12:54 AM
hey nice work cilbo, very well done !

02-28-2008, 08:04 AM
I really like this, very nice. Don't you mean "BioGenic" and not "Bionic"?

02-28-2008, 07:42 PM
Got to love that CryEngine.

02-29-2008, 08:32 PM
thx for the nice comments.
yep, may be thats more what i want to call i,BioGenic.

i will add some more details about the idea with the final submit.

the cryengine works quite nice for this.
im not realy used to all this final render stuff.
think the light in a real render is still better.
but there fore i can jump in here and run around :)

one more thing i want to mation:
all textures and models are 100% self made.
there is no generator or library used but only hand work and photos.
im using lofts a lot.

03-04-2008, 07:15 AM
we are all the better for having you share your technical skill and artistry with us.
pardon me, but I must say that this is definitely one of my favorites in the bunch!

03-04-2008, 03:12 PM
Natural world takes its own! Very well done! :)

03-04-2008, 04:24 PM
thx a lot for the nice comments

there will be a more detailed and polished version in the end of this week.
I also want to show the in between steps and scetches i did before and give some more details about running this scene in realtim :)

03-05-2008, 04:43 PM
this is just a quick test if i can show some more picktures of the WIP.
if it works there will be more in the final submit

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