View Full Version : DWIII - 3D - Tzergo - Holin

02 February 2008, 10:08 AM
Last update(beauty shot):

Hello, good luck to everyone!

Name: Holin
Race: Human
Class: Clericon
Artifact Weapon: Light/Holy

Some things in the concept are wip, maybe i`ll make some general changes during the modelig. I`ll come with the artifact later on:]


02 February 2008, 10:33 PM
Hi:) This is the base mesh on which I`m going to add further details. Bye:)

02 February 2008, 10:37 PM
This has such a promising start! I like it but his head seems to be consumed by his armor. Can't wait for more updates.

02 February 2008, 10:37 PM
Hey, great start on the base mesh. I think his arms are a bit wierd and the upper torso area doesn't have the same shape as your concept but since your still in your early stage of tweaking.. I will wait and see your next update. Cheers

02 February 2008, 04:32 AM
Its weird because I found your entry under 2d while you seem to go 3d. Maybe you want to check on that just to be sure you have not submited in the wrong page.
Anyways, your character does have a good clericon feel about him and the mesh looks very good. Good luck!

02 February 2008, 05:04 AM
Awesome concept, and the 3D is coming out amazing!

02 February 2008, 09:56 AM
Hello. Thanks for the comments, i`ll fix the armor around the face:) and the arms. I submitted In 2D by my mistake. I have 3D entry only, I hope the moderators will remove the 2D submition.

02 February 2008, 01:40 PM
Hi, here is some progres around the chest, i`ll add more detail in mudbox after:)

02 February 2008, 03:17 PM
Looking great so far! I think you should dull the edges a bit, add dents and scratches in the edges (the armor has been used before, doesn't it?). so far looks great. The shapes flow with the character which I think its important.

02 February 2008, 03:30 PM
this is comming along really nicely!:thumbsup:

02 February 2008, 03:36 PM
hey those shoulder guards in your concept are looking nice :twisted: watch the proportions in your 3d model! the are bit smaller, i liked those bigger option. any way cheers, consider my 2 cent point :P

03 March 2008, 04:45 PM
Hi, here is a little progress i mede the sholders bigger like the concept i hope its better :) Bye

03 March 2008, 10:27 PM
Hey there, here is some progress:

and the head closer:

03 March 2008, 08:30 AM
nice sculpting :thumbsup:


03 March 2008, 07:08 PM
Hey again. Thanks nikudy, here is the artifact.

03 March 2008, 04:01 PM
Nice Nice, dude how did you get it to look so clean in Mudbox?

04 April 2008, 06:02 PM
Hey zancoisrice, most of the modeling is made in 3dsmax. Only the clothes and the head is in mudbox:)

04 April 2008, 06:39 PM
That would explain it. I know there is a method of getting mudbox to to produce smooth curvature, but I haven't figured it out yet.

04 April 2008, 07:41 AM
i love how graphic the light is thats comming out from all over the place in your concept.

it looks like you have fewer glowy spots on your model though, i kinda miss them haha.

other than that its a great model so far.

04 April 2008, 12:36 PM
Hello there here is my work so far. I hope I`ll finish it on time :)

04 April 2008, 07:26 PM
These are my final shots:

Beauty shot

Winning pose

Constructive shot

Texture sheet

Concept sheet

04 April 2008, 07:37 PM
Good Luck everyone !!!

04 April 2008, 10:54 PM
Great character, he really have the look to be a great champion! Good luck to the competition friend!

04 April 2008, 11:22 PM
Thanks Soul:) I just wanna mark that my model is 8600 triangles, because i've forgot to put it .

04 April 2008, 05:21 PM
Awesome character:beer:

Good luck on the finals.

04 April 2008, 05:25 PM
Cool concept ,clean modeling crisp texturing and welldone render:cool: - worthy of being in top 10 IMO .Good luck !

04 April 2008, 09:45 PM
Nice, I say simple design yet pro exicution and smart in a sence that you were able to make it really clean looking by making it simpler rather then over complicating it with a crazy design. good attitude and nice final renders.

04 April 2008, 10:22 PM
Sweet stuff. Very good materials and overall textures, design and so forth. My tiny crit for the record, it would have been nice with a little more attitude/personality on his face. Still , very good!


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