View Full Version : DWIII - 2D - This is War
02 February 2008, 08:44 PM
Hey Everybody !
And good luck to all - WE ARE GOING TO WAR !!!
I'll Start with some concept sketch and will decide later on the character .
maybe in the end it will be a 3D Entry , but for now I'll leave it as a 2D Entry.
until next week .
Balrock - The Giant
Was born and raise in the shadow of the magic art as he been chosen to hold
the "Eye of Argon" a powerful artifact that gives the user an Unmortal powers that will
lead to the Victory .
C&C are welcome.
02 February 2008, 11:46 PM
she beautiful , she's Sexy , she smokes , and she... is Bad !!!.
she holds the "Dagger of Avadoon" and the sword of "Arcadian" .
that together combine the "Triple Armadeos Sword" which have the Power to Summon
the Mighty Behemoth "VALENCIA".
I hope in the other sketch to show the "Triple Armadeos Sword" and "VALENCIA"
as always C&C are welcome.
02 February 2008, 09:06 PM
Another sketch : The Dark Matter Warlord - he has just been awaken . and he is angry
he is the right hand of .... , and he control the Element of Fire .
when he feeds on a enough Souls , he can summon " The Army Of Hell " Power .
he carries the " Ring Of Doom " (that show his Loyalty to the master)
02 February 2008, 12:32 AM
No Name , another sketch , trying to find the right character to this contest .
02 February 2008, 12:39 AM
the female designs are superb:thumbsup:
the other's, not so much...
i think your second deisgn is probably the strongest so far, but the gun seems to be way to sci-fi for the rules. i'd like you too see you focus more on that one, with maybe a giant crossbow type weapon? almost like a hand-held siege bow?
03 March 2008, 01:50 AM
Thx ScudzAlmighty :) - I agree that the second one is my best . but that's becuase
I got more time to work on it than the other .
still playing with a lot of sketches , here one - A warlord , no name and class .
C&C are welcome .
03 March 2008, 01:54 AM
it's entirely stereotypical, yet strangely alluring...:love:
i'd say lose the ribs and fatten her up Brom style, then you've got a winner.
although there's something disturbing and captivating about her skinny little legs...
03 March 2008, 02:54 AM
waw, I like the sketches, way to go :) nice jobs there
03 March 2008, 06:39 AM
Thx ScudzAlmighty :) - I'm taking your notes to my attention , I'm just trying to keep
her a warrior a like , and in the same time keep her sexy .
Thx wenart :)
another version , I define the face and made her more realistic . and played
a little with the sword variation.
03 March 2008, 07:38 PM
just another sketch . a knight class .
C&C are welcome.
03 March 2008, 12:34 AM
Just Started My low poly mesh ,2000 tris for now , I will update on the scuplt soon .
C&C are welcome
03 March 2008, 01:18 AM
I didn't got much time to work on it yet, but it getting the shape nicely , I think .
(just a screen grab)
03 March 2008, 11:35 PM
I had a little bit if a time , so I started zbrushing it .
C&C are Welcome .
03 March 2008, 09:54 PM
interesting progress. You practice a very low polycount, so
it will be interesting to see your sculpting method and adaptations.
Will be tracking this thread...
good luck to ya!
03 March 2008, 11:47 PM
Thx mangash :) - yeh I planing to put some heavy probs later on .
just checking silluate and a pose . and yeh... I have a big flag:)
03 March 2008, 12:57 AM
Hmm... nice silhouette
(And I am glad that you chose the hammer in favour of the casual sword :) )
good use of 'negetive spaces'. the spacing between the sledge-hammer and the shoulder has
,in my opinion, great importance, so I might recommend lifting the elbow just a tiny bit and enlarging the hole between the weapon-carrying arm and the shoulder.
as for the head- I don't know... On one hand, its silhouette is getting a bit lost in comparison to the huge sledge hammer. However, good lighting and texture can do the work and differentiate between the two elements.
keep it up!
03 March 2008, 11:00 PM
Thx Man :) I'll take those notes to my mind , but still I don't like the silluate ,
maybe it's the legs or the hands, but something doesn't look right to me
and I can't pin point it .
need to go to my sketch board again .
just a Rough scuplt in ZB.
03 March 2008, 11:00 PM
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