View Full Version : DWIII - 2D - kevlar - Rakshas

02 February 2008, 02:43 PM
hi there,

race: human (mutant)

class: Invoker
magic type: vegetation
Artifact weapon: two stones attached to the body

some first sketches. really had no idea what to come up with..

02 February 2008, 02:51 PM
finally found something interesting

02 February 2008, 03:30 PM
Very cool concepts - I like the recent ones as well - the center image has a really nice motion and energy to it even tho she's relatively still. Great silhouettes around.
Good luck!

02 February 2008, 08:36 PM
The last ones remind me a lot Vyle's art for Prince of persia.
Gas mask is realy good idea. Mayby you want mix the nature with postnuclear war? Roadsign as a shield etc ;) hmmm. nevermind i have stupid ideas :D

02 February 2008, 02:09 AM
Incredible designs so far, Can't wait to see finished!

02 February 2008, 04:54 PM
thanks guys... I like the roadsign idea xD, I`ll think about that.
will post new stuff soon. as well as some descriptions of what i have in mind..

02 February 2008, 06:40 PM
I am loving these sketches! If only I could sketch/paint like this... dang! :)

I really like the concept with the vegetation lady, is she blind or what's the story behind the helmet besides being really cool? I'll be watching this one for sure!

03 March 2008, 07:29 PM
more weekend dammit!:bounce::D..
reworked the gas mask and worked out her face. had this "nobody has ever seen her face"-idea, but nope...she needs one. so she puts the mask on when needed.

03 March 2008, 09:57 PM
tried to put some major thoughts together to make the whole thing a little bit better understandeble..

somehow magic would probably have to compensate every main aspect high tech civilisations had before. by and by, after a long time mankind found ways to partial implant the new power where technology was disappeared a long time ago.

Rakshas was born under the care of a secret military agency and was magical manipulated in a early embryonal stage and after birth two special stones were planted into her chest and neck. like some seed the mysterious stones rooted and grew through her whole body. in 25 years of training and drill by her masters she quickly learned to control her powers.
and allready at the age of 27 the agency gave her the status of a free citizen. she and her kind has an allmost god like status and fame from perspective of the normal people. you even find some of them filling the highest military ranks.
a free agent can balance the risk and payment of a mission. but mostly they accept every mission offer anyway, because its a world of war and there is a lot of honor to get...

further tried to imagine how the enemy could look like. it also helps a lot to shape a more beliveble character if I know who´s he standing against.

developed the mask a little. making it look a bit more evil and it should look like its handmade.

03 March 2008, 10:45 PM
great concept I also found the weapon very cool and smart
good luck

04 April 2008, 01:58 PM

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