View Full Version : Seafloo>>>character
01 January 2002, 08:15 AM
It has been about 4 months since I touched this character, until a few days ago, to finally finish it up. Hopefully i will have enough time while im on break to create and finish a new character :)
01 January 2002, 08:23 AM
nice texturing on a great model :) Cool character design.
01 January 2002, 08:27 AM
have a similitude with the look from pascal blanche.
did you have a web site ?
how many photoshop work on this picture ?
01 January 2002, 10:42 AM
A side note to you. I went to your site and liked very much the images of Major Napalm. Especially the cel shaded face renders. Did you do any post processing or is that strictly cel-shaded output? It's a great look.
01 January 2002, 11:35 AM
wow man super stuff
the model is perfect
01 January 2002, 12:23 PM
Nice character ambassador.
Reminds me of the floating fatman from DUNE,
but with a sort of aztec zombie/jungle/tribesman look to it.
Really nice work.
01 January 2002, 05:48 PM
yes i have a site, but i havent been able to update it in over half a year (crappy aol limitations )Ambassadorium (http://hometown.aol.com/sktray/Ambassadorium.html) , but luckily one of my friends purchased 600megs of space on the web and hes giving me space for a new gallery, so there will be alot of new work there when i get it up.
I did color procession in ps
I havent seen dune, but the partially tribal look is what i wanted.
01 January 2002, 07:24 PM
wow man , you are actually one of the few modelling capable guys in out collage :D
nice nice work
01 January 2002, 08:28 PM
Jeez that's nice man, I like the dookie dreads and clunky fingers. There's nothing bad that I can say about that.
01 January 2002, 08:31 PM
This character is so dope.
The only crit I have is that the DOF wouldn't falloff that quick. All style aside, I'm just talking about realty.
Saaa weeeeeet dood though.
01 January 2002, 06:44 AM
looks great man , texturing and modelling rocks...
01 January 2006, 01:26 AM
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