View Full Version : DWIII - 3D - Davey - General Dominaeus
02 February 2008, 05:15 PM
This is my first Dominance War competition and I'm very excited to be fighting for CGS.
I'll start things off with a quick pencil sketch.
Artifact Weapon: Fire/Lava
02 February 2008, 05:17 PM
02 February 2008, 06:42 AM
Here's an update
I think I'm going to do a more finialized sketch of this one.
03 March 2008, 02:40 AM
03 March 2008, 02:42 AM
Starting my high poly model. Hopefully I'll have time to finish!
04 April 2008, 06:47 AM
Here is an update.
04 April 2008, 06:52 AM
Nice concept. I like the big arm shield.
04 April 2008, 10:23 PM
Here is my hi-poly mesh. Its going to be a looong weekend.
04 April 2008, 10:41 PM
Looks very nice. Thought I think you could add a little more menace touch to the head, sharpen/rough up some shapes. I also like the rounded forehead on the concept (second last concept update I think).Anyway, good luck on that long weekend:thumbsup:
04 April 2008, 01:59 AM
hakanpersson: Thanks for the reply. When you are talking about the head and the forehead do you mean the helment that the character is wearing? Because I agree that could use a little more damage detail add to it.
04 April 2008, 02:03 AM
That lower torso is really cool man! From the front though, they look as though they are turned backwards, but it has a good solid form and the muscle structure is interesting. Yes, long weekend indeed.
04 April 2008, 08:02 AM
im interested to see what colors you chose fo this guy.
04 April 2008, 08:54 PM
Great concept. I'm impatient to see the textures!
Keep it up!
04 April 2008, 03:30 AM
Looks pretty cool nice design and modeling. Would like to see him look a little more powerful like he could really kick everyones butt. Looks like you haven't decided on a weapon.. looking forward to seeing it.
04 April 2008, 09:29 AM
Looks cool! Although I am confused by the legs! May I say that the upper of the front legs looks a bit clothie next to the cloth at the moment. Keep it up!
04 April 2008, 05:15 AM
SPIDER2544: Me too! uhhh...I guess I better get on that!
valri22: Thanks! I have decided on a weapon, but its only half built.
robomojo: Thanks! He's suppose to have sort of leathery skin. Maybe thats why it seems like cloth.
Here's the lastest update:
The normal map still needs work. Right now he's at 6,556 tris with out the weapon.
Low poly + Normal Map + AO
04 April 2008, 07:18 AM
Started texturing tonight. I'll finish the textures tomorrow and then on to the weapon.
04 April 2008, 06:55 AM
Also does anybody know how to show transparency in Max's viewport? The alpha I have on the cloth is not showing up.
04 April 2008, 07:23 AM
Here is my latest update.
04 April 2008, 07:26 AM
very cool stuff man! hope you finish! i hope i finish too *sigh
04 April 2008, 07:55 PM
blindsyte: Thanks! I hope you finish as well!
I added my final images to my first post.
04 April 2008, 03:20 AM
Hey this guy looks really good. The weapon choice suits him. Looks like maybe you didn't have as much time to put together a nicely finished image. I would have liked to see the textures a little more finished or with more detail. It looks great though I'm sure you'll make it into top 50 maybe with more time you coudl have even been top 10! Who knows though it's always hard to tell with this contest.
Love the eyes too!
04 April 2008, 03:20 AM
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