View Full Version : DWIII - 3D - nicklasholmgren - Wood Warp
02 February 2008, 01:07 PM
I've started some concepts on my entry with pen & paper and thought I'd drop a placeholder.
Scans coming up soon, maybe later today.
My entry: Wood Warp
So my character's a treant, animated to life by a pendant containing a leaf from the World Tree. He will be of a more humanoid posture and shape, but still clearly look like a tree, perhaps infused with some metal as armor. The pendant keeps the leaf from the world tree alive by harvesting life-force from vegetation around him and thus keeps the Wood Warp alive. Through his pendant he can control other vegetation to use it as minions and weapons, and add new plants to himself.
A theme of design will be norse runes, especially on the artifact.
More to come!
Update: Vegetation and effect detail!
Update: Crude colorizing on the body and minor change to the nose.
Second concept, tried to make him less humanoid and more tree-like. This one is a little more evil & warp-y :). The helmet looking thing would be a tree trunk, bark fallen off where his face is. and the rest of him made from the trees roots and other absorbed treeparts. C&C most welcome!
Here's the first crude sketch.
02 February 2008, 01:25 PM
That sounds nice. Can't wait to see what to see it.
02 February 2008, 02:32 PM
Ye cool dude, hope to se some more soon^^
02 February 2008, 02:47 PM
Awesome start. The legs look like seaweed and make your character more aquatic. Since he's of the vegetation kind, his legs should look more like roots, etc.
02 February 2008, 03:19 PM
Cool thing that runestone on his head... I think youve got to a good start, but imo the concept needs som more developing. Some things bother me, like the human form in him, it looks very forced and unnatural. The parts that are human doesnt blend and looks very separete from the rest. Like the head, it looks kind of like its a human head with a helmet. If you think of a tree there is a natural flow through most of it. Maybe go out in the woods, the park, or check for fotos of trees to be inspired by and use as reference. I would suggest not to forget that its a tree, make a character out of a tree instead of making a human and then try to make him look like a tree. Dont think only "tree to character" either, balance it! :)
I think it will help your modeling if you work on this concept some more.. Ill be looking forward to seeing your progress!
02 February 2008, 04:10 PM
Thanks for your replies! You raise good points and I'll certainly revise many parts of the concept. I'll probably make a couple of different character sketches and then blend together the parts I like best.
02 February 2008, 06:49 PM
hey i like the leaves on his head, maybe u could try to add even more plants and leaves on his back to make him even more vivid.
Anyway keep up the good work.
02 February 2008, 10:44 AM
Update, I've done some basic colorizing/texturing on the body and changed the nose a tiny bit. Nothing major so far, still going to do atleast another concept before I go to into details. C&C welcome as always!
02 February 2008, 12:55 PM
Hellö again! :)
Big improvement if you ask me! ;) Good work! The helmet/trunk thing is more acceptable now, as is most of the body..
I thought of some suggestions.. Looking at his arms he looks quite symetrical, maybe try to give each limb its own special touch, since on a tree different branches pretty much never looks like the other. I would love to see som thin sprouting branches here and there too. maybe some of his fingers are long branches, more like a crown. Or maybe more on his back like you started, it looks cool as it is, but to make him look bigger, give it some more delicate branches.
Good progress! Keep it up! :)
02 February 2008, 01:35 PM
Thanks for your feedback FrozZt, very appreciated! :thumbsup: When I come home tonight I'll start working on some smaller branches. Thinking about doing roots on his chest and stomache and branches etc. on his back - so it will look like he was face down when he came to life or something like that! I've worked on some moss, grass and a hastily done glow effect mostly to give his backside some detail. Tack igen!
02 February 2008, 02:18 PM
I like him and like a previous poster said, major improvement.
02 February 2008, 05:52 PM
I see you're also going with a treelike character, like me. :) Cool.
I found it a bit tricky to make mine asymmetric in a "goodlooking" way, you feel that too?
Keep the sketches coming, he's evolving nicely. :buttrock:
03 March 2008, 08:09 PM
Nice work mate,
I love all the gnarley limbs and the moss is a nice touch. good work!
03 March 2008, 08:09 PM
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