View Full Version : DWIII - 2D - Rawwad - Ruins Warlord

02-22-2008, 03:47 PM
I join war too guys, looking foward how we smash down other sites:twisted:
I was also thinking about 3D, but I am not sure about my lowpoly modeling skills, so better stand in 2D :D

here is my character idea:
It shoul be a some king of rock organic giant covered in stone and concrete, which lives in acient city ruins.

name: Ruins Warlord
class: Warlord
element: Earth/Rock
artifact weapon: some part of acient civilization (street lamp, metal statue, vehicle,...) which was changed to magical weapon by using "historical ultimete weapon"


02-22-2008, 03:49 PM
i like the concept/style so far
usually designs for rock monsters look like those big rocky things from world of warcraft
but your design stands out :)

keep it up

02-22-2008, 04:24 PM
i like the concept/style so far
usually designs for roch monsters look like those big rocky things from world of warcraft
but your design stands out :)

I second that. Good luck!

02-22-2008, 04:29 PM
I 3rd that :) Very sweet design and idea with the lamp post :thumbsup:

02-22-2008, 04:47 PM
nice work, really great concept. i particully like the flat bits on his head and the back of the arms, it looks like someone cemented over him while he was sleeping

02-22-2008, 06:33 PM
Hey man! Nice to see you in here too.
Good stuff.. Very cool idea and it look mean too! :) Good luck!



02-22-2008, 06:42 PM
I agree with Mcclane, those flat portions of his body give him a lot of orignality compared to other rock elementals here.

Great work! Can't wait to see more

02-23-2008, 12:00 PM
Great concept Rawwad.
To war!

02-24-2008, 04:42 PM
same to you, buddy! Great concept already (dig the lantern idea!), keep it up and good luck!

02-24-2008, 07:57 PM
Tibor nice concept. I looking forward to finish this. Keep it up friend:thumbsup:

02-24-2008, 08:10 PM
Very cool idea.
I got very inspired by the use of old things from the past as weapons and tools, so wanted to use it as well but I think I won't. You used it first so. :D
Looking forward to see your progress on this one!

02-29-2008, 04:44 AM
good start there!

can wait to see the progress.

Dominance War III (>my entry

02-29-2008, 04:55 AM
Hi, Tibor, good to see you here! Lovely concept so far - really nice rake texture and palette you're using. And I love the flattened stone parts of him and the lamp-post. Hope you'll keep playing around with sizes and scales and different proportions too... Good luck and have fun!

03-06-2008, 03:12 PM
Thanks a lot friends :)

Here are more ideas, I playing with propotions and concrete armor ideas.

03-06-2008, 03:30 PM
Wow ... those are just your sketches? im speechless right now :buttrock:.

I choose B and C and let me tell you! This was very hard to do because your sketches look too damn good, you owe me one :P. Cheers

03-06-2008, 04:06 PM
Very nice.. :) I would pic C. I love the flat head/thingy. :p The legs on most of them resembles plain treetrunks while C's(B also but i like C more) got more varying and interesting shapes. Good stuff! Keep it up..


03-06-2008, 04:28 PM
this is one of my favourite characters the sewer top looks great perhaps you may want to add him some other city stuffs like signs or some iron bars that comes out from the concrete

03-06-2008, 06:19 PM
BBBBB!!!1 :)

the top-heavyness is great!

03-06-2008, 06:27 PM
thats some wicked stuff man, just amazing! my favorites are A and F

03-09-2008, 03:05 PM
majster brushu perfekt design
inak A a F sa mi lubia najviac;)
cool job :beer:

03-09-2008, 03:13 PM
Great concept! Wish I was modeling this for the 3D competition :D

03-09-2008, 03:25 PM
awesome concepts man! cewl ide!

03-09-2008, 03:34 PM
'F' does it for me. Thats a really interesting concept.

03-13-2008, 04:10 PM
Thanks guys, good to know your opinion :)

03-13-2008, 05:49 PM
I like B and D, but the rest are awesome!

03-13-2008, 06:09 PM
dang nice pieces of rock!

03-15-2008, 12:41 PM
kukut27 and DDS, thanks.

Here are head design ideas, I have two main designs, some kind of horny head or more simply with piece of concrete like cap. Or both together.

03-15-2008, 01:21 PM
Yay, Tibor! Glad to see you're still working on this. I want to see it finished!
Of these heads, I like C the most. I like the flat top of C because the flat top makes it look like it could have been ripped from some hunk of tarmac, which is what your earlier designs suggested. B would be my second choice: It has a nice silhouette, though it doesn't have that same connection of being ripped up from the ground, which is the most original thing about your design. Maybe it you flattened the top a bit more...? D has a great silhouette, but gets even further away from your interesting origins. The horns and big teeth make it look like an evolved carnivore - great for a monster in general, but it feels out of place for a stone golem made out of a long-abandoned road. And A just has none of the above going for it, nothing overly distintive about it at all.

If you're really into the horns of B and D, what if one of the horns had some old, broken pipe coming out of it, further indication that he was once a road?

Anyhow, very, very cool! Keep on moving forwards!


03-15-2008, 02:06 PM
wow thats really looking cool, I like head C the most, you could maybe give him a more prominent lower jaw. Great idea, can't wait to see the finished concept.

03-19-2008, 08:29 PM
i don't know how i missed this entry until now. this is a great spin on a stone character. i really like head c. i want to model this guy some day!

03-19-2008, 08:47 PM
Go for c man,
perhaps with Iron bars as I said or pipes like walrus suggested sorry to keep bothering with this but i think he needs something that make you say "hey thats a road Golem" or something like that good luck man this is still one of my favourites.

03-23-2008, 01:06 PM
Thanks friends, good to know your opinion.

Here is final design, I based it on variant B, because I like it most too. As weapon He use old traffic light with some sort of earth gravity power. CGS logo is placed on canal hood.
So if the End is in April 7th, must be quick to do all sheets and Final pose illustration.
Damn, I really thought end is in 4th July :D

03-23-2008, 01:22 PM
That is too awesome! A really unique concept and beautiful graphic. Well done.

03-23-2008, 01:53 PM
I admire your painting skills rawwad, very cool indeed :)

03-26-2008, 08:39 AM
cool cool cold rocky design:beer:

perfektne a detailne vymazlene

03-26-2008, 09:11 AM
Great stuff Rawwad!

Legs maybe look a bit too plain, but what the heck.
Very cool stuff.

03-26-2008, 11:40 AM
Awesome! Go, Tibor! :)
Hope you can finish it! Yeah, deadline is much closer than expected, need to hurry myself... :/

03-26-2008, 12:01 PM
Awesome! It's a pitty I just have found this thread now. Great work you're doing man, I loved your initial sketches, it's a great style, undoubtely. I hope some day try to model this guy, it would be amazing as a game char.
Go on, I believe you can make the final piece until april 7th. Good luck!

03-26-2008, 02:54 PM
sorry double post

03-26-2008, 02:55 PM
thats what am talking about great man the sewer with the logo and the weapon also is good to see the iron bars jejeje now he is a city monster. is creepy to think that on the future our civilization is going to be ruins,.

03-26-2008, 09:26 PM
awesome concept!

Keep it up, and did you see the news?

:bounce: Dominance war 3 has been extened by 5 days! :bounce:

03-27-2008, 10:10 AM
very nice broth , i like your brush style :thumbsup:

03-30-2008, 09:26 PM
really great work. I like this most recent painting, but when you started tightening it up, I feel like it lost a bit of the amazing energy that was present in the original ones. look forward to seeing more.

03-30-2008, 09:42 PM
Cool design and brush work! :applause:

04-06-2008, 06:22 PM
Thanks guys

so, here are my final images, all three for challenge, hope you like it.
Also I hope that is everything correct because I already submit it. But I forget to change small icon at DW site, shit, I hope that wasn´t so big problem:sad:

04-07-2008, 03:35 AM
Beautiful work, as always, Tibor! Creative concept and well executed - nice job!

04-07-2008, 03:37 AM
holly shit man , :eek: , this update is very impresive really really nice man :thumbsup: and imho no critis 4u

04-08-2008, 06:58 PM
simply wow

04-10-2008, 11:46 AM
thanks dudes ;)

04-10-2008, 12:14 PM
Perfect, Tibor! :) The illustration looks really great!
I am glad that you made it in time, best of luck man!

04-11-2008, 12:26 AM
:wavey: hi....I missed your entry until now, and what a great earth element character! Great to see this design made for battle! I like all the achieved in here color, composition and design! All well done and organized! I wish the best outcome for him! He sure looks like a winner!:thumbsup:

04-11-2008, 05:47 AM
miss this one from the start, but its really a fantastic works, loving it:)

The Flork
04-11-2008, 08:57 AM
haha so many cool entrys im finding all of a sudden haha verry neet!

04-12-2008, 09:50 AM
these are awesome r amazing

04-16-2008, 10:29 PM
Hey m8! :)
Very solid entry man.. Good quality through all 3 sheets. Wouldnt suprise me if you got something for this.. ;) Good luck with the judging! See you around..



04-16-2008, 11:31 PM
Omg, the street is uprising! Cool concept man, the idea is just so damn perfect with the traffic light and all. Good luck!

(that run-cycle looks so "comic book"-funny!:bowdown: )

04-24-2008, 10:48 AM
Wow, I'm totally blown away with seeing the finished result. Good Luck.

04-27-2008, 06:35 PM
Bedatš rulezzzz :beer: Rawwad is da best :scream:

04-28-2008, 05:30 PM
Hey, similar idea to mine but I really like your treatment. The reinforced concrete idea is great, really like the different poses too. inspiring stuff.

CGTalk Moderation
04-28-2008, 05:30 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.