View Full Version : DWIII - 3D - Happy Cookie - Plathan, Thunder Fists Incarnate
02 February 2008, 10:08 AM
Last update :
F is leading for now, 3 votes. E and C are sharing the 2nd spot with 2 votes. Come on guys, more votes please.
Hi, I'm glad to join the CGSociety army in the 3rd edition of the Dominance War. I know I haven't much chance to rank high, but a war needs basic soldiers like me to be won, I'll give it my best.
So, thanks to that wonderful theme we've been given, I came up with this idea. Plathan fits in the human invoker category, using an Air/Lightning artefact. His people believe in a thunder god, and priests can in extremely rare ceremony incarnate a fragment of the god's power in an armor, turning it in a Thunder Fist armor, which consists in an armour chestplate draining power from a stone placed on the heart of the warrior, channeling it to two gauntlets through armband, and a diadem through a necklace . The warriors chosen to wear it gain a power beyond imagination, and can summon two gigantic electrical fists to fight and blast pure energy beam onto their ennemies. Nothing can wistand such blasts, and it allows the Thunder Fists to destroy legions of soldiers in a single beam. But the problem is that no man can use such a power and remain unarmed. Each time the warrior casts a beam or strikes with his summoned fists, a small part of his body is consumed, starting with his arms. So in the end, a Thunder Fists Incarnate is going to die, no matter what happens, and that allows some sort of a control on those people, that could became a threat to anybody if they wanted. Plathan has to be extremely efficient in his quest, given the short amount of time he has to save his people.
I'll post some concept when I get back home. Good luck everyone.
Race : Human
Weapon: Thunder Fists armor and gauntlets.
02 February 2008, 11:05 PM
First update, not much, a sketch with a pose and the silhouette of the guy, with no equipment for now. I'll paint it over and will use this drawing as my base. He will not walk, but float in the air, he might even lose his legs under his knees, replaced by some kind of lightning vortex touching the ground.
02 February 2008, 10:40 AM
First paintover, added armor with the stones, nothing accurate, just to experiment with the thunder stones embedded in the armor.
02 February 2008, 04:23 PM
Second one, went for less armor and more cloth here (inspiration from TQ, Iron Lore). Bigger gauntlets too.
Dont forget to let me now what you think about all of this so far.
02 February 2008, 04:28 PM
I like your first concept better, I dig the design of the shoulder pads and the Hellgate warrior vibe it's got! Don't let the lightning bits overshadow the armor design, at least in the concepts!
I'd like to see further concepts, keep up the good work!
02 February 2008, 08:42 PM
You'e absolutely right about those lightning blurring and hiding everything, I got carried away and overdid it. I'm going to rework that sketch, and try a third one. Thanks for the comments.
02 February 2008, 08:47 PM
Really nice, I love the way the electricity arcs through the whole body is a very good idea.
02 February 2008, 01:04 PM
i like the first one too. Can't wait to see your 3D model
02 February 2008, 03:13 PM
Awesome. The electricity that surges through his body is fire! I like the armor/colors/elegance of the first one but the stance of the second one appeals to me more; seems more heroic. Don't forget the red for CGSociety's colors. Post more soon.
02 February 2008, 05:51 PM
Thanks fouiny and Xarxys for your comments.
The fact that the electricity is flowing through is body is something I really want to show, and it'll be even more obvious in 3D, as the more power flows through, the more is flesh will be altered, creating a whole new glowing "vascular" system.
Here's a reworked version of the previous sketch. More to come soon, keep on commenting, it helps a lot.
02 February 2008, 06:23 PM
Here's a new attempt, back to armor...
02 February 2008, 06:45 PM
Forget what I said earlier, this one looks nice. Waiting for the 3D version:)
02 February 2008, 10:01 AM
Thanks Stacy for this choice, but I'm going to ask you again (and to all of the people stopping by my thread), which one is your favorite now ? Don't hesitate to mix elements, and to tell me which shoulderpads should be with which armor or cloth. And focus only on the armor/cloth, don't mind the gauntlets or the crown.
Here's the last update, can't come up with anything new, and some might be looking similar.
If you want to see the new ones in bigger resolution, just ask and I'll post them.
02 February 2008, 05:16 PM
The "g" is my favorite one. The clothes are well and make a feelling of confidence and power.
Keep going like this !
02 February 2008, 06:13 PM
I like "F" the best. The armor just has a feel to it along with the , gem? in the stomach area which coudl also add to the electrical feel of the character.
02 February 2008, 11:00 PM
I'm a big fan of E really like the curves and contours of the shoulder pads and the way part of his face is obscured.
02 February 2008, 11:24 PM
I like C with the torso armour of F. He's looking good and can't wait to see what you agree on.:thumbsup:
02 February 2008, 09:25 PM
Thanks for picking guys, it's really useful, but unfortunately, there seems to be no clear winner for now, I'll wait for one or two days to see if I can get new input about the clothes/armor.
Until then, I'm working in zbrush on the basemesh I did yesterday, no time to lose. Here's what it looks like before I start sculpting (ruining ? :p) it.
02 February 2008, 10:47 PM
a very nice start . you got the proportion Pretty right . I like the B one
02 February 2008, 11:20 AM
Cool concepts, I like the 'E' one:). How you gonna do that electric FX.
All the best:thumbsup:
02 February 2008, 03:06 PM
nice sketches there!
i like the "F" one.
02 February 2008, 11:58 PM
Thanks Doch, madshooter and samarcbz for picking a concept, it helps a lot.
@madshooter : I was planning on using planes with glow and alpha maps, but that's still a theorical stuff, I have yet to test it.
So, currently detailing the model in zbrush, still a lot of work to do and I suck at doing every back part of the body (not that I am much better at the front ones). I'm not worrying that much about the forearms and the legs below the knees, as those parts will get heavily altered by the power of the artefact. Keep the critics raining, this guy's supposed to master storm :D.
03 March 2008, 11:00 PM
Sorry guys for not updating the thread more frequently, had lots of stuff to finish for work. But I finally had some time to work on this project again, so here are the progress on the body in Zbrush. I won't add that much more details (except on the head), as I'm going to start carving him, showing the devastating effect of the artefact he's bearing.
I've also started blocking out his armor and gauntlets, I hope I'll finish him in time.
03 March 2008, 08:37 AM
Hey Happy, really cool concept, and great models :thumbsup: . I like your (F) armor, perhaps with the medalion and helmet on (C) . Again, great work. Cheers mate!! :beer:
03 March 2008, 08:37 AM
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