View Full Version : DWIII - 3D - LordAngelus - [TBA]
02 February 2008, 12:16 PM
HI to all warriors out there :) iam proud to say iam done and submitted
my entry today. here is soulharvester, hope you like him.
good luck to all ! and big thx to those pushed me!
02 February 2008, 04:47 PM
hi there, ok now its clear to me i make a undead warlord.
my character is called SOULHARVESTER he is wearing a set of old demonic (a bit scifi mixed)
items. amor, weapon and so on...the whole stuff like classical characters.
this is the description of the the harnisch:
ancient daemonic harnisch “SOULCAGE”
The harnisch is verry old and powerful. Evil Warlords of forgotten
centuries wore it in great unholy battles. The one who wear it
can kill thousens of enemies and his power raised into inhumanity
but this person is curesed for ever. he must serve as a slave of deamonic harnisch.
He must serve as long as nothing is left of him. This evil stuff pushed him to kill much as possible to feed this deamonic artefacts.
my background story is more complex as this small abstraction but i have to translate it later.
Artifact Weapon: Big Morningstar or Sword (is open right now)
this is a realy raw design:
good look to all :-)
02 February 2008, 02:10 AM
Looking pretty darn awesome!
02 February 2008, 12:23 PM
Wish you good luck, but... if I think it over... u don't need it :D ! Cause I think your idea is amazing and will blow everyone out of the game :) You'll make it!
02 February 2008, 07:25 PM
sounds great to me ^^ lets work on it wuha ! ^^
03 March 2008, 07:22 AM
nice concept man ..waiting for 3d
03 March 2008, 09:51 PM
hi guys, much to do with real projects but here a small update :-)
much work left ^^ and less time.
ok i go on next week end
03 March 2008, 10:28 AM
Ok, now it's starting to be more and more interesting :) Still looking forward :)
03 March 2008, 10:50 PM
Cheers Mr.J :)
Yeah looking good so far, though I can still see some ugly tris within the eyebrow area, but I guess you'll fix that soon, if you really have to. The shoulder pads are great I like that kind of stylized things. Just watch out, so he can raise his arm at the end. There's nothing more serious than beeing not able to handle a sword right during a battle ;)
Can't wait to see the full figure.
03 March 2008, 06:02 PM
That's looking great man... great concept and very interesting creature
03 March 2008, 08:17 PM
hi guys thanks for the feedback, small update
03 March 2008, 12:03 AM
hi there, iam noob in zbrush and sculpting. after 4h working on my head it is done ^^
03 March 2008, 07:52 AM
I like your figure model, it's so strong and good on anatomy skills
Please keep going on!
03 March 2008, 09:31 PM
thank you funkydog, this hard surface armory makes me a bit trouble in zbrush but iam working on.
03 March 2008, 08:06 PM
highpoly update :-)
03 March 2008, 10:58 AM
Wow looks just great till now, can't wait the final results :)
03 March 2008, 05:47 PM
thanks rafa :-) ok small update for today, next object are the gloves.
03 March 2008, 03:16 PM
hi i leaved the gloves out and started the belt. i detailed my object a bit more out overall.
hope you like it :-)
03 March 2008, 02:07 PM
Haha, seems you're having fun with ZBrush finally :D
I really like the style so far. The face is my favorite. Maybe the rigid parts of the gloves could need some more work? The look a bit too soft at the moment... but I know, time is ticking away...
Happy holidays :D
03 March 2008, 08:59 PM
yep its a great application :-), uff year some regions not sharpen enought i think if i am done with all parts i focus to rework some regions.
the problem is: last friday i started with zbrush ^^
i can not promise to get it final to the deadline. but i try :-)
thanks for the comments
03 March 2008, 01:31 AM
update :-) my bed is calling
03 March 2008, 06:55 PM
ok guys last update from the higpoly mesh
03 March 2008, 09:01 PM
Still wondering if he gets some color :)
03 March 2008, 05:08 AM
I like the textures in the sculpt. I agree can't wait to see him come to life with some color.
03 March 2008, 06:44 PM
thanks :-). iam done with lowpoly mesh and projecting normal to the low mesh since sunday.
i try to complete the texture this week + weekend. problem is, i have no weapon right now space on uvs is prepared i dont know if i get him and a weapon final i try it.
03 March 2008, 07:31 PM
nice clean modelling. You look like you've used zbrush before to me!
04 April 2008, 09:17 PM
forum problems?! hehe thank you robert! ok iam doneeee right now, all on the front page!
04 April 2008, 10:12 PM
Yeah that blue guy rocks.
I really like, what you made out of that guy with the special Joerg-stylized texture.
I'm really happy, you didn't give up and finished him. I can't even see the "blobby-parts" that you were frustrated about. Thumbs up and all the best for your entry.
P.S.: Finished the normal map of the grenedier some minutes ago, I'll send you the image... today :D
04 April 2008, 10:45 PM
truthly masterful... from the design to the sculpt and specially the texturing! the textures made this character come to life, this is my favorite entry so far.. i wish you luck.
04 April 2008, 10:48 PM
Man his armor design is sooo nice! pity that he is soo ugly lol
Congratulations its really nice!
04 April 2008, 10:23 AM
I just can say... 1st Place goes toooooooo the SoulHarvester/Warlord !!! Stil holding thumbs up for you and your 1st place... I'm sure it'll work out!
04 April 2008, 07:09 PM
uiuiuiu great comments thank you to all :-)
hahaha great joke ^^...1 place :p then is x mas and easter 1 day right.
top 20 would be cool. i learned on this peace of art many and this is price enought to me.
was really cool to bring it final after work, hart but cool.
04 April 2008, 09:12 AM
I was commenting this entry with some of my buddies here at Exigent. I really didnt expect this to turn out so well. It looks freaking badass!! even if the concept looks completely different *cough*
Good luck to you man!
04 April 2008, 11:04 AM
a big problem of my person is: i cant draw ^^ !, i have many idears and shapes in my head by creating lowpoly art and in drawing process / concepting i start realy low and raw because to have basics...basics to start. by modelling i can fix this missing drawing talent.
a second thing is, i learned zbrush by this WAR, i used mudbox before but only to make some folds on characters for real project on my job place. now i must work on this areas, sculpting and drawing.
thank you and let us win this fight :D
04 April 2008, 01:20 PM
man thats looks cool
nice textures and presentation.
congrats ofr a great finish.
well abt the concept,it doesnt matter if ur 2d skills r good.u can do whateva u want in 3d and whats there in ur mind in 3d.so acc. to that i fell its fine.
best of luck.
04 April 2008, 06:39 PM
thank you. and youre right in the end the 3d result is all that matters.
04 April 2008, 06:39 PM
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