View Full Version : DWIII - 3D - Oshima - Survivor King


oshima
02 February 2008, 12:10 PM
- LAST UPDATE --------------------------------------------------------------------

Hammer Normal Map

http://img370.imageshack.us/img370/6488/survivorking025mc5.jpg

Necronomiden
02 February 2008, 04:59 PM
no hay prisa, tenemos casi 2 meses :rolleyes: espero ver con lo que sales :thumbsup:

oshima
02 February 2008, 04:04 PM
I´m working hard to put my crazy ideas in one sketch
A couple of things flow into my brain but i can´t understand it:

http://img115.imageshack.us/img115/3485/zanahoriabs5.jpg http://img144.imageshack.us/img144/3756/tomatewo5.jpg

I think that i need work more in my concept, but now i can see light at the tunnel`s end...

oshima
02 February 2008, 04:50 PM
After One week brainstorm.... (inspired by blackneko)

http://img301.imageshack.us/img301/1726/wip0000000000000001qg9.jpg

swat3d
02 February 2008, 04:58 PM
Oh dios mio! Es acooooojonante tio! Pfff creo que el resto de la peña no deberia de seguir con lo que están haciendo.... ya tenemos ganador! Me flipa la paleta de color, la iluminación, y que decir del modelado? 5 Estrellas!

SergioSantos
02 February 2008, 08:11 PM
Oh dios mio! Es acooooojonante tio! Pfff creo que el resto de la peña no deberia de seguir con lo que están haciendo.... ya tenemos ganador! Me flipa la paleta de color, la iluminación, y que decir del modelado? 5 Estrellas!

venga hombre...

one thing is clear... the topology is very neat!

C'mon man, I know you can do better

oshima
03 March 2008, 12:29 AM
No time for modeling only a little work in my lowpoly model.

http://img187.imageshack.us/img187/4166/survivorking001gx8.jpg

SergioSantos
03 March 2008, 12:38 AM
The topology on the knee doesn't look good for animation, check that!

oshima
03 March 2008, 12:46 AM
Que le follen a la animación, :buttrock:

In english (or similar): Oh, thanks, Sergio, i try to fix it when i had more time, maybe next week.:shrug:

SergioSantos
03 March 2008, 01:31 AM
Sabia yo que ese era el tipo de comentario que podia esperar de ti...

[english] I knew you would appreciate some comments from me :thumbsup:

oshima
03 March 2008, 02:22 PM
Comenzando el melón...
Si ya lo se, no parece muy terrífico, pero es un comienzo
(Starting Head base mesh)

http://img366.imageshack.us/img366/7108/survivorking002av5.jpg

oshima
03 March 2008, 05:26 PM
Añadiendo los piños de la gallina atómica.
(A Little update about the mouth)

http://img138.imageshack.us/img138/1032/survivorking003so7.jpg

oshima
03 March 2008, 07:28 PM
Nude Body Base Mesh (WIP)

http://img229.imageshack.us/img229/9521/survivorking004he8.jpg

Davgab
03 March 2008, 11:02 PM
hi,

Parece que las zarpas te sirven para algo. La geometría esta bien fluida, pero la pose no me convence. El rabo te dara menos problemas si no va haciendo eses.


Hi,

Nice work. The geometry flow so good, but the pose looks strange. The tail will give you less problem if didn`t makes "s"

oshima
03 March 2008, 11:21 PM
No problem with the tail, because i use a 3dsmax modifier named Path Deform, is only a visual effect, in the base pose the tail dont have deformations.

oshima
03 March 2008, 07:23 AM
Armour
(La gallina atómica con la armadura que le robó a los caballeros del zodiaco)

http://img205.imageshack.us/img205/451/survivorking005mq7.jpghttp://img413.imageshack.us/img413/8841/survivorking006xv8.jpg

oshima
03 March 2008, 12:12 PM
Finish Base Model.

http://img442.imageshack.us/img442/7555/survivorking007uw1.jpg

oshima
03 March 2008, 06:23 AM
Zbrush....
(Como puñetas será la morfología draconiana? :))

http://img525.imageshack.us/img525/7353/survivorking008qw3.jpg

oshima
04 April 2008, 06:27 AM
Zbrush (The first two hours, building muscles or similar :))

http://img511.imageshack.us/img511/758/survivorking009zu2.jpg

oshima
04 April 2008, 06:17 AM
Details, details in a nude body, mmm...., i dont know about details when the creature use armour, but always looks better, i think.

http://img218.imageshack.us/img218/8827/survivorking010bg5.jpg

http://img218.imageshack.us/my.php?image=survivorking010bg5.jpg

Eduknodar
04 April 2008, 08:36 AM
looking good .... veo que estas clavando la morfologia draconiana... y la armadura??

cuando noos deslumbraras con el concept art del personaje??..,

va bien la cosa, va bien...

blackneko
04 April 2008, 08:51 AM
Tus Dragonadas Alfinal ........si Si Si Si...



What Do You Obtain This Definition?...

oshima
04 April 2008, 07:40 PM
There are enough details for a nude body under armour, i think :buttrock:.
Now starting the head...

http://img89.imageshack.us/img89/928/survivorking011lw0.jpg

Blaschke
04 April 2008, 12:08 AM
Looking good so far, i hope you will have enough time to finish.

Keep it up.

oshima
04 April 2008, 04:14 PM
The Head is finish, i think.
(Starting the side tails, the tail and the wings)
About the time, i dont know, i need 3-4 days for modeling and another 3-4 days for texturing, :eek:, who knows....

http://img143.imageshack.us/img143/1772/survivorking012ks2.jpg

oshima
04 April 2008, 08:26 PM
The wings...

http://img505.imageshack.us/img505/7946/survivorking015lf8.jpg
http://img505.imageshack.us/img505/746/survivorking014os2.jpg
http://img136.imageshack.us/img136/7264/survivorking013lc0.jpg

Gyorkland
04 April 2008, 09:01 PM
Por fin español! la textura te esta quedando del PM pero crees que tendras tiempo suficiente para terminar tambien el personaje en low poly ? espero que si vas bien, la morfologia dragonica es como a uno le de la gana esta basada en distintos animales existentes.
tambien me fui por el lado dragon el mio es un Invoker yo hasta le puse pelo y barba .
Suerte

oshima
04 April 2008, 09:06 PM
Hey thanks, There is no time but maybe i can finish at time
(Pués queda muy poco tiempo, pero tal vez me dé tiempo a terminar)

Eduknodar
04 April 2008, 09:59 PM
HO, HO, HO!!... ahora si que mola....

esos alfas de moda (al final va a ser que si que sirven para algo...)

habra que pedir un extra time!!

oshima
04 April 2008, 05:25 PM
Details in the double tail with the artifacts and in the double "Pilon" hammer

http://img367.imageshack.us/img367/3566/survivorking017qo5.jpg
http://img367.imageshack.us/img367/6139/survivorking016up3.jpg

oshima
04 April 2008, 11:50 PM
Body Armour Set I (No final material, use a default material from Zbrush)

http://img81.imageshack.us/img81/9172/survivorking018em6.jpg
http://img444.imageshack.us/img444/8474/survivorking019um4.jpg
http://img444.imageshack.us/img444/4996/survivorking020zv9.jpg

oshima
04 April 2008, 04:10 PM
Body Armour Set II (winth one default Zbrush material)

http://img511.imageshack.us/img511/9272/survivorking022wb8.jpg
http://img511.imageshack.us/img511/7013/survivorking021dl7.jpg

oshima
04 April 2008, 08:18 PM
Normal Mapping. (trying the config...)

http://img523.imageshack.us/img523/3448/survivorking023re5.jpg

oshima
04 April 2008, 08:19 AM
Half-body Normal Map

http://img405.imageshack.us/img405/6137/survivorking024bi6.jpg

oshima
04 April 2008, 10:23 AM
Hammer Normal Map

http://img370.imageshack.us/img370/6488/survivorking025mc5.jpg

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04 April 2008, 10:23 AM
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