View Full Version : Sketchbook Z
02 February 2008, 09:34 PM
GO TO THE LAST PAGE FOR LATEST ART FRESHIES!!!
(Or check out the old stuff at the beginning, its up to you)
Although i've been checking out CG talk for a while, i recently started getting more involved here. Besides doing various daily sketch forum topics, i've really been focusing on my digital sketches and paintings. So I figured it was time to put everything somewhere, and hopefully learn from people at the same time. I really like to try new techniques and workflows just to see what results can occur, if anyone has suggestions or ideas i'd love to hear them.
here are a few from this week-
This one was for a sketch group, the concept was FEROCIOUS dinosaur. PS 35 min
I did this for the DSF topic 'Superman', if you couldn't tell :p PS colors, about 2 hours total
I know the anatomy is off...one day it'll just come natural, until then bleh
PS 50 min
I plan to updated this regularly, comments or suggestions always ok. Thanks for stopping by.
02 February 2008, 10:07 PM
Here's a piece i created last night. I was listening to Charlie Parker and got inspired to do something jazzy. I'm a big fan of all the older jazz musicians, anyway, it took less than 2 hours in Photoshop. More brush experimenting...
02 February 2008, 04:47 AM
Here's a WIP that i've been working with for the last couple weeks. I AM GOING TO FINISH, but i've been pretty busy at work so its halted my progress. I was considering doing a full background but i think that will just take too long.
A little background for it: My concept is "The Glutton", based on the blob, it roams the ground eating any life form it comes in contact with. After it absorbs an animal/creature, it will often grow appendages from that meal. They are not exact body parts, but rather a mutated 'gluttoness' version meant to aid the monster in its search for new food. In this case, it has eaten crustaceans and birds (and a few unfinished parts) during its travels.
02 February 2008, 04:23 PM
Here is the my entry for the DSF topic 'Cloning Mishaps'. The sketch took me about 45 minutes, it was nice to draw on actual paper, rather than pixels.
My humble cow chicken!
02 February 2008, 09:43 PM
I read this thread topic and inmediatly started to draw this like 25 or 30 minutes ago i didn't had a concept on my mind so i just let the wacom guided me.
Hope you like it
02 February 2008, 01:31 AM
that's a cool sketch, what exaclty did you read on the thread title? Basically this is where i'm posting my sketches and whatnot. Anyway, thanks for sharing.
Here is another DSF piece, for the Red Mars: people topic.
A little background-
She is part of the Mars civilian militia and will fight when called upon. Using scrap metal and various mining tools, they have put together useful weapons. Here she holds a 2-part weapon, 1 part shovel, 1 part spring loaded mini-missle launcher. This launcher can send flares, dynomite, or small hand missles several hundred feet into the atmosphere. Another useful technology being used are the solar powered panels attached to her vest, and other power-required mechanisms. Although somewhat covered, I'm speculating that humans have adapted to the low-oxygen levels on Mars (hence no helmet).
took about 3 hours
02 February 2008, 03:33 PM
yes sorry my mistake I realized that all the sketches where yours after I posted, is just they are all different styles and i am new on this. by the way cool sketches
02 February 2008, 08:51 PM
Gyorkland- no problem, i don't mind your posting here, afterall you are the only person that has responded to any of this so thanks i guess. You did have a cool sketch btw. My style does vary, especially bewteen the paper-drawings and all the digital stuff. I've been practicing different techniques and i haven't really settled on any one style yet. One thing i'm trying to get over is my linear dependencies. For a long time, i was a line art person, not really focusing on the 'insides' of the drawings, or the color for that matter. So for now i'm trying to get a sense of weight in my stuff while trying new brushes and color combinations. There is so much to learn in 2D illustration, it can be quite overwhelming.
02 February 2008, 06:12 PM
Here are a couple 'zombie animals' for a sketch group. I figured if the zombie plague attacked the cities, small animals and rodents would be among the first to change-
drawings took about 30 minutes each
I added some color, took about an hour
Heres another sketch i did not too long ago, its a Toe Tickler-
Hope you enjoy!
03 March 2008, 11:15 PM
I've been slacking on the practice, did manage to put this together for the DSF, the topic is "the loner". This is one of those kids that likes to hang out in his own world and create fictional stories. Plus who could resist a tire swing?
PS about 3 hours-
03 March 2008, 01:11 AM
Mo mo mo...howdya like it howdya like it... Sorry for that
Lately i've been starting a new document and just letting go, anything that starts to come out i just run with it. Once i've started off in a certain direction, I try and stick with it, and define some kind of color scheme. Needless to say its helping me break out of my patterns.
One ended up being a facial study, about 1.5 hours-
And others became more abstract (half hour each)
For some reason I felt like I was only using 1/3 of the color spectrum lol, so its been fun getting re-acquainted with the other 2/3 of the wheel.
03 March 2008, 01:17 AM
Here was my entry for the DSF topic "the bargain", but it could easily apply for the "bait" topic as well
About 1 hr 20 min.
03 March 2008, 05:53 AM
I did this for another sketch group with a topic of "beer drinking champion", i figure not all beer champs are burley and nordic. Some of the best beer drinkers are the quick metabolism skinny guys!
Took about 6 hours total starting with a sketch and coloring in photoshop. I didn't polish this off cause it was taking to long, did some final color tweaks and called it done.
and a close up
05 May 2008, 02:37 AM
Update!! nothing crazy just some sketches from this week. I've been a super slacker lately, but starting to get back into the groove. Its kinda wierd how personal art comes and goes when you do art for a living.
And to completely change the subject matter-
This was for a sketch group, topic was murderous ravens, pretty much stuck to that-
05 May 2008, 04:27 AM
I dig your imagination, very creative! Looking forward to more!
05 May 2008, 06:20 PM
exStatic1 thanks for the kind words, and stopping by. I thought your cow abduction was hilarious btw.
This was for the 35 min Red Hat topic-
05 May 2008, 09:35 PM
Decided to do another 'red hat' piece, this time focusing more on the hat-
...And a quick creechur-
05 May 2008, 11:12 PM
Nice textures on the creature!
I like more the last red hat piece, it looks like you put more effort in that one.
Keep it up! I would love to see more.
05 May 2008, 03:40 AM
Memorial-Strife- thanks for the kind words and stopping by. You are exactly correct, i did not put as much time or effort into the first red hat piece, which is why i felt a new one was needed.
Anyway here are a few new sketches-
This for the topic "robot turtle" , just a quick sketch for now, but i do plan to color it soon!
Some bird character studies-
05 May 2008, 01:44 PM
Hi Rabid1 i think you have talent, and it seems that you are a little lazy too. I think that you leave the draws before you put all what you have(talent, quality) in there. Try to put all you have at least in one of then for now, try to explore your limits...i think you are limiting yourself.
i.e they creatures you make could have a more detailed lighting and surfaces(fur,scales, wathever), and more contrast too, more time invested!.
By the way, some nice draws you have here:thumbsup: .
05 May 2008, 10:05 AM
You can draw really nice, but your colloring might need a little work, try following some turorials, you will do great.
07 July 2008, 05:09 PM
JMART and Reinjan, thank you for the kind and HONEST words, i appreciate your advice. I will see about doing a finished piece for this thread. Got to find the time/motivation, and make it happen!
For now, here are a couple new DSF entries, been focusing on light/color-
Orange Town- 45 min.
The Final Boss- 50 min.
07 July 2008, 10:43 PM
07 July 2008, 05:31 PM
"the crazy machine", 1hr 20min
07 July 2008, 09:51 PM
Oh man, that last one is sweet! Very scifi!
07 July 2008, 08:18 PM
Thanks exStatic1! I had this image in my head all morning, and finally decided to 'try' and draw it in photoshop. I wanted a very misty morning scene, anyway this is the result of 2.5 hours-
07 July 2008, 09:58 PM
Had a hellacious morning at work, tried to capture that feeling in an abstract comp-
My wife noted it looks like its from the 80's, i would have to agree.
Here's another one, the DSF topic "Winter Wonderland", trying to loosen up my style a bit, been inspired by a few people here. I've really been on a purple/blue kick lately....
07 July 2008, 02:36 AM
Those last two are great!
I like the abstract one a lot. The colors you chose look really well.
07 July 2008, 04:52 PM
Memorial-Strife, thanks for the stopping by!
Here's another DSFer- Tornado 40 min.
07 July 2008, 11:28 PM
07 July 2008, 11:49 PM
A few more quick ones-
And the DSF Joker topic-
Dark Knight was the shiznit!
07 July 2008, 11:25 PM
Ok, for those of you whom asked for a finished product, this is about as finished as I can go-
Spent part of a couple days working on it, painting...tweaking, painting....tweaking, some final color tweaks and booo yaaa! Done in photoshop CS3.
Hope you enjoy
07 July 2008, 12:20 AM
haha I like your joker. It is very unique.
I like the motorcicle one. it's very cool. From your first sketches on this thread I can see that you have improved.
On the last painting, the pants compared to the skin of the guy look very rough,like you still need to do some blending, and some of the folds look a bit weird.
07 July 2008, 06:29 PM
Memorial-Strife, thanks for stopping by and thanks for the comments, i feel like i have made some progress of the last several months.
As for the last piece, i was trying to leave some of the brush strokes rough, like the pants, but i think i smoothed the skin out too much, which maybe seems inconsistent? Lately i've been leaving the brush strokes visible, as i like the textural quality this can bring. However, when it comes to people, i struggle with over-blending.
Anyway, here is a another quick one-
08 August 2008, 01:44 AM
Small update, hope to get going again...
"view from my window", 25 min DSF
08 August 2008, 11:06 PM
DSFer- The client, 1hr 20 min. Man whenever people are included in these, it slows me down so much!! Need to do some life drawing or something...
Anyone have any suggestions or excersizes for creating new/dynamic compositions? Mine seem to be getting stale.
08 August 2008, 09:01 PM
Hey, I see you around on the DSF a lot. You've got lots of neat works here. Fellow Coloradan? (Or is it another Littleton?) :)
08 August 2008, 03:32 PM
Xtopher, thanks for dropping by, i enjoy your paints as well. Yes i'm in Colorado, and Castle Rock is not far at all... i'm glad we are representing this site well. Its nice to have such a beautiful landscape to inspire the artistic mind huh. Do you work in Castle Rock too?
08 August 2008, 11:59 PM
I've been quite busy lately, but have managed some sketches.... nothing too finished but more to come!
And a recent DSF for "the knife"
Some photoshop doodling
08 August 2008, 02:28 AM
Having some fun with a new brush
08 August 2008, 04:49 AM
This one is the "giant killer orange" topic from another forum, started in black and white for the values, then threw in color/details second. This workflow is much easier/quicker then my previous one.
08 August 2008, 09:01 AM
cool. I like the idea of that picture. cool angle and the texture of your brush is nice as well.
But the 2 figures in the front look flat because of the very thin outline they have. I almost look as if they were cut out of paper or something.
08 August 2008, 08:50 PM
Ted, I agree with you on the last one, the people were not very developed, but that was somewhat intentional, as i was trying to make the giant orange more of the focus. Thanks for the comments!
This was for the DSF "Ice" topic
By the way, Ice fishing can be very fun! I look foward to this winter just for that.
08 August 2008, 08:39 AM
hey rabid1 your last piece the ice fisher is really nice. I like the mood and the colors.
08 August 2008, 01:35 PM
Hi Zack, i see an inprovement in your drawings. The last 4 coloured are good, particulary the killer orange and the fisherman. I know this is a sketchbook thread, but i´d like to see a more developed, finished work from you. IMO you have a lot of drawings that can be used as a starting point for making a more detailed and finished piece, for example the draw of the knife, you could improve a lot in the textures and shading of the table and the knife itself. I don´t mean that you should do that, i mean that i think that if you want....you could do it.
08 August 2008, 02:30 PM
JMART- Thank you for helping to push me further, I agree with your points completley. Some of these are simply rough drawings, but some are more than that. Sometimes with a sketch i don't always know how/what to do to make it better? Texture I know, but sometimes i get to a point where i hit a wall and don't know where to take it? For my next piece i'll try and do a completely finished digital illustration, put everything i can into it.
For now though, here are my latest sketches-
DSF "fire" topic-
08 August 2008, 07:25 PM
This one is going to be more than just a sketch. I started with this Glutton concept a while ago and now i'm trying to take it further. I've added longer tentacles and a rough background to get a feel for the piece as a whole. The goal here is to show this monstrous beast roaming through a ravaged city street. While it cannot physically damage large structures I think it is capable of creating indirect havok and chaos. Any suggestions are welcome.
and a DSF repost for "look up"
09 September 2008, 10:13 PM
Ok, I have an update on the Glutton piece-
I have a ton more to do, but the further I take it the more possibilities I see!
In the process of refining this monster i found some interesting techniques! Basically, I added a hue/sat adjust layer to the top of the layer stack, desaturated it, allowing me to see the entire piece in grayscale (values only!). Then I created a new layer over the main character, changed the transfer mode to Luminosity. Then using only black and white, i went in and fixed up all the lingering value issues. Since the color was already laid down underneath, it leaves the perfect color every time! You can turn the Hue/Sat layer off and see results! It allows for very quick fixing and detailing, on a separate layer, with GREAT flexibility.
Also have some recent daily speed paints-
09 September 2008, 07:33 AM
Seen your work in the DSF and wanted to come over to say hi. Loving the imagination and sense of colour. Keep up the good work.
09 September 2008, 04:21 PM
DoomedSeraph thanks for the kind words and stopping by man, i'll have to go check out your sketch thread.
In the meantime, here are a couple new DSF sketches-
Its kinda funny, i've been studying art and illustration for most of my life, and I've heard many theories and read many of the books. But not until the last month or so did i really start to UNDERSTAND how to use color and particularly VALUE to my advantage. I'm by no means a master, but i'm starting to figure it out. Much thanks to all the hardworking artists here striving to get better and in turn inspiring me to do the same! Keep it up people.
09 September 2008, 09:13 PM
have another update for the Glutton piece-
More brush practice-
09 September 2008, 11:55 PM
09 September 2008, 01:09 AM
Thats what i´m talking about:beer: ....the Glutton. It´s a big step in terms of detail quality comparing with your others works IMO(that dont necesary mean that its better, because there are too many factors about a piece, like composition, the idea behind the picture, the persp angle, etc etc). But The main thing here its that now you know that you can push the limits and get your reward.
By the way i´ll probe that procedure that you described about the sat layer, and the opacity modes...sounds good.
09 September 2008, 11:25 PM
JMART- thanks for helping to push me! I'm still working on that Glutton piece, its not yet done. Now that i've taken it that far, i want to keep adding more!
While watching Star Wars on tv last night I was inspired, i tried to capture a ceremony in that sort of world-
09 September 2008, 07:58 AM
That's pretty awesome. Nice light and love the structures.
09 September 2008, 06:28 PM
I like your robotwarrior with the flag, but wat I would suggest is to give the flagg or an other item an other color to get some difference into the image. Maybe that could reflect in the metal. Just a thougth.
The spaceceremony picture has a nice mood.
09 September 2008, 08:02 PM
Yeah, that one's pretty cool. I like your use of warm and cool colors in that one and the way the curves lead the eye.
For a critique, the main thing that feels off is the way the lower part of the support on the right is almost completely in shadow, but the only thing there that would be casting the shadow onto it is the thin walkway. Since that part appears to be sweeping towards the camera, it seems to be like it should be fully lit again after a short distance from where it intersects from the walkway.
Other than that, if the far away ship in the lower left corner is flying level with the ground plane, then the perspective is off and we should be seeing more of the top and less of the side.
Anyways, that said, I really like this one and the "More brush practice" one from 9/8.
09 September 2008, 03:09 PM
DoomedSeraph, Thanks for the kind words bro!
TedNindo, That is a good idea! I spent about 90 percent of the creation time in black and white, and only at the end did i add color to the soldier guy. So you are right, it does need some variation, if i return to it i think i'll do a better background too. Thanks again!
Velenosangue, thanks for taking the time to give good crits, i appreciate your ideas. My original lighting intent was to have some nearby clouds creating shadows, but as you can tell, its not a very accurate lighting right now. As for the perspective on the lower ship, i simply created a ship and duplicated it a couple times. I know its a cheap trick, if I return to this piece i will defintily consider your thoughts. Thanks for stopping by!
I've been realizing that i'm not so good in the enviro area, so I'm going to focus on landscapes a bit more. Hopefully this will help me to create more dynamic compositions, right now i think they are somewhat stale.
So here are a couple recent speedies-
09 September 2008, 05:57 PM
Continuing to practice landscapes, i was feeling the forrest theme...
I used a ref for this one, but changed my image quite a bit-
09 September 2008, 06:28 PM
your patience starts paying off landscape wise. While your first two where either abstract or lacking depth in hue the last two are really nice. And I can say that I really like your last one. It has a nice mood. Just one thing. Either your montains in the background are very very high or you perspectiv is wrong. :)
09 September 2008, 10:26 AM
There is a lot of improvement visible between your first posts and the last few...
I think your main weakness at this point is anatomy.
I think studying anatomy in a profound way will greatly boost your skills. It will show in all your work, especially the ones that contain humans and other creatures.
09 September 2008, 06:16 AM
Ted- thanks man, patience is key!! Yeah the perspective is probably off, i was hoping they would be light enough no one would notice.... but you did!!
NR43- Thanks for stopping by and offering a good suggestion. I used to be much better with anatomy, but sadly lack of practice has taken its effects. I would love to do more life drawings!
Here's a new creature, had to break up the subject matter a bit-
Spent way to long on this, about 3 hours, wife is annoyed. Alas...
09 September 2008, 05:58 PM
Wow, really liking the landscapes. You've got a good eye for them and a really interesting combination of strokes/brushes. Would like to see a lot more of these.
09 September 2008, 11:13 PM
Doomed- thanks a lot man, i'm glad you like em.... landscapes are very relaxing. Now if i could just figure out clouds like you have!
Some new sketches, I was trying to finish off the book, damn thing is like 2 years old. Time for a new one!!
And a recent digi, for a CA sketch topic-
Hope you enjoy!
09 September 2008, 08:15 AM
nice sketches. I like the flying boates especially the wavy one (top one) and the skeletal figures below. You inspired me the get my sketchbook out as well.
09 September 2008, 03:01 PM
Thanks Ted, i'm glad you enjoyed the SB stuff. Trying to learn all this digital stuff its easy to forget the traditional skills. Pencil and paper is still the fastest way i think. Plus there is nothing more fun than going out to buy a new sketchbook and supplies!!!
These next 2 were for the "Evil" topic on another forum. The first one was too strange, so I did a more refined concept on the second-
and Mr. Evil-
09 September 2008, 04:47 PM
I figure since the guy that commissioned me for this one just quit contacting me, i'll post it.
This was created using a mix of Maya and Photoshop. Basic composition and first set of pods were done in Maya, then took that render into photoshop for a ton of touchups. This is a good workflow for creating more realistic enviros.... at least i think so.
09 September 2008, 12:20 AM
Entry for a CA dsg topic, took a few hours and i did use ref.
Kinda been in a slump lately... but i guess quality is more important than quantity.
09 September 2008, 06:18 PM
Wow, that last one's pretty awesome.
09 September 2008, 09:15 PM
Wow, that last one's pretty awesome.
Yeah, I like that one too! But what kind of refenrence did you use for that guy. Never seen such a creature :D
You could darken him a bit more so he would melt with the background. Just an idea
10 October 2008, 01:14 AM
Thank you guys. Ted, I ued a picture of a cat and a lizard skull to help me with the porportions and pose for the image... the idea was to mix various animal types. Yeah, i was trying to keep the back half of him completely blacked out, but I ended up keeping some light just because my monitor darkens everything already! The conept title over at CA was "Creature: BLEACHED-SKINNED, FLESHY QUADROPED W/ GHOULISH, SKULL-LIKE, FACE".
Here's another CA DSF topic, this time its KINDLY OLD WOMAN HAS SOME CYBERNETIC REPLACEMENTS. these topic titles are just looney sometimes, but they are fun and do force you keep the concept intact and direct. Anyway enough jabber...
10 October 2008, 07:47 AM
Very nice things, especially that first weird evil thing. Very good color composition there. I like it very much.
I see you have similar problem like myself - you should have a better lighting conditions vision before you start to draw. Unless you are very quickly sketching thumbnails, even then it is of big benefit to know where and what light sources are.
I also recommend study more perspective, it allways improve your drawings. I am observing it on profi works - the better perspective - the better impact on me.
Good job, keep working >;)
10 October 2008, 11:42 PM
Siiiiilon, thats a cool name... anyway thanks for comments and good advise!! Perspective is my nemesis, i know it ok , but actually using it correctly is another issue? Drawing out lines and points on paper is easy, trying to do it digital not so much. Maybe like you say, using a good thumbnail at the early stages is the way to go. Yes, must have a good lighting scheme early on or it looks incorrect!! Thanks for that.
Since its getting closer to that weeeny holiday, i thought i put up something more disturbing-
Not much to show lately, trying to get back into the groove!!!
10 October 2008, 02:49 PM
Your skills are growing A LOT. Keep it up.
10 October 2008, 07:23 PM
JMART- thanks buddy! :beer:
Here's a DSF entry- "attack of the 50 ft. woman" took about 60 min. total-
10 October 2008, 01:28 AM
I love your little creatures ^_^ so weird and well realized!
And the improving in your art is really evident...good job! Waiting to see more from your amazing imagination! :)
10 October 2008, 09:58 PM
alicelefay- thanks for stopping by, you are so nice thanx. :)
I went to a life drawing session this past weekend, have a few updates. I've been super slacking lately...ah bleh. Anyway, i felt i had enough for a decent post so here we go.
A few were touched up in PS, and i wasn't able to finish a couple!! Most were 5-10 min poses, one was 40 min. Its been so freaking long since i went to one of these... so much fun.
This was for one of those daily speedpaint topics, used photo ref-
Latest piece, this is a rough start so far, plan to do it up nice!
10 October 2008, 04:19 AM
Awesome life sketches Rabid1!
There aren't too many signs of unsecurety in them, even though it has been a long time...
The 4rth one is really outstanding for me.
In the previous posts, where you drew heads from imagination (the green guy and the other sheet for example), the faces seem to be lacking volume.
Lovely CA sketches!
11 November 2008, 04:30 PM
Ok, time for a much needed update. First, thank you NR43 for the kind words on the life drawings, i'm glad you approve lol. Your advise on more study of the human form is quite insightful.
Here are some recent sketches, most from this past weekend.\
This was for a CA dsg, topic being "flying craft based on the dragon fly". I have started a painted version btw...
This was an excersize in using only blocked out color shapes to create a landscape-
And a very quick paint of Mr. Stickman himself-
11 November 2008, 05:39 PM
Awesome "Shining" shot. It's evident you're getting better. Keep doing >;)
11 November 2008, 09:57 PM
Siiilon- Thanks buddy, that Shining scene is a classic... i'm glad u noticed.
Seems like i've been back to my old ways again, drawing freakish and haneous characters.... and then out of now where drawing cute little critters? Anyway, I am happy how the Pumpkin guy turned out, could have done more detail but i was more concerned with the overall effect.
Ok, i think the horror stuff might be out of my system for now...
Thanks for stopping by!!
11 November 2008, 08:28 PM
It's been kinda dead around here, hope my art isn't scaring people away lol.
Here are recent doodles, experimenting with brushes and color-
I'm pretty happy with how this one turned out-
now getting back to work....
11 November 2008, 05:18 PM
Nice stuff!....i have the impresion that you, or draw in paper, or draw and paint in photoshop.
If that the case, maybe you could try to scan some of your pencil draws and then paint them in photoshop. I say this because the line job you do in paper is superior (IMO), than the one mayde in PS.
Keep the nice work.
11 November 2008, 08:26 PM
Jmart- thanks man i draw on paper and straight into photoshop both... but the paper sketches are much cleaner. I have been scanning a few and using them as starting points like the pumpkin guy... will continue to do so thanks.
There is just something freeing about slapping brush strokes down on an empty canvas and creating something out of nothing.
12 December 2008, 08:18 PM
This was for a sketch topic on another forum, the theme being 'Frosty's Revenge'-
On a side note, pickle aliens could in fact be real...
12 December 2008, 09:27 PM
Rabid, Great stuff. i love the shing piece you did. Are you going to color it?
01 January 2009, 12:41 AM
Whoa its been a while! Finally have enough for a decent post so here we go...
Mostly loose sketchbook work lately...
This is a DSF repost for 'the drunk'-
Happy new year to everyone and thanks for stopping by. I hope to continue the learning trend this coming year... more growth is a must!
01 January 2009, 08:25 AM
there are a lot of good works Here :)
I really like your creature concept
Keep up the good work :thumbsup:
01 January 2009, 08:31 AM
I like your pencil drawings very much >:)
01 January 2009, 11:28 PM
Gary, sorry i didn't see your last response... thanks, i haven't started coloring that one, but people have been responding well to it so maybe i should? Its based on a still frame from the movie, so would that be considered fan art?
siiilon, ocarian thank you both for the kind words! Here is my first speed paint for the year, done for the DSF topic 'the arctic', 60 min.
01 January 2009, 05:33 PM
This self portrait was created in photoshop (2.5 hours) based on a camera phone pic i took last year while very drunk at the bar. The pic looked rather pathetic and i wanted to remind myself how bad i look when i'm hammered. I did try to 'class' myself up a bit more in the painting though lol.
01 January 2009, 10:49 AM
I sometimes use same brush for BG like you did on last one. It's really great brush
01 January 2009, 11:29 AM
I like the brushwork in your SP
a small highlight dot just underneath the shadow on the eyeballs would really make them pop out
The "Frostie's Revenge" pencil is so cool!
01 January 2009, 10:03 PM
Woolf- i'm glad you like the brush, i'm always looking for an excuse to use rectangular brushes! In fact most of the color blocking was done with that same brush (smaller sized)
NR43- Thanks for the kind words and good suggestion, i will try and update that image after i work on the eyes a bit more! Custom brushes are so fun! i wish there was a way to make them quickly in real life paints??
If anyone is interested i made a quick progression sheet for the creation of the self portrait-
Here are a couple new speedies, the first is for the DSF topic "cold blooded" and the second was just for fun:
My web host is having issues at the moment, sorry if the images disappear for a while??
01 January 2009, 04:33 AM
The artistic eye sees only that of one's inner vision.
01 January 2009, 07:44 PM
Small update... haven't made enough time for art lately... hopefully that will change.
and a repost for DSF "electricity" 50 min.
01 January 2009, 07:44 PM
Nice stuff, man, really
02 February 2009, 04:56 PM
Submit- thanks for the kind words buddy!
This is one of a few sketches i did for the topic "volcano creature". He's like a turtle made of hardened lava rock guarding the interior of the most sacred volcanos. I'm thinking about doing a scene of his domain....we'll see.
02 February 2009, 07:43 AM
Hey Rabid1, your pencil drawing's getting better and better. I strongly encourage you to do even more anatomy. It is maybe boring in the beginning, but so great foundation lies behind it. Keep up, You're on your good way >:) Looking forward to see more >:)
02 February 2009, 12:29 AM
Siiilon- thanks for the good advice man! I'm sure doing more anatomy would make a BIG difference, I appreciate your words!
This is WIP concept for a Robot Nurse-
Geez perspective is hard!
02 February 2009, 07:04 PM
DSF repost for "Red Lighthouse" an hour-
02 February 2009, 07:52 PM
Hey, you did great with Robot Nurse, the perspective is hard to learn, but it really pays off. Look at your next peace how your lighthouse looks like it's seen from above. But that's impossible even if it was tilted. All other part of the image seem to fit your set horizont line, look how your lighthouse should use the horizont to its advance.
Always draw at least your horizont line and think about whether you're looking at something from below, or above, whether it is of proper size according to other objects closer or farther from the observer.
Perspective always rulez, you can't cheat it >:)
I really like your Robot Nurse and looking forward to see more of your designs. Keep up >:)
02 February 2009, 08:49 PM
Siiilon, you are right =). I realized after i finished that the perspective was wrong, thank you for taking the time to draw that up, that makes it much clearer. I think bad perspective has made many good sketches of mine look amatuerish, this is something i need to actively consider.
Thanks again for your critiques!
02 February 2009, 08:53 PM
For the lighthouse, I'd suggest trying to use 2 vanishing points... one to the far right and one on the left. The one on the right will be the important one.
02 February 2009, 09:42 PM
NR43, thank you for the good suggestion. I'm not exactly sure how using 2 vanishing points versus 1 would make a difference with this, but i usually use 2 as a default.
Guys i appreciate your suggestions here is an updated version.
02 February 2009, 12:49 AM
Been a while... work has been taking its toll on me so i made time to do a piece. This was for another forum topic being "The Keeper of Time: is a child". It took way too long i must admit...but its worth it =)
02 February 2009, 09:14 AM
First, "The Keeper of Time: is a child" is great one, I love the color scheme, the composition, the mood - it's simply great.
The only thing I have to point out is your inadequate attention to perspective. I will keep pointing on it until you adopt some of the basic principles, which will really push your great images even higher (it would be pitty if they wouldn't).
So here I am with my remarks. I made the background image more dull for lines to show. For start, I tried to judge your horizont line from the lower half of the image and indicated it with black lines. But look above how many different objects have their own horizont lines (I indicate two of them with red color for those biggest two cogwheels on top). I know those cogwheels need not to be perfectly perpendicular to the ground, but they should be easily judged as seen from bellow.
Another thing, which is also the consequence of linear perspective, is light. I indicated the main center light rays and their directions with yellow color. Look how some volumetric lighths shine throught centers of cogwheels relate to this light source, and some doesn't(I contrast those with white lines).
I can assure you that laics won't see these mistakes, and many times you'll make them purposely to convey something that digital photo couldn't. But the clearer the overal perspective is, the more believable the scene will be.
You know, when everything is bad, good perspective won't save it, but your pieces have a lot of potential and I really encourage you to keep this boring perspective in mind when painting another beautiful piece >:)
03 March 2009, 04:07 PM
Siiilon, wow that was quite a critique... THANK YOU. I will try harder to utilize correct perspective from here on out...you are helping me see the light lol. First, i am planning to take your suggestions and do a revision to that piece...very soon hopefully. After reading your words I realized how some of the cog-perspective got off on the wrong track. I created a brush in PS of a cog shape. This shape was flat (no perspective) so when i used it multiple times to layout the basic composition..it wasn't giving me proper perspective...so i made it up for each shape. This work method was flawed from the beginning so i must make a better version. Often i find myself emersed in the theme of a picture rather than the technical execution of it. Need to consider both equally important... thanks again buddy!
03 March 2009, 08:58 PM
Well i haven't updated the Keeper of Time piece yet....but i have managed a few daily sketch topics, figured i would post em here too-
I've been fortunate at work to get a few 3D assignments...so i figured i would share a few renders here too. I know they aren't 'sketches' but maybe you'll like them anyway?
For a spy-themed game:
For a dominos game:
Thanks for stopping by!
03 March 2009, 11:56 PM
03 March 2009, 08:43 AM
Purple Haze is very well done, I like the composition, movement, lights ... , I tried to make the same impression once but wasn't so successful. It's also great you're doing 3D. To your wip, looking interresting and good so far, I think you might try to play with different framings and also for cave rocks you may past in some photo referrences here and there and try to mimic that pattern around. Go wild in experimentation, you can always step back or return to previous save, it's digital you know >:)
Looking forward to your next update, keep up
03 March 2009, 03:59 AM
Siiilon- thanks again for the encouraging comments, your words have been quite helpful in motivating me. Sadly i haven't returned to the bat-cave image...but when (not if) i do i will look into using ref for the rocks and try out a few different looks on the frame and crop area....both good ideas thanks. Also, i have been focusing on perspective more...it might not be perfect yet...but i'm trying =)
Work has been taking its toll on me... so i've only managed a few quick sketches over the past couple weeks. Sometimes these are the best medicine from a long work day...enough jabber...on with the images. Each one taking around 1.5 hours or less
HELICOPTERS CIRCLE GARGANTUAN ALIEN CORPSE IN MIDDLE OF CITY -
STRANGE & FRIGHTENING DARK CLOUD FORMATIONS APPROACH FARM-
Old king of Atlantis-
LARGE MAN'S ARMS OPEN MECHANICALLY, REVEALING WEAPONRY-
Thanks for stopping by!
03 March 2009, 08:19 PM
Maybe this one will tickle your fancy...
The Lazy Dragon
03 March 2009, 09:39 PM
I like your color choices and overall flow on The Lazy Dragon. The main thing bugging me about it right now is that where the back of the dragon transitions to the chest area, the amount of scattered light is making it look kind of like thin flap attached to a darker cylindrical part. Judging by the plating on the chest, i don't think this is what you were going for.
I did a quick sketch to show what I mean. On the left is how the light is making it look to me right now, and on the right is roughly what it looks to me like you were going for.
03 March 2009, 10:53 PM
velenosangue- thanks for the tip and observation, i appreciate you taking the time to critique this. I do see what you are referring to...and now that you have mentioned the chest area...i'm seeing several areas i'd like to make better =). I was playing around with several 'semi-transparent' areas of flesh...so i think i got a little carried away with that. Thanks again for the help man!
I'm planning to work on it more over the weekend.
03 March 2009, 12:04 AM
hey rabid, i see you've been busy, and that's great!
i particularly like the lost soul piece, you've got some good stuff going in there.
for those quick paintings i think what will make them even better is to try and always keep atmospheric perspective in mind, and seperate back-middle-foreground a bit more.
stuff at the back lighter values and less saturated, darks push forward and that kind of stuff. it'll help give some depth to the pics.
keep going dood, you're doin well :)
03 March 2009, 02:40 PM
Hey "Rabid1" thanks buddy..yeh some time i use ref img..but almost r from my head....u too have some nice stuff in yur sketch thread... specially"Purple Haze" i really liked a lot..keep going..
03 March 2009, 03:15 PM
Jan- thanks for the good advice buddy. :thumbsup: It means a lot to me to have you come by with some good tips, i really appreciate it! Getting better 'depth' as you say has been one of my goals for a while now...although i continue to struggle a bit. I hope to see you around the DSF more!
Naresh- Thanks for stopping by, i'm suprised to hear you don't use a lot of ref, you just have a great feel for landscapes then...i do envy that lol.
03 March 2009, 08:21 PM
I will update the dragon piece...but for now i'm posting this DSG topic from CA
MILITARY ROBOTS, THROUGH THICK DUST, IN FULL RUN TOWARD VIEWER
a few hours in PS
03 March 2009, 06:42 PM
This is starting to feel more comfortable...
04 April 2009, 02:17 AM
A couple speedy enviros
04 April 2009, 07:57 PM
More enviros, lately i've been motivated by the great works being produced on this site. These are all for fun/study and all from the head....for some reason i just love the widescreen format for enviros it just seems like you have more compositional options.
first an update to the last one i posted...just a few value/color changes-
04 April 2009, 09:35 PM
Great enviros! My fav is the blue one second from the bottom. It's an interesting angle, the viewer almost feels like an animal being look upon by the two humans.
04 April 2009, 10:41 PM
Daniel, thanks for your kind words sir! Your sketch thread has been a huge inspiration to me since i joined here. I like your interesting take on POV as well... i guess it could also be an animal stalking its prey?
04 April 2009, 02:17 AM
OMG!!I'm loving these. I would love to see your process.
04 April 2009, 11:29 PM
Thanks Gary! If you are interested I put together a quick step-by-step from one of the speed paints done on an earlier page, here's a link to it-
Those latest enviros were done a bit different though... my workflow changes with the weather sorry. If i do any more i'll keep a few progress shots.
Did a couple bunnys for the Easter theme
"Bunny from hell"
04 April 2009, 12:02 PM
Loving the environmental speedies. Keep it up.
Would be good to see you develop one of these into a bigger, more realised piece.
04 April 2009, 08:04 PM
Hey Doomed thanks for the nice words and good suggestion....good to see you around! I would love to develop a fully rendered enviro piece...will see about doing that!
For the last week i've been focusing on drawing women cause i basically suck at them. Most of the sketches are from ref. the color at the bottom used no ref.
Next will be full body females =)
Oh yeah...a repost for the DSF topic "gun"-
04 April 2009, 09:33 PM
Good heavens, you're taking huge steps. I love your enviros, they are inspiring. I have to check your thread more often, looking forward to more dude >:)
05 May 2009, 03:09 AM
siiilon- thanks buddy, sorry for the delayed response i've been a slacker on this forum.
Not much to show lately, been in a slump =( . I've only managed a few studies and quick sketches, hope to get it rolling again....
Octopus fighter pilot
Thanks for looking!
05 May 2009, 06:04 AM
Zach Levinson I presume! (...you must get that all the time)
Thanks so much for your kind message, It led me to look through your Sketchbook and I found myself saying 'oh wow' a bunch of times!
I see people list their favourites in their posts - that's really cool, Im digging your Murderous Ravens, Purple Haze, Dominoes game, and your loose environments :)
I can see your colours have evolved and caught up with your drawing and concepts
and I especially like how freely you can use your framing to communicate the Idea (wide, zoom, tilt, focus)
Reminds and inspires me to 'imagine more' - just like you do, thanks!
05 May 2009, 02:04 PM
Lucas- i appreciate your kind comments and observations on my work- thank you! I'm glad you came away thinking about imagination and new ideas...that is very important to me.
I think there is a lot to be learned on this forum... these sketchbook threads (although often neglected) have many diverse artists whom all are capable of great artistic feats. I often get ideas about composition/lighting or how to handle certain details just by seeing other works. This site inspires and fuels creativity.... letting us guide new ideas into reality.
06 June 2009, 07:16 AM
Nice work, I think you are improving.
The "photo copies" are very good!
Keep attention on the volumes of figures,I think you should start from solid geometric form to bild face and bodyes, befor to add shadows or details.
Keep it up!
06 June 2009, 02:49 PM
DANKA- What a nice suprise =), thanks for stopping by mate! And you have some good tips about keeping more volume...i will work on that, thanks! I should have some pencil sketches up soon... and hopefully more paints as well.
06 June 2009, 03:23 PM
Hello all, I finally got around to scanning in some sketchbook pages... i've been using more reference lately with people...and trying to get more volume into the characters. Hopefully the next batch will focus on more full-figures and less floating heads =).
06 June 2009, 10:47 PM
Small update... doing a few daily sketches latley nothing too serious =(
quickie 4 fun
Interior volcano WIP
Well the year is half way over!! Yikes time flies....should make an image about that. Thanks for viewing!
06 June 2009, 01:20 AM
Sweet entries Rabid. The top character design is very original and I really like the stroke work on the cavern walls for the lava piece :)
06 June 2009, 02:04 PM
Thanks Daniel :thumbsup: i plan to keep working on the lava piece and hopefully take it to a final level. Also considering a 'lava creature' in the scene...maybe? I appreciate you coming by man and i'm looking foward to more of your port pieces.
08 August 2009, 09:56 PM
Woa its been a while... i've been motivated by the recent surge of sketchbook updates... so thanks people! No big projects at the moment but i am still slowly working on the lava piece...
a couple from the SB and a couple dsgs
08 August 2009, 12:36 PM
There's some great work of the imagination going on here- as well as a fantastic feel for lighting and mood- great stuff Rab.
08 August 2009, 09:38 PM
Very nice stuff...looks like you are improving your line and shading. Nice concepts too.
keep it up.
08 August 2009, 04:30 AM
Hey Buddy Lot of nice color n black n white stuff u have done...grape is awesome it's look so testy :drool: yur black and white sketches are too good..
keep up good work....
08 August 2009, 06:25 AM
keep going Rabid, the Lava piece looks great already and really good to see so much pencil work in here!
08 August 2009, 10:51 PM
Wow so many replies...thank you all for stopping by with such warm messages!
CaveatScoti- Thanks for the good words...i wish to put more personality in the works as you do.
JMART- Thanks bud, i have been focusing on line control and patience with the pencil...its so easy to get in habit of shortcutting.
naresh- Thank you sir...the grapes were copied from a photo..so i guess the photographer helped a bit =). I've been diggin your landscapes man...
jpedro- Thanks for the motivation bro...your pencils always amaze me...any new illustrations in the works...or chows?
08 August 2009, 11:32 PM
Lava update...i did add the creature as a test, not sure if it will be there in the end though.
08 August 2009, 08:33 AM
Hey RAbid1, a great improvement you made on your lava piece! I disliked those bubles. They were even and kill the impression of dense liquid. I can see you did huuuge improvements to your perspective (not just on this piece though) and the lighting is great!
I have only one advice at this stage : make the walls'n'roof alot darker. Not lineary though, just to show it has a great falloff. The impression you get is simple. the brightest lights source is unquestionably the lava itself, and it should blow, 'cause it's shining right into observer. The top of the roof should be almost black(but certainly not black, just highly saturated and low value red). Use more orangey where the lava meat the banks. Try to make some mask and play with some adjustments/airbrush/gradients (I suggest using more layers here for the ease and freedom of experiment). And the last try to make some "cracks" on the surface of lava. Where the most temperature is and it should be almost white there(don't overdo it).
Otherwise your sense of light and form is great right now.
I am looking forward for to next update. CU buddy
10 October 2009, 06:14 PM
Its been a while....again...but i have been slowly creating images. Now i'm finding it easier to have patience so i guess thats progress. Most of this update is random stuff...but doing a few daily sketch topics of recent. Its a great time of year!
siiilon- Thanks for the good suggestions on the Lava piece, i haven't put much time into that one...but when i return to it i'll take your suggestions to heart =)
Creepy Pumpkin Patch-
Not happy with the composition here...the topic was "Witch with Raven companion"...so i dunno?
Thanks for looking!
10 October 2009, 06:30 PM
Damn, that's huuuge improvement! You are a very good storyteller and the "Creepy Pumpkin Patch" is simply amazing, keep up buddy!
10 October 2009, 09:28 PM
Siiilon, thanks for the kind words man, i appreciate your support! Decided to throw on some color to the Pumpkin piece since the values were already done.
11 November 2009, 08:41 PM
Very nice this latest one. :) keep up
11 November 2009, 01:14 AM
Thanks for the good words Godzilla...by the way is that a new screen name?
Here is one i've been working on for some time...starting with a pencil sketch and slowly developing it into a final piece. The concept is a sea creature made of both plant and mammal parts. For now i've given the loose name of Sea Forge, i hope you like it.
11 November 2009, 05:32 AM
Like it? It's awesome! :D
I've been following this thread for a while now and you are making loads of progress.
11 November 2009, 03:39 PM
WOW you've been cranking em out man. The sea creature is awesome. I love the color selection. I also like the lava scene (just to name a few). keep up the wonderful work. :)
11 November 2009, 01:30 AM
GaryBedell- Thanks for the good words bud, i look foward to your updates as well!
NR43- Thanks for the compliments they made me smile! I appreciate your support through this thread...you've given me good advice so i owe some of that progress to you :beer:
I'm thinking about posting a progress shot of the last image...
In the mean time....here are some recent DSFs
The bad man
11 November 2009, 06:43 PM
Recent speedies...both under an hour
11 November 2009, 11:39 AM
That's very nice update buddy :) It's wonderfull seeing your SB live again! I think it's a time for you to consider leaving unfinished illustrations and choose whether to sketch or render. Sketch doesn't need colors and fancy brushes, while rendering should be pushed few times farther. You know, it's the same bad habbit i have, I just realized it recently and would like to share this with you. Keep up the great work dude ;)
11 November 2009, 12:58 AM
Siiilon thanks for dropping by and leaving good advise. I will try and focus on more finished works as best i can. I do repost some of the daily sketch topics which tend to be quick sketches and speed paints. They are hard to resist some times ;)
Here is a more developed work...called 'Stranded'...just imagine aliens have abducted you and dropped you off on a foreign planet. Wouldn't that be a living hell lol.
02 February 2010, 09:52 PM
Well its been a while and i haven't been practicing much =( ... I do love watching the progress of other threads however. A little motivation of recently-
02 February 2010, 03:16 AM
Hey, were have you been?..ajaj, no realy is good to see that you are posting again, i like the one of the cave a lot, and the one of the crashed plain...it has good scale, and the depth is very well achieved.
Are you in the B_MOVIE challenge?...would be a great oportunity to push that finished work...i´m sketching some ideas for the competition and i hope i can finish. May i recommend you to do the same?
02 February 2010, 08:27 PM
Hey JMART, thanks for stopping by mate! I've seen the ads for the B movie challenge but haven't looked into it...thanks for the good idea and good luck with your submission. I recently switched monitors at work and i'm now seeing many value problems with previous sketches lol. I hope to get better results in the future...
Heres a quick concept for a CA dsg-
02 February 2010, 07:08 PM
Lunch sketch...had a much better image in my head lol. Really need to kick the short-stubby character habit.
02 February 2010, 07:02 AM
Hey man, it's great to see you posting again.Great depth in the crash site scenery and nicely done metal rendering in the robot piece. I think you try to make too much in too short amount of time. Relax and pick something. Leave at least color been, but I would stick with the drawing if you asked me. You know, it's the fastest and simplest form of getting down your ideas. Then, you can take your time to research and push the idea step by step somewhere. Keep posting buddy, I am glad you're active here again ;)
02 February 2010, 06:55 PM
Hey Silllon, thanks for the good words bud! You have some valid points- i do overwork pieces before they are ready. Usually the problem is that i don't have a great idea before the work begins...thus no path to really follow. Will keep your words in mind.
Did a few sillouettes to loosen up a bit
Also been working on a fan art piece of a rapper called MF Doom. Maybe you know of his music he has several aliases. I think Gary did a version of him at some point. Anyway its not finished but any suggestions are welcome.
02 February 2010, 03:25 PM
DUDE, This stuff is MARVELOUS!!! I love the one with the guy playing guitar and the Doom is awesome.The world needs more doom fans :)
02 February 2010, 06:57 PM
LOL thanks Gary, your comments made me smile. Did a little sketch this morning...suppose to be like a shark cowboy.
Not sure why my images keep getting scaled down when i post them?
02 February 2010, 11:40 PM
stranded, that's a good one...
the guy is like "nooooooooooooooooooo!", with his
naked ass, great
02 February 2010, 06:28 PM
LOL soundwav, you got the message. 690 is the magic number...all images will be scaled down to have a maximum width of 690 pixels on this site. Might stick to taller canvases for a while.
Quick 35 min DSG - The Titan
And here is an update to the Doom piece
03 March 2010, 05:36 PM
It has been a while since i attempted a female so i gave it a go. Used ref, took several hours but it was a good exercise.
03 March 2010, 04:18 PM
A couple doodles to keep the practice going...
04 April 2010, 11:36 PM
Starting to get back into it...still only managing sketches, but slowly touching up older pieces too.
CA sketch topic
04 April 2010, 06:20 PM
DSG 2129- A cat named George
04 April 2010, 05:56 PM
Been doing 'warm up' sketches in the mornings. This seems to help get the mind active right from the start. The first two are under an hour, the third one took a couple days off and on.
05 May 2010, 10:54 AM
I was thingking "This is not really a great sketchbook". But hey, you was really became better as time passed by. Still I have to say that this is not really a great sketchbook, but very very interesting one !
Keep it up, buddy, you're doing very well.
- wow Rabid1 you have some really great stuff here! - it was a pleasure to scroll through them all…
- where do you find the time!? - I will follow this... :thumbsup:
05 May 2010, 09:39 AM
one thing i noticed, specially in the last few character sketches is to watch how you define form a little better.
you are going from silhouettes, which is a great way to start things out and look for interesting shapes and designs, but when you start modeling the stuff out, the areas where the planes break and define the volumes look a little messy still. keep it simple there as well and spend a little more time thinking about those volumes will hep a lot i think.
i'd suggest doing more anatomy studies as well, b/w will do i guess, try and get structure right and really being careful with the value ranges as well. don't go too dark in the shadow areas and stuff like that.
anyway, i hope that helps, keep going brother :)
05 May 2010, 02:57 PM
ViCdRAW- Thank you for your observations. I would agree with you, this isn't a great thread, but more of an outlet for different ideas and techniques. Glad you found it interesting.
daw- Thanks for the very kind comments! I've been a fan of your daily sketches since i joined here. I would strive to get as much story in each image as you do, thanks for stopping by =)
jpedro- Thanks for the good words bud! Yea you nailed it, i've been using silhouettes and going from there. You make several good points and I will consider each one. I think using more ref will help show me how the forms look in nature. Thanks for the critique, and helping me develop over the years!
08 August 2010, 03:46 PM
Well summer has been busy and I really haven't put out the effort to develop anything. Not happy about that but i'm sure i'll return more in the future. I do come by and watch the many great threads around here.
Anyway, a few sparse quickies at or under an hour. Some daily sketch topics and a couple abstracts.
The last one
Playing around with new brushes
08 August 2010, 07:30 PM
Yo Rabid, you are very explorative in your paintings, I like it. And your last update is killer, the last piece is gorgeous. Reminds me Daniel Dociu's style. Very great, cu.
08 August 2010, 09:20 PM
Hey Siiilon thanks for the kind comments buddy! I should probably do some more anatomy stuff like you 've been doing. I'll have to check out Daniel Dociu, anyway thanks for coming by.
09 September 2010, 03:21 PM
It's nice to see your improvement. Cool work, and yeah keep studying anatomy it's really going to take your work to another level. Watch out for those wrists, they are never quite right. Good luck.
09 September 2010, 11:06 PM
Palvarado- thanks for coming by and dropping some nice words and critiques! I think some anatomy study is in order!
In the mean time here is a DSG sketch, The Long Road-
11 November 2010, 08:58 PM
Been a while folks, might as well show some recent DSG topic quickies. I have some pencil work too... if i can find a working scanner i'll put it up soon =) No anatomy studies yet...
Dark Reflection- 1.5 hrs
Unstoppable- 1 hr or so
Hopefully these show up...my ftp host has been sketchy.
11 November 2010, 10:53 PM
hey Rabid, they do show up.
good stuff man, keep going! i specially like the unstoppable sketch and the brushes experiment.
11 November 2010, 08:17 AM
I really like the composition and attitude in "Dark Reflection", very nice. In "Unstoppable" you probably tried been too epic for 1 hour - it's hardly readable. If that is a planet impact, I guess it's so far away that it should be almost wiped out by atmospheric perspective. But I think this topic is way too complicated for 1 day of painting, not even one hour, which is damn good interpretation for that short amount of time! Great seen you updating again dude. Post more, especially those pencils! :)
11 November 2010, 06:20 PM
jpedro- Thanks for the good words bud :buttrock:
siiilon- Thanks for stopping by as well! I appreciate your point of view for the last couple thanks for critiques and good words!
I did struggle with the perspective and overall message of Unstoppable. My intent was to show this gigantic recking ball sort of thing rolling along on the verge of crushing some tiny little town. I choose the perspective of being on a cliff side about to witness the event from a higher angle...and to give some relative scale to the other scene elements. In the end i was trying to capture near motion in a single frame. LOL reading what i just wrote sounds way to complicated for such a quick pass...
Anyway, i managed to scan some recent sketches and put em together in a few pages. They are mix of work sketches and random doodles over the last couple months.
Thanks for stopping by!
07 July 2011, 06:48 PM
I want to revive this thread before it's lost for good. I've been away for a long time doing many things besides digital art...however I've been growing as a person. For one, i've been learning how to be a daddy to my 6 month old baby girl. Also, i've been working on various musical projects as an outlet. Thanks to the other great artists around here who continue to grow and inspire me even during these 'droughts'. Here are a few small sketches over the last months:
DSG topic Mary Blue Eyes
A new concept in progress
I made a few adjustments to this image
And something else to vent
Thanks for all the support over the years.
07 July 2011, 06:48 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.