My group is doing a UE3 based scene, and this is the rifle I am modeling for our main character. We are attempting a more exaggerated, less "realistic" look to our characters and forms, and the rifle was designed to have a customized, pieced-together look.
This is the result of few days of concept work on the shape and workings of the gun, and then a half day of modeling. I am presently reworking the pistol grip and trigger group, was up late last night and got a little off course.
Crits and comments appreciated.