View Full Version : Editor Views at matching scale

Mike Abbott
04 April 2003, 05:47 PM
Sometimes it's handy to have a _matching_ size of view for
top, front and side views in the editor.

If you hit "O" (Frame Active Objects) or "H" (Frame Scene) each viewport shows the object at a different size - the size that fits when viewed from that view only.

Use this simple Camera / Expression rig - "P-Cam" - to keep the ortho views in size-sync with each other.

C4D 8.1 or greater required.


Mike Abbott

12 December 2004, 12:45 AM
Thanks Mike,

Your handy feature has been sitting there quite a while but I saw it and I like it. It's going straight into the toolbox. Happy New Year. :)

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