View Full Version : Real Time viewport particle for Rigging

01 January 2008, 05:08 PM
Here is a question that I have for ages and never found the answer!

I looked at some rigging and you can see that without being on animation playback, the particle are following the rig like update in real time. That's useful because when you are animating, your rigging does not strech like crazy when you are setting your poses, the part that are drived by dynamics are following with a nice second motion.

So I tried different thing like using a soft body, and I tried to replace the time node of the particle with other node but without succes so I would like to know if someone could help me a bit there.

Thank you.

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01 January 2008, 05:08 PM
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