XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : colt 1911 .45 texture practice

01-25-2008, 03:58 AM
i made a model of one of my favorite handguns in a mildly low poly model, its not completely optimized for a game yet although it is low poly enough to work in a high end FPS like crysis.

anyway, i made it so that i could have a fairly simple model to practice texturing which is definately a shortcoming of mine at the moment.


CGTalk Moderation
01-25-2008, 03:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.