i have a very strange problem. When i'm binding my character on a skeleton and wanna start with the weight painting the mesh is not turning to black, so i have no visual feedback what i'm painting.
does anyone know this problem and how to fix this?
strange is also that when i'm tryin to delete the construction history of the mesh (lots of poly splits' etc.) nothing is deleted.just when i'm skinning the character and afterwards delete the history everything is gone
i'm using 162.67 nvidia driver (the newest one (169.xx) causes some serious problems with maya.
any help will be appreciate!!