View Full Version : Diffraction shader & diamond

04 April 2003, 02:59 PM
Wil Whaley had given his advices to get this render in maya. And I want get an higher render quality.

Do you thinks we can make a network connecting the reflection map and the diffraction shader? Just to see :wip:

04 April 2003, 03:14 PM
wow .. i like it ... =) :bounce: now make it with caustics :scream:

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