View Full Version : zooCST leg primitive


doodlyD
01 January 2008, 02:33 PM
Hi, how to solve a problem with the zooCST with the leg setup?
All controllers (Spines, Head, Arms) works very well.
After I create leg primitive, it looks ok, but when I move
'root_ctrl', knees' positions are stuck and don't move anymore.

i saw few threads around the net about this problem ,but there is no sloution also
can anyone cleary described how to getr rid of that lag?

many thx

doodlyD
01 January 2008, 02:48 PM
ok i found solution =)thx

CGTalk Moderation
01 January 2008, 02:48 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1