My primary model/face is a subdiv surface... I want to use Hair for an eye brow... so for the scalp I am coverting the subdiv area of the eye brow into a poly for the follicles... and then creating a hair system... Now, I need to be able to animate the eye brow along with the face... so basically I need to use the subdiv as a wrap deformer to the poly... I have seen this simulated in the past by pluging into the tesselation?... does this some familiar to anyone? Can someone give me the high level conceptual connections to make this work?