View Full Version : Hero2 - model
04 April 2003, 04:31 AM
Hi, you all.
This is for your viewing and evaluating.
I've been modeling the Hero for your project during the last 2 days, sure he's not finished yet, but starting to shape up. :)
I know that Blue Cougar is working on the hero as well, but it never hurts to have some competition, right Cougar? ;)
Now, let me know if you want me to continue this one or not.
Oh! And if you want them in higher resolution, just holler.
04 April 2003, 05:08 AM
them calfs are hurting my eyes.
04 April 2003, 08:16 PM
I do know about the calves. I'm working on the model as a whole still. Nothing final, all WIP :)
Don't have anything new to show. Have been away a bit. But will get back to it ASAP.
Kirt! :D I want your opinion as well, before I get out of hand with the guy.
04 April 2003, 11:04 PM
I see it's a WIP, you may re-shape some parts like hands, fingers, wrist & forearm, a bit.
& legs too (you know already)
the areas around eyes & chicks, from this views don't look good, take a look @ cugar's head, too.
the overall proportion is good. just do these minor things, then u r almost done. :thumbsup:
please post a close-shot of the head. & some big wire-shots of full body, they help much.
04 April 2003, 11:48 PM
ila_solomon ... I'm trying to keep as close to the ref's as possible, so, hopefully, in a while he'll actually look like the excellent pieces Kirt gave us :D
As you mentioned you wanted some wires, and here they are. As well as some new higher resolution-shots of the head.
I think you feel the eyes look f-uped because he actually doesn't have any eyeballs there yet :)
and I know about the pinch on the cheek. but this is wip.
still, the crits is well needed :D
take care guys. and good luck to all of us.
edit Wires of the whole body will be posted when the actual body is somewhat presentable :D
04 April 2003, 11:51 PM
The little more high-resolution renders, now with white background :D
04 April 2003, 12:04 AM
thanx 3, but seems that is a level 1 smoothed-mesh wire. I want a raw-level 0 polycage, please!
& kill those 2 triangular faces on the chicks, immediatly! :D
04 April 2003, 12:19 AM
your wish is my command :)
the tri's are reformed and the basic wire is now published instead of the others.
the tri's had to go there though because of lack of memory :D the model is... um, a bit high on the polys :D I'm trying to find ways to cut them down and not loosing anything of the model in the process.
Allright, check the wires out. :thumbsup:
04 April 2003, 12:27 AM
oh, yeah, now that I've got you here Ila ;) , what do you want me to do about the waist and the rest of the body?
since I can't find any references to how thin/wide the waist should be and so on, it's kind of hard for me to hit the right spots on you guys :D
But I've got to say that I really LOVE Kirts reference pictures. And Ila, your model is really cool :D love the way it went.
01 January 2006, 12:00 AM
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