View Full Version : Open Figure Drawing Workshop - NEW BARGUE - 022

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12-31-2007, 11:03 PM

Banner render - Gio Nakpil

OFDW 022: Jan. 10, 2008 - Feb. 25, 2008

Welcome to the Twentysecond thread of the Open Figure Drawing Workshop!

This workshop is open to 2D Artists working digitally or traditionally. Some informal moderation will be gladly provided ~ however, the purpose of the Workshop is for Artists to interact with and informally critique one another’s work.

What is a Bargue Drawing?

>>>LINK<<< (

Charles Bargue ( is a little known academic painter from 19th Century France. Under the auspices of art dealers Goupil and Cie (Vincent and Theo Van Gogh's employers,) and along with Jean-Leon Gerome, he produced a series of two hundred or so lithographs, reproductions of which were circulated around the ateliers of the time for students to copy. Copying these drawings is supposed to teach the student about line and tone, how to create an illusion of three dimensional reality, and also to instil a sensitivity to classical beauty in painting and sculpture.
This Workshop is an update of the Bargue concept, which was to copy as accurately as possible the 2D Drawings of Charles Bargue et al. Instead of using Bargue's drawings as reference in this Workshop, we will be using Renders of 3D models, whose permission to use as reference was graciously provided by many CGTalk 3D Artists.

The goal of this Workshop is to practice shading and rendering skills in 2D. For this reason, in many cases I have requested permission to use renders of untextured models as reference.

The goal of this Workshop is to COMPLETE one or more FINISHED 2D Master Copies of the renders provided by CGTalk 3D Artists / Render Donors. The goal is to complete QUALITY finished pieces based on the 3D Renders / Reference provided.

Reference Source:

Individual CGPortfolios and Websites

************PLEASE NOTE!!!************

The renders used as reference for this Workshop is COPYRIGHT the original artists. Permission has been obtained from individual 3D Artists to use only specific individual renders for this Workshop. Wherever you post your 2D copies from this Workshop (here on CGTalk, on your website, other forums, etc.) you MUST give credit to the original artist whose work you referenced!

PLEASE NOTE that you may not just use any image from individual 3D Artist's CGPortfolios without permission. There is simply a ton of great reference available here, so I would ask that you use what is available and not request to use other work from these artists.



1. Renders are the property of the individual 3D Artists who generously gave permission to use their renders for reference in this Workshop. ALL WORK IS COPYRIGHT THE ORIGINAL 3D ARTIST and credit must be given to them wherever you post your copies!

2. The drawings / paintings created from the 3D render reference provided here MUST be TASTEFUL,SINCERE, RESPECTFUL, and for the purpose of serious study of the human figure. Those who post silly, disrespectful, or tasteless work will have their posts deleted immediately and will no longer be allowed to post on this thread.

3. This Workshop will run from Jan. 10, 2008 - Feb. 25, 2008.

4. There is NO LIMIT to the NUMBER of posts an artist may make. However, we ask that you post only your BEST WORK, even if it is considered unfinished.

5. Artists who post comments and critiques of other artists' work on this thread must be RESPECTFUL, POLITE, and offer CONSTRUCTIVE CRITICISM. Flaming will be NOT be tolerated, and constitutes dismissal from this and other threads.

6. I will be offering the occasional comments / critique - however, the main focus of the Open Figure Drawing Workshop threads should be on Group Critique and interaction. :)

7. ANY MEDIUM or STYLE may be used: Traditional or Digital Drawing or Painting. This Workshop is for 2D Artists only.

8. Please limit the SIZE of your POSTS to 800 pixels WIDTH x Appropriate pixel LENGTH. No huge posts, please!

9. Please post your WIP and finished work to this thread. However, you are encouraged to also post your work to your Personal Sketchbook Thread if you already have one, or to create one if you do not, here:

( Anatomy & Sketchbook Threads (

11. Have fun, enjoy, and create great art! :)


PLEASE NOTE: WIP (Work In Progress) images are an important part of the OFDWs and are encouraged. Please DO post WIP images as you work on your pieces. :)

Tracing constitutes cheating on CGTalk, and traced work is not accepted into CGTalk's Galleries. Please freehand draw and paint. Use of a Grid is accepted.


If you would like to be notified of all new Tutorials / Workshop on the Anatomy Forum, please subscribe here:

Notification of New Open Figure Drawing Workshops (


If you would like to see the finished work from previous OFDWs, look here:

Links to all OFDW SPOTLIGHT Threads ( (

12-31-2007, 11:08 PM
3D Render Reference Set 1:
All work is copyright the original 3D Artist and credit must be given to the individual artist wherever you post.

A big thank you to all of the render donors!

username: andreja | real name: Andreja Vuckovic (
image link A (
image link B (
image link C (

username: Anandpg | real name: Anand Gopinath (
image link A (
image link B (

username: Antropus | real name: Kris Costa (

image link A (
image link B (
image link C (
image link D (
image link E (

username: canderled | real name: damien canderle ( [/url]
[url=""]image link A (
image link B (
image link C (
image link D (

username: cardboarddog | real name: ( Busby (
image link A (
image link B (
image link C (

( username: DiegoMaia | real name: Diego Maia (
image link A (
image link B (
image link C (
image link D (

username: drummer | real name: Marco Menco (
image link A (
image link B (
image link C (

username: fx81 | real name: Mashru Mishu (
image link A (
image link B (
image link C (

01-03-2008, 01:56 AM
3D Render Reference Set 2:
All work is copyright the original 3D Artist and credit must be given to the individual artist wherever you post.

A big thank you to all of the render donors!

username: gio | real name: Giovanni Nakpil (
image link A (
image link B ( Note: image based on Jordu Schell's sculpture
image link C (
image link D (
image link E (
image link F (
image link G (

username: Grassetti | real name: Rafael Grassetti (
image link A ( (original concept by Bjorn Hurri) (
image link B (
image link C (
image link D (
image link E (

username: harshdesign | real name: Harsh Borah (
image link A (
image link B (
image link C (

username: Intervain | real name: Magdalena Dadela (
image link A (
image link B (
image link C (
image link D (

username: JBoskma | real name: Jelmer Boskma (
image link A (
image link B (
image link C (
image link D (
image link E (

username: kissb | real name: Balazs Kiss (
image link A (
image link B (
image link C (

username: kolakis | real name: Julianna Kolakis (
image link A (
image link B (
image link C (

username: plunq | real name: Joel Mongeon (
image link A (
image link B (
image link C (

01-03-2008, 01:57 AM
3D Render Reference Set 3:
All work is copyright the original 3D Artist and credit must be given to the individual artist wherever you post.

A big thank you to all of the render donors!

username: pum| real name: Herbert Lowis (
image link A (
image link B (
image link C (
image link D (
image link E (

username: Quadart | real name: Bill Melvin (
image link A (
image link B (

username: The Grim Reaper | real name: JacquesD (
image link A (
image link B (
image link C (
image link D (
image link E (

username: turx | real name: Ensar Yanar (
image link A (
image link B (
image link C (
image link D (
image link E (

username: vladiseco | real name: Vladimir Minguillo (
image link A (
image link B (
image link C (
image link D (

01-10-2008, 05:20 PM
A big thank you to gio for being the first render donor for the Workshop! :)

This is a great chance for 2D Artists to work from some of the best 3D renders around. Hope to see a lot of participation in this one!

PLEASE NOTE that you may not just use any image from individual 3D Artist's CGPortfolios without permission. There is simply a ton of great reference available here, so I would ask that you use what is available and not request to use other work from these artists. Thanks!

Examples of traditional Bargue drawings may be found here (

01-10-2008, 07:07 PM
Reserved for links

01-10-2008, 09:10 PM
*rubs eyes*

another OFDW, yay!

wow, beautiful renders!

*keeps an eye on his fingers so he does not make any statement about participation even though....*


01-10-2008, 09:21 PM
I'm so in :D:bounce:

01-10-2008, 09:22 PM
A big thank you to gio for being the first render donor for the Workshop! :)

This is a great chance for 2D Artists to work from some of the best 3D renders around. Hope to see a lot of participation in this one!

Hi Rebecca,

so are 3d ppl who uses 2d medium as well (traditional or digital) excluded from this workshop?


01-10-2008, 09:25 PM
Hi Rebecca,

so are 3d ppl who uses 2d medium as well (traditional or digital) excluded from this workshop?

Of course not. :) This workshop is for anyone who wishes to use the 2D medium - be it traditional or digital. It doesn't matter to me whether your primary mode of working is 2D or 3D - in the past, the OFDWs have attracted mainly 2D people, and so I invited Intervain to create 3D specific Workshops, which you are more than welcome to participate in also. :) This workshop however is primarily 2D. Hope to see your work!

01-10-2008, 09:28 PM
thats good news :) i am definitely in.
good luck to all.

01-10-2008, 09:50 PM
Mu, Intervain, and evilmaul, it's great to see some early takers! :) I think this is an amazing chance to work from some beautiful work. I'm pretty stoked, hoping to get in some work later on tonight.

01-10-2008, 09:56 PM
oh, let's do this thing :)

01-10-2008, 10:21 PM
hey Rebbecak, post this on, I'd love to see some of those freaks try this out!

01-10-2008, 10:25 PM
hey Rebbecak, post this on, I'd love to see some of those freaks try this out!
Done, and done. ;) Hoping the "freaks" (probably a little tired from the workshop, like me :D) will come out in droves once they're sufficiently recovered from Seattle. Feel free to do a little pimpage, though. :) I'd like to keep the Workshop only here, though, due to the fact that copyrighted images are involved, etc.

01-10-2008, 10:31 PM
Two questions:
1) In the case I think some spots of one of the renders should look different, am I free to make some minor changes? (of course that would be my humble opinion about the art, all images are top notch!)

2) Can I work in pencil only? Would that be considered unfinished? I ask this because the "draw and paint" item in the rules.

I'm a 3d guy mostly, but I have learned to draw way before I started with 3D. Still, I got stuck with pencils, never got any further. So I wouldnt be able to paint and it would really great to finally participate in one of this threads.

01-10-2008, 10:36 PM
Two questions:
1) In the case I think some spots of one of the renders should look different, am I free to make some minor changes? (of course that would be my humble opinion about the art, all images are top notch!)
Yep, feel free to take liberties, :) I am using the term "Bargue" here pretty liberally. Mainly I'm just interested in seeing artists who participate use the 3D render reference for great lighting and form ref, and the rest is up to you. For beginners (that's not necessarily you), I think it's best to stick as close to the reference as is possible. Obviously the goal if you are interested in really learning how to render is to most closely match the ref without tracing, color sampling, etc. I myself don't plan to try to match pore for pore, but just try painting from several different images to see how close that I can get. I may end up doing a bunch of unfinished studies in addition to hopefully some more polished work. :)

2) Can I work in pencil only? Would that be considered unfinished? I ask this because the "draw and paint" item in the rules.
Yep, this Workshop is open to both digital and traditional work.

I'm a 3d guy mostly, but I have learned to draw way before I started with 3D. Still, I got stuck with pencils, never got any further. So I wouldnt be able to paint and it would really great to finally participate in one of this threads.
I think that's great, we've had traditional work in previous Workshops and I really don't mind at all. :) I think whatever helps you to better see / observe is relevant to CG, so pencil draw away to your heart's content, and post your work here. :)

01-10-2008, 11:38 PM
Wow, it's been a while since we've had a 2D one (or I've just been missing them). Good timing, as I'm about to start working on some plates a friend let me scan. The renders provided look great, and I'll happily try one or two. I'll be posting both here and on

01-10-2008, 11:51 PM
This is a great exercise and I can't wait to see the results that come out of this! I will be watching this thread closely.

01-11-2008, 12:44 AM
Pameljoel, welcome!

Wow, it's been a while since we've had a 2D one (or I've just been missing them). Good timing, as I'm about to start working on some plates a friend let me scan. The renders provided look great, and I'll happily try one or two. I'll be posting both here and on
Good to have you aboard! :) I've not run a free Workshop in a year, and so am stoked to see what will happen with this one.

dansgarbage, great, hope that you will participate!

01-11-2008, 01:55 AM
Wow! this is fantastic!
After an extremely time-poor year - I'm definitely going
to give this one a go :)

and cheers all!

01-11-2008, 03:27 AM
Holy badass-ness!!!

Damn, so many awesome renders to choose from... I'm gonna have to take my time on this one.

01-11-2008, 03:44 AM
Looks like a lot fun (and learning). I'm in.

01-11-2008, 04:43 AM
new in im in im in...and will surely finish this one :D yay

01-11-2008, 07:44 AM
Here's my first sketch. The dimensions I'm working with are 8x11 inches. Because I'm doing this in traditional medium, I opted for a grid system to get my general proportions down. Comparing the overlay of my original sketch with the 3D render, there are some obvious proportional issues but overall I'd say its pretty close. I'll go back and fix the sketch to correct those issues before I begin shading. Not sure what medium I'm going to use yet but I may do it in graphite or charcoal.

01-11-2008, 07:48 AM
Schweet! Congrats on being the first to post chimp! I've got some catching up to do. :)

Great to see everyone on board, hope to get the OFDW regulars back for the new one!

01-11-2008, 08:36 AM
Man! this is coooool!!!:bounce: I've been looking for an excuse to practise painter!! I am starting today, by gad!!!:bounce:

01-11-2008, 08:39 AM
super start Joel :thumbsup:

01-11-2008, 09:50 AM

Haha, the best smily ever!

Great start Joel.

Those 3d models are just insane...
I'm in... I think.

01-11-2008, 10:49 AM
Mecha! This looks very promising - you got the gesture and pose energy down!

I am considering doing the kentaur in pen and ink, btw...

01-11-2008, 12:35 PM
Think i'll join this one as wll. it's been a while since something interesting was done for 2d artists on this forum. we should change that :D

01-11-2008, 12:46 PM
Oooohh myy! I'm definitely in, but you make it so hard to choose!!

Rod Seffen
01-11-2008, 02:03 PM
This is certainly interesting for me, because I don't draw, so none of my models ever start as sketches, they are always 3d, so it's interesting to see them being dissected back to lines and contours.
You've certainly got the feel for her straight away there Joel.

01-11-2008, 02:37 PM
maybe me too, maybe a pencil.. maybe... because i am sick and i dont feel well :P

01-11-2008, 02:51 PM
I am definatley in on this, and we just put our wips and Finished in this post? and we should also create a sketchbook thread?

01-11-2008, 03:11 PM
Woohoo!! What a fantastic idea!
I'm in, can't wait. Now if I could only decide on an image. So tough, you have the works of -all- my fav modelers there!


01-11-2008, 04:11 PM
I may pop in, and butcher one or 2 of Kris's works. ;-) Muahahahaha!

01-11-2008, 04:29 PM
hey.. the Gio links dont work :(

01-11-2008, 05:31 PM
Hello everybody!, its great to be up in another great OFDW again with you talented people :), here is my very first progress so far

good luck to all

01-11-2008, 05:35 PM
Great to see everyone's enthusiasm!

I am definatley in on this, and we just put our wips and Finished in this post? and we should also create a sketchbook thread?
Lordrych, for every new wip that you post, feel free to create a new post - no one is going to go back to check an updated post, and it keeps the momentum going to see new work. :) By no means do you have to create a Sketchbook thread, it's merely an option. Lots of folks prefer to get more in depth comments on their work that way, but the purpose of the Workshop is for everyone to critique each other and to see one another's WIPs here in the Workshop thread. If you did decide to create a Sketchbook thread, feel free to post in both places.

akhenaten, the links for gio work fine for me, is anyone else experiencing this problem? Are you clicking the "Image Link A" etc. or the images? It's not an image map, so you have to click the text links below the images.

DigitalSol, great to see you back! Can't wait to see what you do. :)

01-11-2008, 05:50 PM
here my first warm up sketch.i intend to learn stuff form it so i'l b putting many sketches lik these before starting final one :)

01-11-2008, 06:13 PM
Im very excited about the ofdw as you see :P

01-11-2008, 06:15 PM
Hey killermachine, great to see your sketches. :) Hope to see you clean these up and give them lots of power and punch.

Digitalsol, keep posting buddy. :) You're sure to come up with a fantastic piece.

01-11-2008, 07:00 PM
can't stop, this is very funny :)

01-11-2008, 07:11 PM
Rebecca i'l b posting loads of them for sure
Digi slo down man we are having our compitition on 2nd image :P
new update,testing mediums in which i'l'l remain traditional for now with material as newsprint sheet and/or pastel sheet ,steadler 8b,lumocolor marker and triplus fineliner.i'v already seen my mistakes in this one but i thot y not post it :P

01-11-2008, 07:37 PM
Wow, everyone is already getting started. Just motivation for me to get off my butt. Great starts so far, everyone.

I have a question: is there any way to print a pic with the grid lines on it? I'd like to have them to keep the proportions and such straight.

01-11-2008, 07:53 PM
Hi, my name is Gina, and I was invited to enter to the OFDW22 ;D I'm a digital animator and I like to draw.

I have never drawn nothing so detailed as this. I feel this like is a good opportunity to improve my technique with this exercise.

I will put my best effort, wish me luck ;D

greetings :thumbsup:

01-11-2008, 08:15 PM
Ok, here is more work i have done with this great model :)

01-11-2008, 08:17 PM
Wow, everyone is already getting started. Just motivation for me to get off my butt. Great starts so far, everyone.

I have a question: is there any way to print a pic with the grid lines on it? I'd like to have them to keep the proportions and such straight.

Hey Asatira, if you use photoshop there is a grid tool, go to the view tab, then show and grid, you can adjust the grid at the preferences, or ctrl+k then ctrl+6 and then you change it, hope it helps

01-11-2008, 08:59 PM
nice work so far guys keep it up!

I'll start tomorow morning :P

01-11-2008, 09:19 PM
I'm in too! :)

My reference is Diego Maia's render ( ; I use Photoshop 7 and a Wacom tablet. Here's the first sketch which took me somewhere between 30 and 60 minutes.

By the way, this Bargue book sounds really interesting. But why does it have to be so expensive? :cry: For now I'll keep drawing those master studies from art books from the library instead :)

01-11-2008, 09:49 PM
Great stuff guys, keep it coming! I can't wait to throw my hat in, just waiting to get a free much awesome ref, so little time!

EDIT: just a quick start on gio's ( piece.

Hi, my name is Gina, and I was invited to enter to the OFDW22 ;D I'm a digital animator and I like to draw.

I have never drawn nothing so detailed as this. I feel this like is a good opportunity to improve my technique with this exercise.

I will put my best effort, wish me luck ;D

greetings :thumbsup:
Welcome Gina! :)

01-11-2008, 10:39 PM
@Maidith: that lineart looks already awesome :) i specially liked the muscles in the torso

@rebecca: That's an outsanding shading, i really like what you did with the shoulder :)

01-11-2008, 10:45 PM
rebecca: its quite a kick to see an awesome artist do that with a 3d work of mine.
i can't wait to see you finish this critter!

01-11-2008, 11:01 PM
More wip, and there is alot too do

01-12-2008, 03:02 AM
Hi everyone,
I can see FDW is out to a wonderful start this year, I've been on and off for a while with school and desgn thesis (now) and co-op happening over the past year and still on going, but I'm here now and plan/hope to actively contribute this time around.

By the way nice sketch/start maideith.

Digitol sol looking good so far.

Great start Rebecak

Liking your line work and attention to detail in your warm up sketche kilingmachine.

Since I haven't done any digital painting for a while, i decided to start simple with once of Plung "Joel's" nose models. Also my first time plying around with the simplified painter essentials as opposed to photoshop. Since I'm hoping to get get a copy of painter this year, so since painter and essentials are a like decided why not use this as a chance to learn it while I improve my figure drawing.

01-12-2008, 07:00 AM
Hey Rebecca,

This new OFDW came in time to motivate me out of the mini slump I've slunk into. When all else fails creatively, just do copies of great work. Now to choose a 3d piece.....

01-12-2008, 08:01 AM
Sol!! Slow down you art machine :P Fantastic progress so far!

Rebecca: Beautiful work as always. I -love- the first stage, the way the shoulder peeps out from the shadows, it's so subtle and so gorgeous. I hope you continue that in the rest of the stages too.

Maidith: Beautiful linework, more more!

killermachine: Very nice! I think a little mroe tonal variation and softer edges in the shadows would greatly add to the drawing. Watch out for those proportions! :)

MechaHateChimp: Fantastic linework, can't wait to see your progress in this piece.

Animegedon: Nice work so far. I think the nostrils should be a wee bit more round though. Some stronger shadows around the bridge would also make it pop out more.

Yay for the new OFDW! I'm going to totally use this an as excuse to copy some creatures by the very very talented sculptors here since it's something I couldn't really do with the previous OFDWs (I so wish the old masters painted/sculpted some aliens, hahah).

So here's a start on the very cool alien portrait by Damien Canderle. Man, I love this design SO much.

01-12-2008, 08:46 AM
gio, thanks for the comment! :) So great to have your participation in this, have been wanting to do this kind of Workshop for a while but looking at your work pushed me to finally get the guts to ask. ;)

Animegedon, thanks!

Maidith, sweet start!

Enrique, lol, great to see the enthusiasm! :D

Iridyse, gorgeous stuff as usual, so excited that you are joining in again. I love your stuff!

Squeezing in some extra time...slow progress, hopefully more time after Monday! :)

01-12-2008, 09:17 AM
hello everyone, great job everyone! New OFDW!! cool! I participated in OFDW around 1 year back(busy with studies and i stopped for 1 year~ kinda miss OFDW. OFDW Great place to learn and progress together~ . hi Rebeccak *wave* remember me? :D
Still at the rough stage, welcome any c&c.

01-12-2008, 09:29 AM
I had quite a difficult time in making it as similar as possible still there are few things that are not quite right, direction would be appreciated :D

01-12-2008, 09:36 AM
Awesome start, everybody!!
Here is mine.. from Rod Seffens's image (
done in Corel Painter with a charcoal brush

01-12-2008, 10:28 AM
crits on proportion...does the hand look not right?

01-12-2008, 11:10 AM
hey! i want to take part in that workshop! It's my first time and i'm just a beginner.
I've choose a b/w render couse i have really problem with shading and i want to focalize on that aspect.

I've choose the alien portrait by Damien Canderle like others :D

My first step

01-12-2008, 11:25 AM
heres the finished version I think

01-12-2008, 12:01 PM
Oh, you guys rock!

Iridyse, I knew you were going to do something amazing the second I read you were goint to join in. I see that I wasn't wrong. I must sai I LOVE your painting style!

Anand, one can sure make a piece look as if it was done with traditional medium. Very good!

TurbiX, ha, I knew many people will do that alien, because it's just so paint-worthy! I may suggest using bigger brushes at the start and also not going into detailing too soon.

Rebecca, lovely, I like the contrast.

DigitalSol, greatness! If you will get that cast material well, it'll be too amazing!

ericyeo, really great to see different approaches on this piece. Keep going.

Now with my own study. I chose Damien Canderle's piece, because it's realistic with a fantasy theme. I'm not using a grid because I don't like it. I had the original and my study side by side same size to do the silhouette, but now I only trust my eyes.
I also chose a piece that I think I will do in oils! Yes, one study for this workshop won't be enough for me.

Here's the start

01-12-2008, 12:19 PM
Great!! i will do some study too! i will do my choice today!

Alex Oliver

01-12-2008, 12:29 PM
thanks for your suggestion razz! that is always my problem and i mean really always!! i can't make a general impression with big brushes and i tend to start detailling immediatly :(
i really don't know how to try this aspect, i keep trying but i feel like i'm just doing nothing if i don't start detailing. Don't know if i've been clear eheh

01-12-2008, 12:32 PM
Hi Dennis K,
Pretty good effort, I think your problem of the head leaning to one side can be resolved by start out with sktch of the overall volumes/shapes inserting a center line before you go into detailing. Though its nice to have a clean finished drawing I believe its better at this stage to not erase anything just draw you starting lines lighter and as you develope your sketch more (you have all the important details sketched in correct proportion and placement.) you go back in and darken your like work.

01-12-2008, 03:37 PM
Thanks for the crit Iridyse, I tried tweakin the nostrils a bit and added a darker core shadow to the bridge of the nose. How does it seem now.

01-12-2008, 04:23 PM
An OFDW, yea! It has been so long since I have done one. Now that I do not have anything to do, but my computer crashed that had Painter on it. I do not have a wacom for this computer. I will do it traditionally. Anyone know where I can find a good wacom cheap?

01-12-2008, 04:52 PM
Enrique! So nice to see some new work by you, man! How've you been? :)

Printing out the ref right now. Maybe I will have something to show tomorrow.

01-12-2008, 05:29 PM
Looks like eveyones off to a great start :thumbsup:

started on one by Damien Canderle last night on 9x12 sketch paper


01-12-2008, 06:42 PM
Hello everyone I'm kinda new here and I have to say that I'm kinda nervous and excited at the same time seeing this is my first time joining a workshop here.

For my first study, I'll be using one of Damien Canderle's piece. I hope to get some valuable critiques on it.

Thank You.

Sketchbook Thread of Billy_Z (

01-12-2008, 11:04 PM
truly great start from everyone!

Anand - it really looks cool with those Painter tools - just like the real thing :)

Billy_Z - he feels a little unstable at the moment - the left leg seems to be going towards the right too much... [not sure I'm making myself clear :eek:]

razz - awesome start :)

Rebeccak - gorgeous already!

DigitalSol - excellent :D

Well here's my very humble beginning... darn that grid transfer took me ages :rolleyes: ... my choice - Antropus's Swimmer

01-12-2008, 11:57 PM
Animegedon: Yours is looking good, I would like to see it with more texture, but thats all

Iridyse: Hello Super Cheyu, its great to be with you again in another OFDW :D, well, what can i say, your is looking awesome, i already liked it, and you dont even detail it :P *hughs*

Rebecca: Great progress so far, the face is looking really good, and i really love the shoulder

ericyeo: Looking good i just would add a little bit of contrast, the shape is great overall.

Dennys-k: Its looking good so far, something that i would check is the right position of the elements, like the eyes or the ears, and the head's shape, the negative space is a great way to correct stuff like this just watch it more

anandpg: great job!!

warpy; looks good,I think that the hand is in the right position and shape, but there is something about the space between the face and the hand that dont match at all in my opinion maybe the problem is there, otherwise it looks very nice for me

TurbiX: Very Solid start, I only suggest you to wait a little bit more to add detail, keep it up

Razz, That`s looking awesome so far, can't wait to see how this ends, great job indeed

Mu: Hey Mu!, how are you man, i have been a little bit bussy here and there, and I took a little rest of posting here but I hope start posting at the same rate that before, thanks for asking , i really want to see your work here soon! :)

FateBringer: Looking good so far!, keep it up!

Billy_Z: The overall shape and color looks pretty nice to me, there is sometheing that makes it looks a little bit unsatable, i think that the problem is in the knees , just check it maybe im wrong

Intervain: Damn man your start looks very nice already, love that sensation of deepness, keep it up, i really want to see it finished

01-13-2008, 12:36 AM
thanks DigitalSol... I'll try :) - got a bit too much into it so yet another update for the day - and enough :scream:
blocking in the values. I can already tell that all the skin details are going to be a nightmare :eek:

01-13-2008, 03:19 AM
Billy_Z great start

DigitalSol thanks

Intervain looking good

little update


01-13-2008, 04:22 AM
FateBringer nice shading

Anandg I'm liking the traditional feel from the charc brush in painter

Intervain wow already frm your beginning deailing feeling depth.

Razz nice work alrady starting to feel the volume in you forms.

Billy_Z good start continue working on it a bit more, adding detail, smaller sepration in the muscles. and cleaning up the white lines when you reach cloaser to the end they are a bit distracting since its on a black back round white lines are the highest contrast at the moment so their the first thing you see and they take the viewers attention away frm the image as a whole.

Turbix Good start, try not to get into the details too early, try defining the overall volume first get the shape of the head readingas a volume in space then move onto the smaller deatils.

DigitalSol thanks, I'll try to add some texture to the nose.

here's a sketch I did of using one of Anandg's 3d renders as reference. I'm probably going to trying paintering it in painter essentials or using paint tools in studio tool paint. just want to know if there is anything that seems horribly out of place be for I start. the beginning sketch was done as a simple volume study of the human figure.

01-13-2008, 05:06 AM
FateBringer - thank you! Great progress on your sketch :) Keep it up!

Animegedon - thanks :) OOH - great choice of render - looking forward to seeing how this develops since it started out as a painting, turned into a sculputure and now it's back to 2d again :scream:

a wee bit more - it's quite addicting ;):

01-13-2008, 06:47 AM
Nice stuff everyone, keep it coming! :)

Quick update from me:

01-13-2008, 08:08 AM
FateBringer, Your attention in the detail is great, also you are doing all of them on paper, without zoom tool and undo :P

Intervain, The face is just awesome!, for real, the face looks great :)

Rebecca: Becca when you paint it always looks like is coming from the darkness to me :P, i mean the deepness is very cool :)

Here is a little update for me, hope you like it

01-13-2008, 10:19 AM
ok here I am. Have chaosen Gio's minion sculpture (ehi Gio hows going there? ).
Taken some basic measurements but no grid so not quite sure about the proportions. I am also sorry for the quality of this pic i dont have here a scanner so its a phone cam pic..i will do better when i get back to wellys home next week. Its pencil on A4 paper.

PS: so far i am already seeing great stuff there. good work everyone

01-13-2008, 10:32 AM
Ok, so here's where I'm at so far. I cleaned up the line work on the initial sketch and began dropping in some soft values over the image. Im just roughing out things at the moment to get my general shapes down. Its been a while since Ive worked with graphite so its definitely a test of my patience but Im having fun with it. I'll be taking a break from it for a few days so I can catch up with other projects.

01-13-2008, 12:33 PM
digi: you are right .. i think. plus the hand was too thin
any more crits folks?

mu: you traitor why dont you crit?

btw sorry for my phone cam quality :) it does look better in real life

01-13-2008, 01:33 PM
Hi there :) Wonderful work here already.

DigitalSol, Animegedon, Iridyse, Rebecca, thank you :love:

MechaHateChimp - you drew the forms so nicely, I like your linework.
DigitalSol - the texture is looking great!
Intervain - excellent start, more please :D

Here's my WIP - please don't mention the low contrast, I'm working from dark to light, meaning the light areas will come later :)

01-13-2008, 01:41 PM
WOW! The progress on every piece is very impressive already!
Thank you Rebecca for coming with another awesome workshop!!!

Magdalena, I'm humbled and honored. The progress is beautiful. I just can't wait to see more. Bravo!
Love you more now :D

Great work everybody. Inspiring!

01-13-2008, 02:24 PM
JAN. 13, 2008

Learning 3d has been sucking up all of my energy lately,..but couldn't resist this opportunity to paint again...THANKS REBECCA..:)



01-13-2008, 03:29 PM
Here's my entry (first time in an OFDW !), hoping too find the time to get this completed.

01-13-2008, 04:13 PM
JAN. 13, 2007

Blocking in some color...mainly just searching for darks and lights...will refine the colors as I go along....detail comes last...:)

01-13-2008, 04:29 PM
Thanks for the critiques guys. I guess it does look a bit unstable. I tried doing some corrections to it. I noticed that the distance of the arms to the body seems diff from the original and the neck seem kinda short. I tried to fix the legs but I'm not too sure on how tho. I think I may have made it worse.

Here's my progress:

Made the head bit smaller and the legs just a bit longer here.

Hope to get more helpful comments from everyone.


SpiritDreamer its great to see u here. Really looking forward to see ur piece.

Sketchbook Thread of Billy_Z (

01-13-2008, 05:14 PM
just started mine and sorry for not giving any crit just yet..

01-13-2008, 05:17 PM
DigitalSol: Thanks, Ur painting progressing good :D. tks for the comments. I have adjusted the contast.

razz: Yah, i'm trying a different approach :D I'm still a little confusing at this stage~

Intervain: Wo~ Very amazing progress~

Billy_Z: Nice style, it looks fine to me.

Ar.. this is my progress for today so far~ Still got lot of thing to be fixed~ Welcome any c&c. I'll squeeze some of my time tml to fix it~

01-13-2008, 05:53 PM
here's another one, 2.5 hours of penciling, pure fun!
the cloth is not as easy as it looks, at first I went with the flow but then I realized I should
sketch the folds lines lightly so I'll know where I am because it got abit confusing at some point Oo

01-13-2008, 06:10 PM

01-13-2008, 06:47 PM
Yay a new OFDW!!! :D

I can't wai tto see what comes out of this!

Antropus's ( image of the old man and the dying child is one of my favorite works I have ever seen. Ever. And I can't wait to work from it!

And on that note, can I assume it is okay for us to add color and such to pieces that do not have it in the original render?

oooh I can't wait!!! I hope I can do this gorgeous piece justice!!!

01-13-2008, 07:37 PM
Warpy - nice progress. I'd say the head seems rather short/small in comparison to the original. Keep it up!

Maidith - thank you :) Love your progress already :thumbsup:

Glenn - great choice and start :)

ericyeo - awesome! I love the loose lines - they give it that organic feel the original sculpt has :D

Kris - AWWW :love: I'm so glad you approve so far, I was affraid you'd go 'WTH?!' LOL - thanks :arteest::bounce:

worked on it for 2 more hours today - but honestly I've made very little progress... I think I might have chosen the hardest task - all the wrinkles are really daunting!
Still blocking everything in - as you can see from the closeup it's quite a mess :D

01-13-2008, 08:00 PM
Intervain - why dont you just block in all the parts and only after that, start with the details? At least that way, even if you quit halfway through the painting prosess, you'll still have pretty good looking painting.. anyway, thats how i do it. hehheh :P
Maidith - looking good
evilmaul - cant wait to see that finished, looking good :)

i ****ed up the proportions a bit, but oh well..

01-13-2008, 08:18 PM
And on that note, can I assume it is okay for us to add color and such to pieces that do not have it in the original render?
Of course. :) The "Bargue" concept is being used here liberally to mean "master copy" - feel free to do what you like, so long as you give the original artist credit for your reference. :)

Btw great works all, hope to see more join in! :thumbsup:

01-13-2008, 08:53 PM
Intervain - Awesome job doing it in black in white, looking awesome the smudge tool must be your best friend!!

Dennis-k - For 2 and a half hours that is some great detail I love it!

ericyeo - That is looking great I can't wait for you to start doing some hard highlights and really cleaning up the fuzzies all around

Billy_Z - Really concentrate on pecs and the shadows, you really want his skin to look tight and flat, he looks ripped but I almost get a feeling of anorexia almost fromt he character.

here is my 10 minute sketch and then another 2 minutes sketch, I love to sketch it gives me a fealing of finality and keeps me from erasing to much that way when I do the finished piece I know the mestakes I made in the pen sketch,

01-13-2008, 08:59 PM
hi folks,

Enrique - the surface structures and reflections are starting to look really nice.

Magdalena - argh! This is awesome! Surely hell of a lot of work, but what strikes me as really remarkable is that you are working on it body part for body part. I always thought people at your level would work on the thing as a whole. I heard that da Vinci worked in a similar manner when painting (don't know where though...) Keep the momentum! :D

Glenn - funny... though your latest 3D compositions (two people embracing and interacting) had reached a new level of awesome I was wondering if the painting nerve never tickles you...:D Good to see it does...

Ori... my main crit would be to not shade your drawing without darkening the surrounding space down. In the original the space around the figure is pretty dark, emphasizing the pale skin of the character. Your values actually are the other way round... dark skin against white bg. That way there is no way you can key the values appropriately.

Having left envelope stage, slowly tip-toe-ing into a block in. I am overwhelmed by the complexity of the pose....:cry:

Working pretty large so I have to knit the scans together:

01-13-2008, 08:59 PM
Lordrych - thanks :) not yet but it probably will be... so far I'm only using a hard brush with 25% opacity - that's why the blending's not very smooth yet...

Mu - thanks :) eh when I draw freehand I'd rather work on the whole thing to keep the proportions but since I used a grid to transfer the image onto the canvas I have the proportions pretty much down so I can just go about it like a children's colouring book ;) I only did an outline with the grid transfer but I have the grid there as a guide all the time to make sure all the stuff's in the right place :) Ehem I'm not sure I get even up to DaVinci's toenail height with drawing though :scream:
Looking forward to your interpretation of Jelmer's model btw!

Puppeli ( - oh I don't know... just started doing it like that and it stuck - I haven't started detailing yet though :) - not really...

01-13-2008, 09:15 PM
do i need to change some settings or something, so that my posts will appear immeadetely?

detailing, how i hate this part of the painting process >:(

01-13-2008, 09:35 PM
Here's some (slow) progress. These rocks are going to be a pain to shade, of this I'm sure.

01-13-2008, 10:06 PM
Great work for all!

Here is an update of mine's

01-13-2008, 10:34 PM
Here's more. All done with Painter's pencils and "soft blender stump".

01-14-2008, 12:28 AM
AFter about 1.5-2 hrs.

omg the wrinkles >.> THE WRINKLES!

01-14-2008, 01:46 AM
ThePatches - hahah - I hear ya! Great start :thumbsup:

DigitalSol - fantastic work! Love it

tizianoadmirer - I really like your colours :)

...aaaand another tiny bit:

01-14-2008, 02:12 AM
Amanda, thank you so much for your kind words and GREAT start! I'm anxious to see more progress on this piece :thumbsup:

LOVELY! Awesome progress! I just can't wait!!!

Keep them coming. I'm loving all works so far. Congrats everybody!


01-14-2008, 02:25 AM
Hello my friend Grassetti,

I'm very happy to hear you are the Reference for this workshop.
After one year working together you made very great progress and I have a big pleasure to have one professional like you in our sure you deserve all this my friend !

Congratulations ! :thumbsup:

01-14-2008, 04:24 AM
Good going everyone and thanks Rebecca for this thread! This definately help me seeing things the other way, 3d-2d.
This is my first pass on Jacques Defontaine's great model of Samuel.L.Jackson. Painted in photoshop in around 2.5 hours. Next pass will be skin texture details.

01-14-2008, 06:29 AM
really great work everyone! :thumbsup:

magda: that is looking very hot. I am looking forward for the finished product.

puppeli: I am honored that you picked my render. I must say you have really captured the material so well with the tonal value. :)

01-14-2008, 08:08 AM
harshdesign, sweet to see you in this! Great start, looking forward to your update.

Kris, great to see you post! Such inspiring work, if I could paint all of these references, I would. :) I'm going to try to take a stab at one of your pieces, but feeling like a snail right now, lol.

Magda, that's looking awesome, this should be a great one!

ThePatches, nice start, hoping to see you really push this to a finish!

tizianoadmirer, you've come a fantastic distance in general figuratively, and am looking forward to your progress.

DigitalSol, great stuff, you don't need to hear anything from me. :)

Puppeli, that's awesome, can't wait to see the detailing!

Mu, great to see you in this! The key thing I think is not to rush.

Lordrych, nice so far, check out, some great demos there on getting proportions and angles right from the beginning. Keep posting!

Dennis-k, nice work, I'd say the same, check out, super stuff there that will inspire you.

ericyeo, great to see you back!! I'm sure you'll have a fantastic result. :)

Billy_Z, welcome aboard, great start! Keep pushing it and refining values.

Glenn, of course it's always a pleasure to have you on board!

evilmaul, great start!

FateBringer, that's looking gorgeous!

pum, thanks for your contribution!

I feel badly for my super slow progress on this! Here's a small update for tonight:

01-14-2008, 08:48 AM
here's a lil update and a slightly better pic :)
thanks Rebecca.

01-14-2008, 12:06 PM
Kris - aww so kind! Well patience m'dear ;) :scream:

Herbert - thanks so much!

Rebeccak - thank you :)

harshdesign - freaking awesome :bounce:

evilmaul - love the shading! Keep it up :thumbsup:

01-14-2008, 02:23 PM
ericyeo - Thanks. I like ur style too.

Lordrych - Thanks for the tip. I'll do the best I can.

Rebeccak - Thanks for the welcome. I really appreciate it.

So here's the final image. I did the best I could tho I'm not too sure on how to make it more detailed. Guess I still have a long way to improve my skills. Anyway hope to get more helpful comments on it.

Sketchbook Thread of Billy_Z (

01-14-2008, 02:24 PM
JAN. 14, 2008

GREAT START ON YOURS,..Are you planning on doing it in oils..:eek:...would look great hanging on your wall :)

BILLY Z...THANKS...GREAT start/finish/MAYBE/:scream: on yours..:thumbsup:

Rebecca ..THANKS..:) ..MOODY AND GREAT START ON YOURS..:thumbsup:

Magdalena...THANKS...:) ...Yours is coming out ...GREAT SO FAR...:thumbsup:

A real pleasure seeing ALL the GREAT STARTS HAPPENING IN HERE.

A little more along the way with mine

01-14-2008, 02:41 PM
wow this thing is on the roll! i see some amazingly amazing works around here. I guess i have to get to work as well.

01-14-2008, 03:04 PM
wow, sharpening pencils here... :D
Still looking all day at Excel and doing phone calls and business meetings everyday here... *lol*

So nice to see all the movement around.

Magda, you're doing awesome 2D, seems you improved even more your skills, nice to see it.

Rebecca, thanks, what a great OFDW here, I'll get a time to do at least one piece.

Cheers all,

01-14-2008, 03:36 PM
This Workshop is happening way too fast!, you guys and girls have some awesome works here, ok here is a little update from me, hope you like it
By gowcaizer ( at 2008-01-14

01-14-2008, 05:42 PM
rebecca: thats looking schweeeet!

marco: your rendition of the forms are looking even better than its 3D counterpart.
great work man!

everyone in this workshops doing such awesome work. its fun to always check for updates.

01-14-2008, 06:48 PM
Hey! Great job everyone!
Excpecially Intervain! It yet looks amazing!!

this is my step! No more time to work on it till wendsday

01-14-2008, 08:46 PM
Nice posts everyone! This is another great idea for a workshop and there definitely seems to be a lot of talent out there.

Here are a couple of my initial sketches so far. I started out using the grid method with a blue line pencil for the roughs and regular pencil for the details. They both still need a bit of work as you can see from the overlay but hopefully with a little more time I can fix them. I'm not sure yet if I'm going to finish them with pencil or digitally in the computer.

Keep up the great work - S

Figure #01: 3D render by "gio"-Giovanni Nakpil

Figure #02: 3D render by "pum"-Herbert Lowis

01-14-2008, 09:32 PM
Shane: this rocks.

Slow working tonight for me...

Jason Ogg
01-14-2008, 11:39 PM

Here ma very first ILO
Crits are very welcome.

"head parts" thanks to plung aka Joel Mongeon

01-14-2008, 11:39 PM
thanks Rebecca and Magdalena. you guys are doing some great works too and so does the other people here! Keep it going...
This is my final 2d painting of Jacques's 3d model. In total took around 4-5 hours and was fun. I might also do another one.
Hope you like it :)

Jason Ogg
01-14-2008, 11:49 PM
harshdesign: I CU rock. Maybe the upper lip seems to be flat according to the lower one. IMHO.

01-15-2008, 12:50 AM
DJampa - thank you :)

TurbiX - wow thanks very much :)

JasonOgg- looking really good!

shanesart - great sketching! Looking forward to more :bounce:

DigitalSol - that's so cool... are you masking areas and using the brush over the top? - feels very much like real-life airbrushing in some places :thumbsup:

well finished blocking everything in, cleaned all the edges up and added a lighter bg instead of the black [just a fill with noise]...

I thought the hands will be hard but it turned out the feet almost killed me - I swear I've spent about 2 hours on them and the left one's still looking wonky... also some things are hanging way too much [like the knees... and I think the fingers are a bit too long] Oh well - on to the detailing now :eek:

01-15-2008, 01:56 AM
Hey everyone, figured I would get in on the action here since I need to do some more 2D work! Everything looks great!

TurbiX- Thats looking amazing! Values are spot on nice work!

Intervain - Wow, I have a long way to go, lol. Looks great! The knees are looking mighty nice.

harshdesign - 4-5 hours? That looks incredible for such a short amount of time, congrats. Nice texture work on the skin.

Well here is my contribution so far, about an hour in CS 2. Doing Antropus' crazy good model of the old woman. Still a long way to go! Hope I finish. Used a grid, have my sketched overlayed on a seperate layer.

01-15-2008, 03:11 AM
Hey, folks. Great stuff here. I'm really impressed!

A few comments for just this page of posts ...

nmcelmury - Looking good!

Intervain - That's fantastic. About the only thing I noticed on the left foot (since you mentioned it specifically) is that I think the heel in the render is slightly more pointed whereas yours right now is just a bit more rounded. But wow, what a great painting.

Jason Ogg - Looks like were in this together. I'm inspired to work even harder now.

harshdesign - Great job!

tizianoadmirer - I like how the details are coming out. Nice work.

shanesart - I like the blue pencil stuff. If you keep going traditional media, will you trace over your image so you can continue in pencil only, or will you leave the blue and just work over it?

SpiritDreamer - Looks nice. I love to watch people block a painting in. I think I'm finally beginning to see how it works.

Billy_Z - Beautiful work. If you felt like noodling away on it a bit more, here's just a couple of things I noticed: the head/neck in the model is stretched up a bit more; the back of the right hand is turned more towards us so that we can see the spacing between the fingers; and generally I'd say if you went back through and put in the same level of detail that you already have in the upper right chest and upper right arm (e.g. where we can see the muscles and veins showing) then you could enhance the whole piece. The legs and lower abdomen have similar details, and you've shown you can already paint them! :thumbsup:


Well, after a false start I finally have a little bit to show (sorry it's so hard to make out (I swear it's not just a blank sheet of paper :D ); for the outline I'm working with a 4H pencil on smooth bristol, and it's hard to see even here on the desk, but I wanted to keep the outline very light; guess it worked! Neither the scanner nor the photocopier could pick it up; in the end my wife had to use her expertise with the camera just to get it to show this much).

In the interest of doing some specific anatomy study I'm tackling the ears renders (all of them) provided by Joel Mongeon (and maybe some of his other ones afterwards if I manage to finish this one):

I ended up using a grid (after starting and working for 2-3 hours without one and producing garbage, hence the "false start" mentioned above). Anyway, I'm very happy with how it's progresing, but it's taking a while. At least 30 minutes per ear, so 3+ hours total so far just to get all of them outlined.

Now I'll erase the grid and start working in some tone. Next post should show up much better.

Edit: It just ocured to me to go in and play with the brightness/contrast a bit on the image. It doesn't look pretty, but at least the outlines are more discernable now. Next post will hopefully be a clean scan.

01-15-2008, 03:19 AM
Awesome work all you

JUst one question,how do you make that wireframe show in photoshop? So i can copy the proportions better.


01-15-2008, 04:35 AM
damien canderle (
image b

01-15-2008, 04:41 AM
Ok Im In!!!

01-15-2008, 04:41 AM
wow guys, you all are doing an amazing job so far! I really enjoy watching your progress!
keep it up

01-15-2008, 11:40 AM
hey gio thanks for your kind words i m trying to keep it up with your amazing work quality which i always admire and that are inspiring for everyone.
magdalena your shading looks just amazing. Everybodys doing a great job tho.
heres an update on the head. I promise i will scan it at the end instead of takin crap pics of it.

01-15-2008, 02:20 PM
JAN. 15, 2008

Wade ..THANKS..:) Lots of ways to paint,..I'm glad you are enjoying and learning from, and understanding by seeing this freehand block in technique that i'm using...That's the greatest thing about these workshops,...getting to see all the different approaches that people use to get their desired results and effects..:)

Marco...GREAT RENNDERING JOB..:thumbsup:

A couple of more hours of work done this morning,..had to shift the legs to create more of a forward thrust motion, and get the ballance point correct...did more blockin of colors, and added a few details and refinements here and there...Still a long ways to go..:)

01-15-2008, 02:27 PM
fifty3dragons - ahh the joys of the scanner, haha. From what I can make out looks like a great start :thumbsup:

evilmaul - Thats looking spectacular, eyes are especially creeping me out

shanesart - Your proportions are spot on, very nicely done, hope to see you finish them

Everything still looking great, just an update from me, spent a couple hours last night and a few minutes this morning before work. Definitely taking some serious time, haven't really had experience drawing a whole lot of wrinkles so this is a definite learning experience for me.

01-15-2008, 02:41 PM
YYeaaaaaayyy. Getting started, thank you all for being here! Rebecca - once again, good idea using 3D models. Mine:

username: turx | real name: Ensar Yanar (
image link D (


angle of faces from light? man zbrush shaders and a headlight is a painting nightmare... or a dream? hhhmmm

Current stage... more to come!

01-15-2008, 03:03 PM
wow, this stuff all looks so great! nice job everyone. It looks like a lot of fun. This is my first post at cgsociety.. someone mentioned this thread at CA. I can't wait to do some sketches.
rock on

01-15-2008, 04:02 PM
Hmmm, either I will do Velmer's Minotaur creature or the crazy looking Goblin. Have to get back to drawing monsters!

01-15-2008, 04:38 PM
JAN. 15, 2008


01-15-2008, 05:43 PM
Good work Glenn! I like all works and i started my small pic.

01-15-2008, 07:55 PM
Holy cow, there is so much talent here! (
SA_Blog (
SA_CGtalk Portfolio (

01-15-2008, 10:43 PM
Damn this is taking ages....

01-15-2008, 11:53 PM
JAN. 15, 2008

Dmitriy...THANKS..:) ...GREAT CHOISE on your part..and start...:thumbsup:
REALLY looking forward to seeing your progress on it...I almost chose that one myself..GREAT PIECE..:)

Matthew...Really like the way that you have blocked in the major planes/forms on yours.:thumbsup: SOLID FOUNDATION..GREAT START...:thumbsup:


01-15-2008, 11:59 PM
Outstanding work all of you guys! talented people! I hate them all! lol just kiddin of course.

I still couldnt start mine, I'm on some pretty tight deadline right now so as soon as I get a little free time I'll give it a go. I hope I can get into it before it's over! Cheers!!

01-16-2008, 02:53 AM
I just download the painter demo. It seems to be full featured. I'm doing the Jelmer's not Velmer's Centaur. Painter is kind of overwheliming, but I really like the built in grid and mixer tray.

01-16-2008, 03:25 AM
A quick update on Ear #1 (you can actually see it this time!). I need to even out the shading in a few spots; some of the dark areas are still too light:

01-16-2008, 07:32 AM
Hey folks, great to see new updates rolling in! :) Will be a bit longer for an update from me (thanks for the comment gio!) go me, started this Workshop at the beginning of a new semester, lol. Keep up the great updates and keep critiquing one another! :)

Also please subscribe to this thread if you would like to continue to follow it, as the plug will shortly go off the front page.


01-16-2008, 10:03 AM
Oh Glenn, you remember when I teased you about the fur? And now I can see that I will totally love it when it's done. There's already a beautiful shimmering light on it. Great job so far.

Tiziano - might be tedious, but it's coming along great. Really good flow in your gesture/pose and I like the edge variety.

53dragons - I can't see your pic?

01-16-2008, 01:15 PM
Wow, there’s a lot of impressive work going on here!
Great Workshop Rebeccak. This has taken off like a rocket.

01-16-2008, 01:41 PM
JAN. 16, 2008

THANKS ..MR MU....Glad you are enjoying it...I'm using alot of those techniques that are in that book that I told you to get awhile back..Can't remember the title...PAINTING LIKE THE MASTERS, OR PAINTING TECHNIQUES OF THE MASTERS..Something like that anyway...I think you said that you purchased it, if I remember right...The book where the guy demonstrates the painting techniques of Rubens, Titian, and a few other GREATS.
This would be a good time to try out what's in that book..MR MU :eek: ...LOL :scream: PRESURE PRESURE...LOL..:scream: :)

A little further along with this one.

01-16-2008, 02:07 PM
great to see the flow of work coming through here :)

I spent about an hour and a half going through all the posts so far and enjoyed it

Digital Sol - great updates and work so far, I like the way your's is evolving

Intervain - Likewise - posture and feeling of this guy has been zapped up and captured

Rebeccak - Fluid emotion and nice contrasts, look forward to seeing more when you come back

Mu - nice to see you here - I can see the trouble with scanning larger work... no digital camera floating around amoung friends or so? Will be great regardless to see where you take it!

Tiziano - keep it up, painstaking does pay off!

DiM - You've managed to do a lot in your "start"

MattVogt - Good work so far

Glenn - good to see you here - I like the warm colour you've added and the flowing tufts of fur which makes the deer leap!

There are many more I could comment on :thumbsup:

A very early start to drawing
after Antropus (Kris Costa) - Tribal Woman

I'm working on large paper 68x86cm; drawing freehand - using charcoal, graphite and some dry pastel. The left eye (especially) and left hairline are out at the moment - I abandoned face to start on neck rings ;)

01-16-2008, 02:08 PM
Glenn - simply love your progress! I think you picked the perfect render for your nature and the character of your work :) It's looking awesome!

tizianoadmirer - patience - it's definitely worth the struggle :thumbsup:

Annette - thank you :) I liked your description hehe... beautiful start on Antropus' woman! looking forward to more :)

no update from me till the weekend I fear so I'm just sitting back and admiring the amazing progress! :bounce:

01-16-2008, 02:32 PM
Dim - Great start, clothing looks really nice, your value range is wonderful. it really makes it pop

SpiritDreamer - Looking amazing dude! The warm colors are really bringing it to life, keep up the good work, I'm looking forward top seeing you finish this!

tizianoadmirer - Thas coming out nicely, his back is looking good, the muscle definition is definitely, it will be nice to see what you do with the leaves on his head, they beautiful on the model, I;m sure you will do them proper justce :thumbsup:

Frejasphere - Off to a flying start! Keep it coming!

Had a little more time to work last night, definitely slowing down a bit since there is so much detail in the original model, got a decent start around her neck and I'm working my way down. I still have some work to do on her chin and on her forehead. The folds and cloth on her head were giving me trouble last night, so I'll end up coming back to those...

01-16-2008, 03:03 PM
SpiritDreamer—I’m flattered that you chose the Kudu. It’s coming along nicely!
Just watch those legs. They look a little short at the moment.

nmcelmury—Nice progress

Hats off to everyone!

01-16-2008, 04:07 PM
Hi all :)

Thanks Magdalena - you are kind :) I draw without presketching so the beginning tends to look quite messy :D
nmcelmury - Thank you :) it's great to see different approaches to the same reference - look forward to see more updates from you.

a little more on neck rings:

cheers all and take care
a. :)

01-16-2008, 05:00 PM
Hey Frejasphere, nice to see you in the Workshop! :)

One thing I might suggest before going for the charcoal stage is to block in with graphite - that way you can correct proportions easily as well as the major shape areas of light and dark. Check out Anthony Ryder's demos on his site:

Sorry for the bad photo quality, here is the kind of block in I'll tend to do before starting in on the charcoal phase of a drawing - I use a 2B pencil and keep an eraser handy to correct mistakes (of which there are always many :)) and work pretty lightly, creating the exterior outline first before blocking in the interior shadow shapes using the core shadow ( as a guide:

This may not be the best example, but it shows the technique - the graphite / eraseable block in stage makes the charcoal stage 100 times easier:

Sorry to post these non-workshop related images, but I thought it might be useful for folks using traditional media - here's another set of step by step images showing the graphite block in first, followed by the charcoal WIP rendering:

I haven't always worked this way (in fact only in the past year or so have I done a light block in) - while it's fun to sort of attack things with charcoal, I've found through tons of trial and error that generally speaking it's not nearly as accurate as creating the block in first. Tony Ryder was definitely a revelation to me. :)

With this kind of block in, you don't need a grid (I've never used one for a drawing or digital painting, not that it's bad to do so) as you just visually measure and compare lengths of lines and evaluate the overall negative shape created by the figure.

Again, apologies for the photo quality, these photos were taken at night when I'm generally most active. ;)


01-16-2008, 05:24 PM
Thanks all for comment and i am vieved great progress too. My next stape is not big.

01-16-2008, 05:32 PM
Rebeccak, a quick traditional media question related to your post (thanks for puting that up, btw): when you work with charcoal, do you ever work it with a rag or anything after or does it pretty much have to be left alone? And how do you store it after (i.e. to keep it from getting all over everything it touches)?

Thanks again.

01-16-2008, 05:39 PM
Rebeccak, a quick traditional media question related to your post (thanks for puting that up, btw): when you work with charcoal, do you ever work it with a rag or anything after or does it pretty much have to be left alone? And how do you store it after (i.e. to keep it from getting all over everything it touches)?

Thanks again.
fifty3dragons, no problem, I don't tend to use a rag / chamois (, but it's not to say that you can't. The way I was trained was not to erase charcoal or smudge in any way, which is why I find the graphite block in technique rather refreshing :D - I think the benefit of not erasing is that it forces you to really focus and concentrate. Now however I'll do all the erasing and correcting at the graphite stage, then pretty much hold my breath and hope for the best with the charcoal. I have rarely erased work at the charcoal stage, which seems odd to me now, but it's the way I was taught to work. Lately however I've been using Faber Castell Polychromos pencils which are divine, *and* eraseable. ;)

To store work I keep drawings in a flat black cardboard portfolio case with ties (can't find an image online, but they sell these at any art store), and just keep a clean sheet of newsprint on top of any drawings that might smudge - then just keep the portfolio case tied tightly to avoid shifting. You can use spray fixative on your drawings but I tend not to trust it, so am just careful not to shift my work around. ;)

EDIT: Here is the type of portfolio I use:

Cachet Deluxe Portfolios

01-16-2008, 08:43 PM
Ah, some truly fantastic work coming in here! I've selected my image and will go ahead and start working on it now.

So glad to see this thread. I'd been wondering when the next 2D workshop was going to come along!

01-16-2008, 08:59 PM
JAN. 16, 2008

Annette...THANKS.. ...I think you have caught that character in yours...really nicely..:thumbsup: ..I also think that the approach that Rebecca is talking about makes alot of sense...Will save on alot of corrections, and agravation..But I shouldn't talk about not just jumping in there, and just going for it.:scream: ..I always end up having to pay the price of alot of corrections...just like i'm doing with mine now...LOL...JUST A PART OF THE ...BATTLE...BETWEEN ME, AND THEE...:)
ANYWAY, I know you will win YOUR battle, and am looking forward to seeing the VICTORY..:)

Magdalena...THANK YOU.. And you are right, ..I totally don't have the temperment, or will to do a ZILLION DETAILS, ESPECALLY WHEN ONE BRUSHSTOKE WILL CONVEY THE SAME MESSAGE..LOL..:scream:

Nicholas...THANKS..GREAT JOB ON YOURS SO FAR..:thumbsup:


Dmitriy...Yours is shaping up nicely...REALLY starting to capture the mood of the piece...:thumbsup:

Worked on making the legs longer and bigger, to go better with the size of the rest of the body...Still a long ways to go.

01-16-2008, 11:31 PM
Hi guys. Well here goes. My very first post to an OFDW. It's hard not to be intimidated by you guys but if I ever want to be any good I've got to try...right?

I really don't feel qualified to offer any crit just yet. I wouldn't know where to start. Just to restate how amazing all this stuff is. My favorite piece at the moment...hmm, SpiritDreamer - your piece just jumped out at me. I love the colours, they really have a lot of punch IMHO. Intervain too - lovin it.

I'm pretty new to this stuff. I've done a few CG workshops. A Painter brushwork one, and more recently a figure painting workshop with Don Seegmiller. Unfortunately life, the universe and everything seemed to conspire to give me very little time to work on the workshops while they were happening. So I've started going through the figure painting demos again and i'll try to apply them to this.

Here's my image so far. About 4hrs work in painter to this point. I'm following Mr. Seegmillers advice and trying to avoid drawing the image out first. I'm just trying to block out shapes and values, though I admit it's not coming naturally. I find I get swamped by all the visual info really easily if you know what I mean. I think I need to separate my lights and darks more at the beginnig and avoid faffing about in the midtones too early.

Anyways, any advice greatly appreciated. Looking forward to seeing how this progresses.

01-16-2008, 11:32 PM
darwal - thank you! Really great start on your piece there :thumbsup:

couldn't restrain myself - so a bit more... little changes here and there - mostly the right leg and trunks but a few other places as well... roughly 2 more hrs

edit: a little gif of all I've done so far so you have an idea what has changed in that last step, otherwise it's all the same ;)

01-17-2008, 12:07 AM
Hi all :)

Great updates and nice to see more and more joining up!

Thanks Glenn :) I think at times, the way I work is pretty much spot on like that :D after
a few hours sleep I can step back and go "ouch" or "oh well, cruise on..." - Fresh eyes after a very late night :) I see some angles and things to tackle...
Your legs are looking better :thumbsup:

Thanks for taking the time to ad those pointers Rebeccak - always good! :)

Darwan - Nice start, you're capturing the feel of her pose nicely, look forward to seeing more

keep cruising all! :)

01-17-2008, 02:20 AM
I started butchering antropus's work. ;-)

01-17-2008, 02:55 AM
hey not bad Nathan - you've got a solid base to start the fun :D:thumbsup:

01-17-2008, 02:55 AM
Hi Darwal. Just wanted to welcome you to the workshop and wanted to say that you're right about trying in order to get good. I just started posting my works a few weeks ago and believe me I kinda felt intimidated myself but everyone here has been very nice and very helpful. You're off to a great start and I'm looking forward to see more of your works.:thumbsup:


Sketchbook Thread of Billy_Z (


01-17-2008, 03:38 AM
Beautiful work, everyone! I'm going to jump in and join you all. I started this one a few days ago, this is the first time I've been able to post a WIP though.

critiques/comments please - I know I need to work on those legs and feet, always my weak areas. Also the legs look short to me? Maybe I've made them too thick?

01-17-2008, 05:08 AM
Hi all :)

Cerulanvii - looking gorgeous! Sure it will come good with those tweaks you mentioned :)

Another quick update before dash to the pool - sorry about the photo, it's a bit dark in places...

cheers all & take care :)

01-17-2008, 06:21 AM
JAN. 17, 2008


Been having this action composition floating around in my head, ever since I started this antalope , so I thought that I better do a rough blockin of the scene in my imagination, before it evaporates, ..Now at least I have something to work with, and refine further.
Just wanted to have a purpose for the antalope bolting forward..usually, it's out of fear, and to escape.
Using alot of diaginals in the composition, to crete motion, and action.

01-17-2008, 06:24 AM

Finally got to drawing. I'm doing plung's eyes, focusing on the secong row for now. Doing blocking in with graphite. Undecided if I'll continue this one with graphite or try charcoal. It's actually 2H, so the original is a little lighter than this.

01-17-2008, 06:26 AM
Snailing away, minor update - replies in a bit :)

01-17-2008, 07:44 AM
SpiritDreamer your work is just AMAZING!!! I really can't wait to see how this turns up.

Decided to add more details to mine as fifty3dragons suggested while at the same time doing some minor corrections. I'll be fixing the head/neck later but in the meantime here's a small update.

Comments/Critiques are really appreciated.

Thank You.

Sketchbook Thread of Billy_Z (

01-17-2008, 07:48 AM
Quadart, thanks! Great to have your contribution, beautiful work. :)

Glenn, love the fur! That's looking awesome!

nmcelmury, that's coming along great, keep up the good work. Should be a great piece in the end.

DiM, looking good! Maybe a little narrow in the face? Could be just me. Glad to have you back!

staticpen, looking forward to seeing your stuff!

darwal, Welcome! :) Beginners are always welcome here. Hope to see your updates. I might recommend starting just a tad darker? Though everyone works differently, that's just my 2 cents.

Magda, that guy is hawt! :D

Womball, good to see you throw down, looking forward to your progress!

ceruleanvii, glad to have you aboard! That's looking great, can't wait to see this finished.

Asatira, good start, I'd say to maybe make the lines just slightly cleaner? You might try a fresh page, looks like the paper's getting a bit wrinkled, if you are going to invest a lot of time in this then you want to be able to present your drawing. :)

radio24, welcome!

MattVogt, great to see you aboard!

evilmaul, that's looking fantastic, probably the truest "Bargue" in the Workshop. :)

Billy_Z, that's looking good, maybe the feet are a little big?


01-17-2008, 07:52 AM
wow amazing job for everyone and for the new ppl who just joined as well. keep it up.
here my slow updade unfortunately i am about to leave italy to go back in NZ so a long trip ahead for me :) If i am not able to finish it today i will next week as well.

01-17-2008, 07:54 AM
MattVogt, great to see you aboard!
Rebecca thanks for continued support!!! This workshop is an amazing thing!

I dedicate my progress to everyone's contagious enthusiam (and Moby's new sampler mp3 hahaha). It's been a blitz but I'm extremely excited to be a part of this great scene!

kickass ref by:
username: turx | real name: Ensar Yanar (
image link D (

Hey thanks for the kind words Annette and Rebecca! Cheers!

more 2 come!

01-17-2008, 12:05 PM
great rendition matt. i really like the contrast and boldness in your strokes.
and Marco your sketch is looking good too, as rebecca said one of the best.

looks like everyone's learnt a lot with this workshop...offcourse including myself :)
awesome stuff!

01-17-2008, 12:35 PM
JAN. 17, 2008

THANKS ..Rebecca ..:)

Nabil .THANKS :) ..You might want to give him a cast shadow, just to get him grounded..maybe spread that shadow out and back on his far foot..that should reduce that big foot look, and then the other closer foot will look like it is coming forward more, and will appear to be the right size as you have it already...JUST A PASSING THOUGHT..:)
You might also give a little more indication of the ankle structure/bones,...and the tendons ect. on the feet...still plenty of time left, to perfect those subtle things that will make your piece that much stronger..:)

Marco ..THAT'S COMING OUT ...GREAT..:thumbsup:

Mathew ...REALLY STRONG TECHNIQUE, AND PIECE...:applause: :thumbsup:


Alittle futher into the sunset, and piece..:)

01-17-2008, 01:03 PM
Marco - I'm in love with this monstrosity :) Awesome job - truly inspiring!

Rebecca - Great job and LOL that's a novel way of calling him ;) - thanks!

Glenn - splendid! I love the entire painting :)

MattVogt - you're right, darn addicting ;) Really nice job on the face, you got the expression nailed :thumbsup:

01-17-2008, 02:32 PM
Hi all :)

Great updates

Glenn - I like the sunset (bushfire...) and (e)motion in yours - and the colours!

Marco - Looking great! and have a great trip down to the summery part of the world ;)

MattVogt - I think you have captured his jawline and eyes really well :thumbsup: - watch that his forhead doesn't get too narrow (shading on left), otherwise looking great to me :)

Billy_Z - Nice left shoulder :drool: - keep it up :)

I've done a bit more on Antropus' tribal woman - she's had me researching (or I guess it's Antropus who has... :)) the Padaung tribe of long-neck women in Burma...

Cheers all and take care
a. :)

01-17-2008, 04:12 PM
I was not going to join this as my workload is heavy. But I will see how I go on with it this week. Will post soon with a start.

01-17-2008, 04:38 PM
Thanks Rebecca for your words and for your drawing tips too :)
Magdalena same for you you have done a great job as Annette is doing as well on Antropus subjects which arent the simplest ones. But once again great job for everybody...keep it coming.
Yep Annette tired of winter cold and rain time for some sun. Catch up with you guys from there :)
Take care.

01-17-2008, 05:36 PM
Well I said I would have something and here is my first foundation of the piece.

01-17-2008, 07:45 PM
here's my 3d piece for this workshop :)

01-17-2008, 08:06 PM
MattVogt, you're welcome! I like the sketchy quality of yours, I'm wondering if toning down the white background might make the values work a little more? Minor suggestion. :)

harsh, great to have you participate!

Glenn, I liked the earlier version with less red - just a personal choice :)

Magda, hehe no problem. :)

Frejasphere, nice update, the eyes look pretty powerful.

evilmaul, you're welcome, have a great trip. :)

Fl3wk, good start, looking forward to more.

Dennis-k, nice start, maybe think about simplifying the forms a bit? Think about the big shapes first, then focus on how the smaller forms relate. Nice to see you aboard!

Getting a fresh perspective :) - miles to go:

01-17-2008, 08:18 PM
Hi there,

Rebecca - it's funny, I have been putting things upside down too with my project to get the damn proportions right...:D

kay, many many corrections on the outline and then I was so pissed off of this tedious slow work that I decided to tackle the other render of the same character in a quick doodle, just for fun.

What happened, though, was that the paper turned out to be much too thin to take the watercolour as well as the ink so I couldn't properly work on the lights! Before, I had used a different sketchpad and this one's got too thin a paper weight... argh!

So, in order not to find myself having wasted hours and hours of work on a pencil outline I can't properly shade the way I wanted, I decided to scan the sucker in and continue in Painter....:cry:

Here's what I got so far...

01-17-2008, 08:26 PM
Rebeccak - super progress but why do I have to break my neck?! :scream: :thumbsup: really awesome!

01-17-2008, 09:17 PM
JAN. 17, 2008

THANKS ...Annette...Magdalena...:)
Rebecca...Toned this version down, just for you...:scream: :)
GO MR MU...:bounce: ...Maybe transfer it to canvas, and get out those oil paints...:eek: :twisted: :)

01-17-2008, 09:21 PM
JAN. 17, 2008

Toned this version up, just for me..DRAMA..:)

01-17-2008, 11:42 PM
I... must..... not..... rush....

Rod Seffen
01-17-2008, 11:56 PM
You're right, there is no rush. I like the colour palette you're using for this. You mention the rocks are going to be difficult, but there's no reason for you to do those to a finished render stage, I think it would look cool with a strongly delineated figure on an somewhat ethereal background.
The only thing I see is the upper contour on the right forearm is looking a little ungainly. Too much of a dip in the middle.

01-18-2008, 12:37 AM
Rebeccak: Thanks. Yours is coming along great too! How was Seattle by the way?

Well here is a small update. The beard and hair is only a place holder. HIS left eye needs bringing up a little (two minute job with photoshop wizardry). Colours need fixing and the shapes need to be analysed to see how well I am copying the thing and why.

01-18-2008, 04:57 AM

Some white buildup.

@glen That's really turning out amazing!
@fl3ck- I really like the forms in the face. The gestural like wrinkles are really cool. I wouldn't blend them in, I think they add to the presentation.
@tizi - take your time, your doing great. Its taking me a long time too.

01-18-2008, 05:31 AM
Hello & Good Morning!
A little late but "better late than never" :scream:
OK, so i did a little sketching last night of the Smoking Creature by Marco Menco, just eye balling, & the result was not so good as you can see.
So tried using graph as guide and the proportions look much better now. Here are the comparisons & my Progress so far. Comments would be of Gr8 help :) .

01-18-2008, 07:36 AM
I'm not proud of this yet, but I think I'll take a break from this one for a while and come back to it - so many details to add :D:

Replies in a bit :)

01-18-2008, 11:54 AM
JAN. 18, 2008

Rebecca...THANKS for your personal, and honest opinion...Very much valued, and trusted by me...:) ..I think that your piece is coming out GREAT so far,by the way.:)

Nathan...THANKS...:) ...I like where you are going so far with yours,...looks like you are coming to grips with that painter program, in a nice way..:thumbsup:

IMTI ..I like your approach..., and end result, so far...It's probably a good idea to just jump in and do it freehand at first, just to get a feel for the subject first,..then use the graft for accuracy as you've done.
Doing it that way, will strengthen your freehand/eye,..over time..:)


After playing around with three or four versions of this scene yesterday, just to see, and for the sake of exploration, and experimentation, I ended up going back to the first version, and started to refine it further...Still a long ways to go yet..:)

01-18-2008, 12:06 PM
JAN. 18, 2008
Just a little closup shot...lots of refinements left to do.

01-18-2008, 12:13 PM
JAN. 18, 2008
A closeup of one of the background characters...will be leaving these characters vague, and out of focus a little, so that they stay in the distance..optical perspective.

01-18-2008, 01:12 PM
there is just too much violence around here.
i decided to make a rose and give it to my girlfriend.
you all can take one too :)

01-18-2008, 01:46 PM
Hey guys, thanks for the warm welcome. I'm just grabbing 10mins in my lunch hour to check in and I'll be posting more this weekend.

Imti - Like your approach. I've never tried "graphing" but I think you've given me a boot up the backside to give it a go. I've always resisted 'cos I want to develop my freehand eyeballing but as SpiritDreamer points out, that's exactly what the graphing will help me do.

SpiritDreamer, I just love your antelope but something about the wider composition bothers me. I think the antelope is just a little too central and there's too much empty space bottom right. I think if you crop it so that the subject is offset a little things the sense of movement will improve. Also some of the strongest contrast in the piece is in the background top left which is not necessarily where you want the eye to hit first. Again maybe a repositioning of the subject with respect to the sky will help. What do you think?

Billy_Z - thanks for the encouragement. I'm loving this forum so far, just need to squeeze a few more hours out of my day. Same old problems as everyone I guess.

Rebeccak - I think your piece is awesome. I love the way it kind of loomed out of the dark as you progressed. And your right about me starting way too light and I can see why now. I think I'm going to need to darken each bit of my piece back down as I progress. Need to watch out for that in future.

Warpy you old smoothy! Love the rendering. Pencil work has always been my fave. Just wish I could do it better :).

Keep on rocking guys. Looking ace so far.

01-18-2008, 02:48 PM
Hi all :)

Great updates

Imti - your version using a grid is progressing nicely, just watch the angle of the eyes, how they almost disappear into the scull in a triangular shape.

Glenn - looking great, I just have one comment about the antelope - as he/she is running in the foreground - maybe make him/her just that bit larger, maybe it's the grass confusing me - or those lions are larger and closer than we think ;) - I like the close ups as well and know you will take this to the "spiritdreaming level"

Rebecca - Thanks :) - I'm sure a break and fresh eyes will keep yours evolving nicely!

Mu - I like your quick render with ink, captured attitude - ready to tackle that scan again ;)

Fl3wk - Nice start on your bearded man, look forward to seeing more!

Tiziano - true, no need to rush, there's lots of time :)

keep them coming :)


01-18-2008, 04:01 PM
JAN. 18, 2008

Ori....Glad to see that sombody over in your neck of the woods has the right idea,:thumbsup: and way to get out of that vicious circle/cycle that just keeps going around and around and around..LOVE IS THE ULTIMITE KEY TO PEACE..:)

Darren...THANKS for the crit/suggestion.:thumbsup: ..I was kind of feeling that way about the composition myself, but was going to sleep on it awhile before I made any changes...but, there is no time like the present, so I went ahead and worked on it some more ..:)

Annette..THANKS...:) ..It's been so long since I used painter, that I can't remember how to change the size of elements/objects, once they are established in the painting..So for now, just think of them,.. to be huge hungry lions...:scream:

Cropped this composition,added purple in the sky for depth, and toned down the colors in the left upper corner some.

01-18-2008, 04:07 PM
Glen - Your painting looks great. This composition really does look better.:thumbsup::thumbsup::thumbsup:
Rebeccak - Yours is just really awesome. Can't wait to see you finish this.:bounce::bounce::bounce:

Ok here my final image. Tried to make it as detailed as I could and changed the colors a bit. I decided to leave the hand as it is because I kinda like the position its in (hope thats ok). I really hope that I finally got the proportions right this time.

Sketchbook Thread of Billy_Z (

01-18-2008, 05:20 PM
darwal, who did you call old ~!@# :P

01-18-2008, 06:05 PM
Hi all!

Great update.
Rebecca: great work, and great thanks for your tips about face!!!
Glenn: Good painting.
Tiziano : Can't wait to see you finish
Frejasphere: Great progress!!

Yesterday i am not worked with this pics, but tuday 1 hour after work. After wekeend i think finished it.

01-18-2008, 06:54 PM
JAN. 18, 2008

Nabil ...THANKS..:) ...Nice job on that cast shadow...:thumbsup: Does the original have nipples..I forget...:scream: ...Anyway,.. nipples would make a big difference in making him look more realistic...just a thought...:)

Dmitriy...THANKS..:) ...REALLY NICE JOB ON YOURS ..SO FAR..:thumbsup:

Going to end up with a couple of versions on this one I think..I like the croped one fine,...but there is something about this version that I really like,..I think there is more motion in the antalope, and a curved feeling in the soon to be water down below, that leads back into the antalope.
The antalope is off center enough I think, but close enough to center, to become the center of interest...that everything else in the composition revolves around.My eye goes there first, and then circles around the other points of interest in a comfortablow flow throughout the composition. is version #2...I will just work on them both...Can't go wrong that way..:)

01-18-2008, 07:36 PM
:bounce: DiM - beautiful update

Glenn -wow so dynamic :) Me likes!

01-18-2008, 08:46 PM
Magdalena, Glenn, Thanks!!
In home i started second copy too.
About 45 min ago.

01-18-2008, 10:58 PM
Hi all :)

Thanks DiM - & nice start on your second one.

Billy_Z Congratulations on finishing, nice work on capturing the pose and I like the sheen
on left shoulder, chest & abs :)

Glenn - nice :)

Here's my finished drawing
I am calling this one done :) - even though there's always places you can go

OFDW-22 Tribal Woman | after Kris Costa (aka Antropus)

Charcoal, graphite and pastel on paper - 68x86cm

and a detail image of her face:

cheers all and take care
Ready now to start second one :)

01-18-2008, 11:57 PM
more surface covered :)

01-19-2008, 02:09 AM
Nice work people!

Sorry no replies now, because it's ~4AM and I'll be going to bed to sleep for at least a few hours.

Update. Still a long way to go.

01-19-2008, 03:30 AM
razz - love the chest and shoulders area! :thumbsup:

well I think I'll have to call it quits because in my stupidity I saved over the wrong file and my high-res version's vanished :eek: .. so I'm stuck with this much :) cheers! [may do another one - it's very tempting :scream:]

01-19-2008, 04:02 AM
Something completely different :D...

I've NEVER tried painting digitally and thought that with a workshop on
it could be fun to try. I'm not calling this next one part of the workshop
but I'll post it for a laugh; even though it's a bit of an embarrasment
next to all the brilliant digital work here... :rolleyes:

It was heaps fun, and I'm positive I'm doing most completely up the
wall - basically I had the reference and the window I was painting in side by side
on the screen and picked colours from the original...

A freehand - or "free mouse" attempt ;)

after Gio | photoshop paint sketch

Nice work Magdalena and Razz :) :)

cheers all and take care!
a. :)

01-19-2008, 07:07 AM
Frejasphere - Thanks. Good luck on your second piece.

Glen - Thanks for the suggestion but I just feel like that I need to get away from it for a while but I'll definitely add on the improvements and post it in later. In the meantime I'll be starting on my second piece.

Intervain - There's something I've been meaning to ask you. Are you using painter for your painting? If so what media are you using? Beautiful finish by the way.

razz - That looks really nice. You really captured the overall structure and color of the model. Really cool. I can't wait to see how its gonna turn up.

So now I'm starting on my second piece for the workshop. This time I'll be using one of Giovanni Nakpil's pieces. I really liked Rebeccak's style of painting so while I'm doing this I'll be using the step by step painting of the skull from the SHADING TUTORIAL AND HUMAN SKULL EXERCISE that she did. I'm not really used to using Photoshop for painting so I don't really know if I'm using the right technique for it. I hope that I'll get some helpful comments to help me along the process.


Sketchbook Thread of Billy_Z (

01-19-2008, 08:35 AM
JAN. 19, 2008


Just playing, experimenting,and exploring with the oil brushes in PAINTER #9 on this one of mine...Some great brushes in there, feel and act like the real deal...but no mess, or smell...:)

01-19-2008, 08:45 AM
JAN. 19, 2008

A CROPPED VERSION...Brings the antalope into the forground more, which is nice, but I also like the distance created in the uncropped version,..That version will also give me a chance to paint water/river in oils,using digital, which I haven't tried yet...:)

01-19-2008, 12:01 PM
i'm back!

razz:i like your sketch.

my studies:

01-19-2008, 12:13 PM
WOW! I can't believe zhuzhu's here!!:scream::scream::scream: I'm a big fan of your works. I always go to your deviantart every chance I get. Like all your other paintings, your pieces here are just AWESOME!!!:buttrock::buttrock::buttrock:

Sketchbook Thread of Billy_Z (

01-19-2008, 12:55 PM




fantastic work, highly energetic yet accurate. Love it!

01-19-2008, 01:17 PM
a quick comparison between ref and drawing shows that I suck....:scream:

But I prepared the scan and now I will be able to even stretch it a bit... we'll see...

01-19-2008, 01:22 PM
Billy_Z:thanks, i have been here for long time, the "Artistic Anatomy and Figurative Art" forums is just like home.i have learned so much great things from here.

Mu:thanks man, long time no see!

new sketch.

01-19-2008, 01:29 PM
here it is

01-19-2008, 02:52 PM
Well here's my progress so far. I think I may have gotten the tonal values wrong. Just realized that I need to fix the nose. Let me know what you think.

Sketchbook Thread of Billy_Z (

01-19-2008, 02:53 PM
zhuzhu - awesome to see ya back! Great stuff as always :)

Annette - wow that's impressive for a mouse attempt! Can't believe you had the patience :eek::thumbsup:

Billy_Z - I'm using only Photoshop - no special brushes either, just a round brush with 25% opacity and a bit of smudging...

01-19-2008, 04:20 PM

Some more work. Conte sticks seem to work more as expected than crayons in painter.

01-19-2008, 04:23 PM
Billy_Z: nice WIP.

Intervain:thanks man!

sketch before go to bed.

01-19-2008, 05:47 PM
Lots of inspiring stuff going on here. Awesome. Billy_Z love your piece. Looks great. And Annette kudos for doing that with a mouse!!! Fair play, you must be wicked with a pencil in hand.

I know this isn't going to do me any favours, posting my progress right underneath's Zhu's sketch of the same subject. Zhu, why do I get the feeling you knocked that out in 5mins or something while I've been struggling with mine for hours lol :p..... Well here it is. About 6hrs to this point. I've spent far too much time faffing about with the facial features. I also repainted the whole silhouette in darker tones before working on the shadows and lights separately as I should have done from the start.

Brain hurts now...

01-19-2008, 08:37 PM
JAN.19, 2008

Annette....GREAT JOB on that woman with the rings around her neck:thumbsup:
Nabil ...Strong piece :applause:
Magdalena...Waiting for #2...:scream: :twisted:
Nathan...Really enjoying the progress on yours.:thumbsup: ..Keep up the experiments with painter,...GREAT PROGRAM..:)
Zhuzhu....GREAT TO SEE YOU BACK IN ACTION...:thumbsup:


Just playing with the oils in PAINTER #9

01-19-2008, 08:41 PM
JAN. 19, 2008
Cropped version

01-19-2008, 09:12 PM
Yay workshop! - I finally have the time to participate :)
I'm really impressed by the level of work in this thread - you're all doing very well..

Glenn: it's always a pleasure to watch you experiment with compositions. I like the drama of your recent pic a lot - it tells a story.

darwal: looking good so far. Nice proportions.

zhuzhu: lots of energy, accuracy and story-telling in your sketches - your "lol" gif made me laugh..

Intervain: I love your rendering, am always impressed with your work. - too bad you lost the file. Start a new one?

Womball: looks nice so far - looks like traditional media.

Billy_Z: looks like it's going in the right direction - perhaps a bit too much contrast in the last one?

Dennis-k: Nice work. Buttocks and lower calves looking a bit too round perhaps

Mu: you don't suck ;) I think it's looking good. Looking forward to seeing it painted.

Here's mine: about two hours, it's still just a sketch. Started the face over - that angle is a killer. His body is a bit too thick. Having lots of fun with this.

Ref from the very talented andreja

01-19-2008, 09:37 PM
Glenn: Cool! I like oil!
Intervain: dont worry about lost file. Your work is Great!
Zhuzhu: welcome to back! Great painting! Please continue!
Annette: Great final!
Small step before go to bed 8-)))

01-19-2008, 09:45 PM
On yours, sure to get that nice S...CURVE that's in that figure established from the start...on the viewers right side of figure,..there is more of an inward curve of the torso's edge.
Also in the center line of the torso, ..get that angle from his belly button to the center of his chest established.
Right at the pit of his chest..that indent where the top stomach muscles connect...make that dent, angle to the left...following the path of the ....S CURVE..
Just some subtle but very important things that I noticed were off a little in the start of your figure...Which is coming out ..GREAT so far the way...:applause: :thumbsup:
GREAT CHOISE..:thumbsup:


01-19-2008, 10:44 PM
darwal - some take more time than others it's a learning excercise, good job so far.

womball- coming along keep working.

Iuvo - Coming along quite nicely.

Billy_z - wow, aesome wip, can't wait to see the finish.

Dennis _K- nice sketch.

zhuzhu - amazing sketch.

Mu - its a bit har to tell with how small the image is right now, but it looks like the head is a bit big from what I can see and you'll probably have to stretch it like you were saying.

Spiritdreamer-e specially liking what you've done withe the gazelle by placing it in that environment Spiritdreamer , can't wait to see the finish piece.

wow, some really amazing stuff going on here, good work everyone, , well here's my post just a wip begeinning to to notive that I have a tonne of stuff to fix in terms of proportions, like the arm on the staff not being straight enough the right left being too far out and the head being too straight and the body too erect can't really feel the bend. let me know if there is anything I missed,also posting updated noce with some texture applied to it.

well I'm off to work on design theis some more plus I gotta work on some stuff in aliasstudio tools to see if I can get my designs featured there (though technically I'm a product design major only 6 of our 40 students are in transportation design.) so wish me luck.

Again all crits and comments welcome and appreciated.

01-20-2008, 04:00 AM
Well, I finally got a couple of hours to actually draw! This is my take on an excellent image, I will finally dare to post between the masters! I think I could really use some advice though, so don't be afraid to kick my 2d ass (3d guy over here, by the way)

Ok, here it goes:

01-20-2008, 06:13 AM
Hi all :)

Magdalena - Thanks, you're too kind :) not sure about the patience I spent half an hour... I do think it's addictive and will surely explore it futher.

Glenn - Thanks! and your's is coming along nicely, I like the dynamics in your cropped version :thumbsup:

Iuvo - Good to see you're having fun!

Animegedon - Nice job on the nose - I like the texture :)

DiM - Thanks for your kind comments! :) Looking good! You've certainly captured the strength in his pose - possibly angle his head a little to the left - (looking at), look forward to seeing more updates

Darwal - I think she's looking great - nice progress & hope your brain hurts less after a rest - thanks for your comments too :)

Billy_Z - Nice progress - watch the eyes and eyebrows; looking a little low at the moment. looking forward to seeing more.

Dennis-K - Nice one :)

Zhu - Lovely sketches, like your sense of humour too...

LikuidSnake - Great start, head may be slightly large, or maybe just the way I'm looking at it - you've captured his pose really well, look forward to seeing this one develop.

Mu - You've got the streching bench working, can't wait to see more :)

cheers all!
a. :)

01-20-2008, 06:17 AM
JAN. 20, 2008

Animegedon...When doing that RUBENS sculptue that ANAND CREATED, you might take a look at, and work from the original RUBENS painting also...might really help in your 2D approach..2 GREAT references to work from, are always better than one....just a passing thought, that might make things easier for you..:)
Looking forward to seeing the progress on your works..Keep going and posting..:thumbsup:

Liquid Snake..Nice start..I like the job done so far on the raised leg,.nice linework on the outter curves there...Do the same all over the figure as you have done on that leg, and it should turn out GREAT.
On the face, you might start by blocking in the basic facial planes first, before refining the details of the exprssion...Just a thought..:)
Looking forward to seeing the progress on this guy..:thumbsup:

THANKS ..Annette..:) ...Wish you had the PAINTER program...I think you would really love it...A ton of GREAT brushes in there to play with, and the colors in the oils, actually mix and blend together, just like the real deal...and the watercolors actually run, and the colors actually blend into each other,..also just like the real deal...AMAZING..MAGIC...:scream: :)

Trying out some of the oil brushes in PAINTER #9 on this antalope, to see if I can get a more realistic sense of fur.

01-20-2008, 07:55 AM
Well StaticPen insisted that I do this workshop with him so here I go. Here is my picture (sorry about the quality of the pic I'll retake it at a better time of day).

01-20-2008, 08:06 AM
JAN. 20, 2008

Devon..Nice proportions..maybe the head could be just a tad smaller..just a thought :)

Just a play with lighting and color..:)

01-20-2008, 09:55 AM
hi, heres my contribution to the workshop:

wip, 1 h

wip, 30min

01-20-2008, 10:33 AM

My good friend Sirielle convinced me to participate in this workshop and here i am ;)

In first words - I'm quite the amateur, i can draw some things, but they look horrible mostly.
I also never learned to shade, so this is a chance for me...

i'm trying to draw turx's second model link (
My purpose is to simultanously draw with a pencil and a tablet (Which i recently bought and i'm still learning to use)

this is what i've made so far (forgive me if it's hard to see, my scanner is quite old): (

01-20-2008, 11:36 AM
Hi all :)

Shapemaster - Nice work! I like the colours in your WIP, look forward to see where it goes :)

Glenn - great brush strokes on Antelope, and can see the Spritdreamer palette creeping in, with the purple hues :)

FrozenSceptre - best way to start a workshop - a friend introduced me to cg-talk through the 50 heads workshop 18 months ago, and I was hooked straight away! Keep posting :)

Balduran - Good luck! and look forward to more posts

I decided to try and complete a digital version for the workshop - it's all hideously new to me but I am having a ball! so here's a wip - not sure how far I can take it:
using photoshop and getting rsi from the mouse :D

(plan on doing a traditional drawing from this ref as well)

after Gio

cheers all and take care
a. :)

Rod Seffen
01-20-2008, 02:57 PM
I don't paint, but I have a wacom intuos now, so there's no excuse any more)
This is vladiseco's version of L'Hiver by Pierre Ler Legros.
About an hour so far.

01-20-2008, 03:21 PM
:buttrock: yay Rod! Excellent start :) I think you paint after all :D

01-20-2008, 03:25 PM
Great work everyone.

Intervain—I like what you’ve got so far. Sorry to hear about the demise of the hi-res version.

Rebeccak—it’s looking good,—love the style of it.

Zhuzhu—Nice pieces. I’m a fan of your tour de force speed paintings.

Oddity—For someone who says he doesn’t draw or paint, you do a pretty good job drawing and painting.

I may not be able to resist a contribution.

01-20-2008, 05:22 PM
Woo, great to see all the new stuff coming in...can't wait to see your contribution Quadart! :) Great to see your first painting oDDity! Frejasphere, fantastic, definitely get a wacom!!! :thumbsup:Pretty wrapped up in the start of the semester, but will get more time to paint / post on Monday (holiday, woo!) - keep it coming! :)

01-20-2008, 05:53 PM
Slow, but always progress

01-20-2008, 06:41 PM
JAN. 20, 2008

Rod...HEY....GREAT TO SEE YOU TRYING YOUR HAND AT PAINTING, AND REALLY NICE JOB SO FAR BY THE WAY.:thumbsup: ..Drawing and painting, will for sure contribute to making your 3D work, which is already GREAT,...THAT MUCH GREATER..:)

Annette...THANKS..:) ..That last one you just posted is GREAT.:applause: :thumbsup: Just imagine what you could do, if you had a pressure sensitive pen and tablet... and of course the PAINTER #10 program..:scream:

Quadart...can't wait to see your piece, and it's progress..:)

OK,..Enough playing around with my personal vision and painting of Quadart's FANTASTIC piece, and back to the original...:)
I learned alot while playing though, and will apply that to the version that i'm going to refine and detail now, which is posted below Quadart's piece below.
I am pretty close to the colors on the antalope now, just had to desaturate, and add a couple of silver gray spotlight tints, ...Just a matter of bringing out the light colors on the antalope now, and getting a better likeness in the face...Will make the fur on it's main, neck, and body a little more realistic by using the oil brushes that I just discovered last night in the Painter #9 program while playing.

01-20-2008, 06:44 PM
Here's more.... His left hand looks kinda odd...