View Full Version : pixel graphics jagged edges

12 December 2007, 02:14 PM
Ilo everyone!

I was wondering if anyone can give me any tips on how to get jagged pixeledges like on this picture attached?
I want to replicate this style but in 3d and thats basicly the one thing i've yet to figure out.


12 December 2007, 03:21 PM
well the most important thing is the isometric projection. go to wikipedia to get some information about it.

then you'll need some cartoon shaders.

i think this is quite difficult to achieve. please share your results if you get some good ones!

01 January 2008, 02:37 PM
In Render Settings -> Anti-aliasing Quality set Min/Max Sample Level to "0"
and turn off Filtering in your Texture Nodes.
The contour of you object will be hard now and textures will not be blurred.
If you need an Outline check Maya´s Toon Outline.


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