View Full Version : Ribbon IK alternative?

12 December 2007, 11:12 AM
Ello everyone,

I have a quick question about Ribbon IK's.

I don't really have access to Unlimited, so is it possible to make a similar setup without it (Without using the rivet script either.)

If not, what other alternative setups work in a similar way? Excluding Spline IK's, for they have some serious disadvantages compared to a ribbon IK setup.

Thanks in advance. :)

12 December 2007, 05:03 AM
hi ,

you can make ribbon setup even with out folicles..Ribbon Spine Step-By-Step - Xenoid (

this uses the pointOnSurfaceInfo nodes which come with maya limited too..

maybe you can look at the new "animator friendly riggign - spine setup" ? i heard its good and i *assume* its not on the lines of ribbon spine..but is still better ! (correct me if i'm wrong) but just another pointer !

12 December 2007, 08:47 AM
Sweet! Thanks Ashish.

Hmm..I've heard alot about this animator friendly rigging DVD's, what kind of techniques does he explain in it, if i may ask?

Need to save up and buy them soon. :/

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12 December 2007, 08:47 AM
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