View Full Version : matrix reloaded effect
04 April 2003, 06:34 PM
just wanted to hear some thaughts on how they might have achieved all that code formation over keanu in their new trailer.
i dont want to go 3d...yettt.So any tips in post.
1) make my code(numbers,gibberish) in afx or combustion(matrix falls-particles).
2)use my footage(desired live action) to track the code's matte.
3)fiddle around with overlay or similar blending modes.
i havent got very spectacular results, even dabbled with a displacement operator...no cigar :annoyed:
u guys dont think they might have gone 3d on this one ???
any way let me know what u guys think k.
04 April 2003, 07:35 PM
What about doing an animated movie of the matrix downward falling particles. Then take a plane and displace the crap out of it with the moving image of the person putting on the glasses. Map the falling particles as a texture. Then render and layer it over the real image in the compositor.
04 April 2003, 08:23 PM
that was what i was going to do as a last resort...but as far as possible i dont want to go 3d.We were just messing around in the office and this was one of our mini duels...go post or go bust :scream: .It kind of trains us to SEE something for what it is(paint what u see)...any way i'm a lousy artist :p .
will post something if it's worthwhile though...duh, ya sure ;)
04 April 2003, 08:25 AM
mask, luma, blur, add, get, put, shot, fight, kill, mask, mask, mask
01 January 2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.