XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : pirate scene steal

12-23-2007, 10:06 PM
here's a little video of a pirate i've been working on, i am hopeing to get some C&C to make some improvements on. the voice over work isn't done yet, but he give a good ol pirate "yee-argh" at the end just to give you an idea...


12-24-2007, 04:40 PM
c'mon nothing?!

12-27-2007, 02:18 AM
Honest opinon?

Lose the camera work.

It's hard to really tell what you animated because the camera is every where. I'm not trying to by harsh be any means. I just cant see anything worth while to C&C.

Model looks great though :thumbsup:

12-27-2007, 02:32 AM
really? the camera is that distacting? i'll post a dif version without such a huge change in the camera...

12-27-2007, 02:40 AM
Well, it's not that it's distracting. For a totally different approach and subject matter it might work. But for the sake of commenting on your animation and seeing what you've done. By the time the camera stops moving...the animation is over and then the character comes into view.

12-27-2007, 05:54 AM

how about this one then?

also, thank you, really, for your intrest and comments.

12-27-2007, 06:04 AM
That's better :)

Try experimenting by holding the pose at frame 80 a tad longer then snap into the next pose as he prepares to do the "yee-argh".

Keep it going!

12-27-2007, 06:17 AM
thanks man, will do!

01-20-2008, 05:20 AM


i just need to say i dont condone stealing of any kind, but i thought this would make a funny bit...

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