Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Pflow bounce and deflectors and stuff question

12-17-2007, 05:04 PM
Good day folks,

I have a little problem using Pflow to make debri. My setup is a hemisphere that is the emitter object and deflector as the collision object. As seen in the short video clip, when the debri hits the ground it to bounce. Is there any way of making it so that the debri bounces but then stops? Or should i really be using reactor for this particular setup?

The problem (http://s233.photobucket.com/albums/ee320/wildstormfilms/?action=view&current=debri_prob.flv)

12-17-2007, 05:10 PM
Lower the bounce of the deflector or add a speed operator set to 0 or Stop operator after a collision test.

12-18-2007, 01:50 PM
I would suggest letting the debris enter a new event on collision. If you upload the file I can have a look at it.

12-19-2007, 03:42 PM
Ah ok. I'll try it out and see if it works. Thanks for the tips guys.:thumbsup:

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12-19-2007, 03:42 PM
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