This is an environment, or part of an environment that I did for a class and eventually would like to turn into a true portfolio piece. I've gotten lots of valuable critiques already, but would love to know what everyone here thinks as well.
This scene came out to around 70,000 triangles, utilizing diffuse and normal maps. The scene was done in Maya and rendered with Mental Ray.
I rendered out a couple of images, but these two seem to be the best ones as far as composition and quality goes.