View Full Version : Middle eastern building
12 December 2007, 03:13 AM
The lighting isnt set yet it is just there for effect the hell of it, sorry i will try t o get a wireframe soon alsohttp://i240.photobucket.com/albums/ff160/elliottcodyt/env_updatecopy.jpg
i am changing the posters to fit the mood of the scene but any other crits are welcome :) , thanks
12 December 2007, 11:35 AM
here is a better shot sorry the lighting was so dark on the first shot, i should have a wireframe up after i get a break from class...
12 December 2007, 12:20 PM
I like your start but i think it looks like a house-fake used in a theatre...i think the house needs a wall in the background, and maybe a horizon line. The textures are a good start, but i think u can use more dirt and rust.
Whats your aim with the scene?
12 December 2007, 12:50 PM
right now it is a enviro for my visual effects class, but i am planning on takin it and usin it on my demo reel as personal work.... i was thinkin about puttin a interior so that the background isnt seen through the windows, but for my class project you wont see through the windows so i'm not worrying about that right now. thanks for takin the time to look over it too :)
12 December 2007, 01:17 PM
Show me your wire, babe :D
12 December 2007, 01:50 PM
i'm gonna sound kind of stupid here but i dont know how to show the wire in maya 8.5 i'll ask around and see what i can do if anyone knows itd be awesome if you would tell me haha thanks :) sorry too
12 December 2007, 01:54 PM
nice progress; however, I agree about more depth behind the outer wall.
Also I guess that those stones seem too smooth and rounded. There might be more sharpness added to stones (more detailed texture and sharper edges beter defined in texture).
Keep it on!
12 December 2007, 11:24 PM
The bricks that you're modeling are obviously different from the bricks in the texture. Your modeled bricks are looking VERY round and most likely very wasteful.
Why the heck do you have rebar all over sticking through the bricks? rebar is used in concrete, not brick construction. There are bricks that are hollow and have rebar going vertically to reinforce them for large brick buildings, but they are not that kind of brick.
That style of window (the many-paned window) is not really the sort of window you'd see in a middle-eastern location.
Get more photo reference, and work from the photo reference. Right now you're very inconsistent and that makes it obvious you've not done enough research on the sort of scene you're trying to create.
12 December 2007, 10:16 AM
thanks for all your crits everyone, hopefully when i get some more free time i'll fix up the problems...and since rebarb isnt what i should be using...what should i have supporting the brick i cant just put the bricks there it doesnt look right with the bricks just sittin there...i guessi could model broken plaster...or somethin thanks again for all of your time.
12 December 2007, 10:16 AM
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