View Full Version : Alien biomechanical shapes 00.1

12 December 2007, 02:46 PM
( certailny different from the fractal based images, an object modeled fully by hand in modo without using any generators. The shapes shows an odd machinery or an alive alien life form.

Modeled and rendered in Luxology modo, with few touch-ups in Photoshop.

12 December 2007, 12:30 AM
Interesting, I think that it would be nice if the neon blue lines looked like they were connected together more and like a mass of wire that has been intangled with the alian form. Its good to see the experimenting going on though and if you are into animating at all I can totally seeing this move in a strange alian way! :)

12 December 2007, 10:31 AM
Artisan-Hawks - Thx, well animating this sounds complicated :D I`m not sure this image is good because of the lack of a center point to focus on. I think I solved that in the v2 which is also brighter. Anyway I have alot of fun to model those shapes :bounce:

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12 December 2007, 10:31 AM
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