View Full Version : Weird float stuff

12 December 2007, 09:33 AM
Sometimes I get alpha values beyond one, -2.1- or some negative stuff.
is that normal?
it really makes color correction difficult
RPF, 32bit, it happens alot with matte/shadow material, and grass for that matter.

CGTalk Moderation
12 December 2007, 09:33 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.