XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Deep blue sea

04-19-2003, 02:51 PM

I have to create a scene with appearence of a deep blue sea, shoted with a person with diverīs clothes in a scenery that reminds the deep of the ocean, with a virtual fishes, shells, etc. How could I create an effect simulating the "density" of the deep ocean, usin Combustion 2.0?


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