View Full Version : Squid's Dream

12 December 2007, 10:51 PM
('s Dream

Carrara 6 Pro and Abobe Photoshop Elements 2. Also ArcSoft Photostudio which is good at reducing file sizes. I had no concept in mind when I started this, its how I normally work. The title came while I was watching it render. :)
I started by creating the shader first and then replicated a primitive sphere and scattered it. I had alot of problems rendering this, the first one was estimated at taking 5 days to do! After some changes in the settings, the second render quit over half way through due to memory allocation problems. So I ended up with basic lighting - 1 light and a bit of ambience. I rendered it at 2760x1725. It turned out a bit dull so I layered a slightly reduced size against a white background in Photoshop and added another duplicate layer which I had added a mosaic tile filter and screen blended.

12 December 2007, 06:05 PM
fascinating and hypnotic. I know what's your habit: sitting in front of the monitor freely using the instruments you know. Whitout a project. It's an artist behaviour.
I like the pattern and the color nuances.

12 December 2007, 11:59 PM
Thanks very much for the comment. :D

Forgot to say the final render ended up at just over hour and a half.

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12 December 2007, 11:59 PM
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