View Full Version : mud-box baker.. curruption on mirrors?

12 December 2007, 12:49 PM
I am trying to bake normal maps on a fish i have made.. The fish is identical on bth sides, and the UV's dont over lap.. However when baking i get this wierd currption on my normal map..

Right side:
works fine and is displayed as intended..

Left Side:
Strange currptions along the mesh.. I have cheked the model and it looks fine so its oviously an issue with the baker..

Anyone know what causes this?

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12 December 2007, 12:49 PM
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