View Full Version : how to comp z-depth pass with rgb pass to got fog?
11 November 2007, 11:08 AM
Ok here what I got. Standard image (buildings) rendered from 3dsmax with all reflections, shadwos etc. And z-depth pass (just grayscale). Now I want to compose those in af to controle with z-depth fog in this image (so building far away will be in fog. I was trying to use 3dfog but for that I need rpf with zdepth and I got only targa for rgb and this z-depth. So what I need to use to comp this right?