A am playing with a mel command (colorAtPoint). Every time I execute this command (with all necessary switches and names) in Script editor, a value is returned. It has the following form (for example):
My problem is how do I feed this value to an attribute? (pCube.translateZ or pCube.rotateZ or whatever). I obviously can't use this command in a MEL script. Is it possible to get this value from Expression editor too?