View Full Version : Glass Squid

10 October 2007, 12:20 PM
(, this is a result of experimenting with paint fx and motion blur in Maya. I rendered it with mental ray at 32 bit, which enabled me to play around with the highlights and shadows.

I rendered out a sequence of frames as an animation and picked out the one I liked and focused on that one.


10 October 2007, 03:53 PM
This piece as a great "flow" to it. Great work!

10 October 2007, 06:01 PM
I like the blur pfx one more.

11 November 2007, 05:17 AM
:thumbsup: you really have some cool concepts

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11 November 2007, 05:17 AM
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