View Full Version : Porsche Boxster, Lunetistu' (3D)

04-11-2003, 09:47 PM (

3dsmax 5, box modeling, background pictures, and rendered with v-ray (hdri maps used). Hope you like it, I will post some renders of the model later.

04-11-2003, 09:51 PM
Beautiful, great work :buttrock:

one small detaill, I don't see the tire tracks in the sand at that beach picture?

A car can't know :p

04-11-2003, 10:42 PM
it dont get any more real than that. its so beautiful. I have no words.

04-11-2003, 10:46 PM

04-11-2003, 10:57 PM
wow that's very nice !
only critiques would be the tires being a bit too clean and too black and not sure but it looks like the front left wheel is missing... am i wrong ?
nice job anyway :)

04-11-2003, 11:25 PM
Just plain perfect! :thumbsup:

04-11-2003, 11:26 PM
this so unbeleivable. Yeah as someone mentionded before the tires is what gave it away. just add a little dirt and this is as real as you can get. Lovely work.:applause: :applause:

04-11-2003, 11:46 PM
that red one is incredibly realistic

nice work

04-12-2003, 12:00 AM
I love them all, the only crit i have is that the 1st one looks like a front bumper from a 911 twin turbo back in the day. a little to points and maybe put the underside grills under the bumper, and yeah dirty the wheels up and you got yourself a picture perfect model

BTW the 2nd one I am looking at it and i love it but there is something wrong with the color or something. And I cant pick it OUT please help me point this out guys. I think it might be how the light is hitting the window i dont know

Its one of those things thats hard to find whats wrong because its so beautifull o_O

My favorite models by far though :bounce: :bounce: :beer: :thumbsup: :airguitar :applause: :drool:

04-12-2003, 12:01 AM
OH MY GOD!!!!!!!!!!!!!!!!!!!!!!
Post a wireframe man!
Great job....even though it looks perfect....too perfect can sometimes give away the CG factor in the know .... a little bit of dirt on the bottom of the doors (by the front wheels) and the tires themselves need to have some type of cleanness imperfections, if not, they need to have the brand new tire marks...they're usualy red and blue lines comming across the tires....but that doesn't belong in the piece anyway if you are to have the car in open environments where somebody must have driven it there.....oh.....and also you may want to bleed some of the color to the floor (note how the car in the back in the parking still bleeds some of its blue to the floor).....Again....good job....keep it up up
:buttrock: :applause:

04-12-2003, 12:04 AM
this is great the only crit (otherwise of what was mentioned) is the seats lack the quality of the rest of the piece... Still this is amazing:airguitar

04-12-2003, 12:12 AM
All points taken into consideration. i will put some tire marks on the sand, some dirt on the tires, the front left tire on the first image, and of curse, the driver in the driverless speeding car :) .
But that tomorrow, I have to get some sleep now...

04-12-2003, 12:24 AM
box modeling ?? wow awesome work ! do you know of any tutorials in box modeling that helped you become so good in modeling in this style ??:bounce: :bounce: :bounce:

04-12-2003, 12:27 AM
amazing work, the fact that it is cg amazes me. Nothing more to say other than good work, :)

04-12-2003, 12:27 AM
VERY good work! The only thing that is funny is that the tire tred looks funny. Other than that, excellent!

04-12-2003, 12:41 AM
WOW! really cool composition, that's all i can say, cuz i hate cars :D

04-12-2003, 12:49 AM
The red one is great!
The beach one could be great with tire tracks in the sand and dirty wheels...

Nice job

04-12-2003, 01:01 AM
Fantastic model. with the mentioned changes the renders will be top notch. I'd like to see them after the edits. I like the yellow on the beach. Something about the Redish colored looks strange to me. Keep up the good work.

04-12-2003, 03:30 AM
the first car looks like is going on 2 wheels..i cant see the front wheel from the other side...on the 2 that show on the side u rendered it it missing?

04-12-2003, 04:21 AM
excelent work, those are about the best car modeling/render that i've seen so far ....

whole lotta Job you did :eek:

04-12-2003, 04:22 AM
i really have no crits on your work ....

04-12-2003, 07:52 AM
Great job modeling!!:applause: The only thing I would say is, with the purple car: missing tire? and it seems like the glass of the headlights are missing too. Yellow car: it could be the angle, but it seems like its going to take off like a plane? Maybe a darker shadow would help that. Red car: The way the light is hitting the car seems to be desaturizing the color. Yellow car: tires look too clean and plastic like. But other than that, awesome modeling!!!!:buttrock: :buttrock:

04-12-2003, 07:55 AM
tires are the main problem. for the yellow car i'd say it's too shiny/reflective.

Beautiful work though.


04-12-2003, 09:49 AM
great work !

awesome car :)

04-12-2003, 10:33 AM
Very, very nice. The red car is the best because you have got the lighting perfect for that scene. Nice work.

04-12-2003, 02:01 PM
Hey man I'm liking the update a lot you gave a lot more life to the beach one it looks fantastic. but something is still getting me weird about that yellow one at the bottom hmm maybe lighting or something.

04-12-2003, 04:04 PM
lunetistu', tell me that's not real, right???? :scream:I can not blieve these cars is 3d. You are really shake my mind, :D man. I never see so cool compositing work like this before. :thumbsup: Keep post up more , and i wanna see more u work.


04-12-2003, 04:41 PM
Wow!! they blend so nicely into the photos! Great work!!! :applause:

04-12-2003, 04:59 PM
i realy like the hood of the red car, very realistic and summery feel

04-12-2003, 07:49 PM

Aggaaaaaaaaaa... no word to describe this awesome work

04-13-2003, 12:11 AM
This is way too cool.
How did you composite the image so well (not to be answered :-) ) ? What is your source of HDRI? (I'd be happy if answered this :-) )
The models are great, the blend with photo is unmistakably perfect. I agree with AJE about the tire tracks.

04-13-2003, 03:58 AM
Simply put... one of the best compositions I've seen here at the talk. You have serious competition from Ribin and Reeves tho ;)

Spectacular work on the red car and the yellow one on the beach! And I see you even added the dirt and sand on the wheels. Excellent stuff

You have received the CGtalk choice award .Please feel free to display this image anywhere you like! Inspiring work.

upon receiving this award, it guarantees you a spot in the cgtalk gallery hall of fame ( - which you are now placed

P.S. Please email me @ for the award .psd file


04-13-2003, 05:44 AM
Originally posted by lunetistu'
3dsmax 5, box modeling, background pictures, and rendered with v-ray (hdri maps used). Hope you like it, I will post some renders of the model later. care eu creadeam ca sunt singur printre lucrat forate bine la modele...congrats

04-13-2003, 06:37 AM
Fantastic work! These are truly some of the best car composites I've ever seen!

I only noticed one thing in the red one...the shadow seems a bit too centered under the car, I think it should be pushed forward more to match the blue cars shadow infront of it.

See attachment to see what I mean. Perspective would make the distance on the red car shadow a little less, but not by that much... again....this is super super miniscule and I had to look a long time to see it. But it seems like it'd be an easy fix...

04-13-2003, 01:15 PM
well, the big, with thehigh quality free distributed hdri maps I did not get s satisfactory result, so I used a bunch of small hdri's that I found on the net, with images from Viena.

Mickey, It could be the perpective of the right car, very close to the camera (It was a focus free digital fujifilm finepix), and there is some distorsion in the extremes of the image. But I think you are right, I will change it whene I'l maxe some more few minor adjustments.

Thanks for the award :bounce:

04-13-2003, 01:34 PM
Ce masina frumoasa. Felicitatii ;)

04-13-2003, 02:31 PM
ce de romani pe aici :)

ps : don't mind us, just native language chitchat :)

04-13-2003, 02:39 PM
Originally posted by lunetistu'
ce de romani pe aici :)

ps : don't mind us, just native language chitchat :)

da...doar asa sa ne mai gasim unu cu altul..haha:scream: :beer:

04-13-2003, 06:49 PM

04-13-2003, 11:24 PM
Nice, very nice! :bounce:

04-13-2003, 11:27 PM
I think you guys are taking this romanian stuff too far ::cool:
Great work lunetistule;)
But you know, you set a personal landmark with this, if the next work doesnt meet the expectations i'll be dissapointed :cool:

04-14-2003, 03:07 AM
just looking at the front bumper of the red car should it be picking up some reflection from the blue car in front?

and if you notice the shadow on the ground infront of the black car it seems a bit more blue than under the red car.

Looks fantastic though. wish I could model cars!

I used to be an automotive illustrator of the airbrush kind.

04-14-2003, 07:32 AM
bravo tata, arata senzational.

04-14-2003, 10:24 AM
Great Work.

Also, you are on the front page at VisualART (

04-14-2003, 11:10 AM
thanks schummy :)

04-15-2003, 05:16 PM
can you please show a bit of how this is done in Max ?? I, mean how do you box model a car so well ? any good tutorials showing box car modeling in Max ?
thank !! awesome work

04-15-2003, 10:38 PM
aaaa. I donno. You start with a box of about 4/4/4 poligons, you cut a whole face, you use the symetry moddifier to make the other half, and start moving vertexes to shape the box like the car. then you add detail by usin cut and connect poy tool, extrude, chamfer, etc, etc. There are some tutorials out there, but I prefer the trial & error method on cars (see my stupid looking peugeot that I made 1 year ago on my site ). Otherwise is just box modeling and meshsmooth.

Here is the original mesh :

04-15-2003, 10:52 PM
Man thanks.. Now I know I don't have to use a darned spline cage for car modeling. Not that I ever did, but I was planning to do so :-)

04-16-2003, 03:57 AM
lunetistu: thanks for the modeling info ..
I was also wondering how long you have used Max for ? and is this the only 3D app you have ever used ? and if you used others like LW, Maya etc. why did you decide to stick with Max ??

04-16-2003, 12:09 PM
in my case max is simpler for learning..although i might make the transition to maya by the end of the year if i take all the college course i plan to.

04-16-2003, 02:25 PM
have you tried C4D ?? that's the easies software to learn and version 8 is very powerful

04-16-2003, 03:38 PM
nah..didnt bother to get it...i think it was 4 cds and lets just say i ran outta my usual 100 pack...i like max caz its somewhere in between easy and hard and you can make the transition easier from one to the other..:airguitar

05-12-2003, 03:48 AM
lol dunno if someone already mentioned this
the red porshe would get a parking ticket place in front of an entrance like that lol

05-12-2003, 03:55 AM
Wow great work! it has a photo-real look to it (I mean you can still pick it's CG but the lighting and everything is very close to spot on).

05-12-2003, 04:21 AM
AWSOME WORK! That is for sure photorealistic!

12-11-2003, 07:14 PM
Amazing realism.I've only seen few models that realistic.My paissano:
Poti sa imi recomanzi niste tutorials sau ceva carti anume ca sa invat 3DMAX?Sunt la inceput si am nevoie de tot ajutorul care pot sa il primesc.Cit timp ai in modeling?Mersi, maestre.

12-11-2003, 11:21 PM
The server appears to be down, whether by accident or by maxing out your bandwidth, so I can't see the pics any more.

Can I get a "hell yea!" for some mirrors?

12-15-2003, 03:46 AM
yeah ,i cant see the picture neither,loockin forward ,but i dont know!gimigimigimi...the picture...pleeease?

12-15-2003, 09:03 AM
Sorry, you can only see them on my site now, and the server dosen't accept refferals, so you'l have to copy/paste them.

12-15-2003, 04:36 PM
as in
one (
two (
three (
and four (

edit: forgot to mention that you did a extraordinary fine job on those pictures. I really love the blue one with the motion. Think the car should be deeper in the sand though. Reflections are awesome. The interior does look a bit plastic surface-ish.
But very well worth the 5 stars

12-16-2003, 11:09 AM
Whatta great work, theres something missing, i guess its me sitting on that lovely Porsha. hehehehehe.

(ive got a D on English class please forgive me)

Now for real, case you didnt know, the car lights usually have inside a chrome material to reflect the light, but when its day light you just see the lights a little dark because the metirial inside reflects the plastic material and some env image.

I hope i helped you out with this information.


01-15-2004, 07:47 AM

The only critique I have to offer is with the red car - it is parked in a zone where it realistically could not be: in front of an entrance to a parkade. There is also a car entering which would prove against the realism. Not a big deal at all though

02-13-2004, 12:35 AM
keep up the good work:thumbsup:

03-14-2005, 05:19 PM
so you found an Audi TT and superimposed a that case..not too bad i guess

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